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RenamedUser_92906789

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Everything posted by RenamedUser_92906789

  1. RenamedUser_92906789

    The reviews: Duca d'Aosta

    To be honest ... I have my Cleveland and Budyonny to fit that role. If I would buy a T6 premium I would be considering between her and the Molotov strongly....
  2. RenamedUser_92906789

    Gneisenau - Full AA Build

    Indeed. BUT, if an enemy CV targets me, I want to QUICKLY melt their planes. Usually a drop comes in stacked and straight at me, so the time in my AA with AFT is not increased that much. Yes, this captain will stay in the ship forever. I mostly have dedicated captains, only sharing them with premiums, because I usually keep the ship (I have transferred Sharnhorst captain to Bismarck, so I can use secondary build on both ships for instance). Plus I ALWAYS micro manage CTRL! This. I was hoping that CV population would increase with the 0.6.3 where WG "reworked" CV. Also I hope that KAGA will bring some highter CV population in the game. Plus I have to agree that melting CV planes gives me even more satisfaction than hitting citadels I have the same feeling. I went with MAA + AA mod, because I think I can melt planes faster and that feels more important if the CV targets me. Will add AFT / BFT when I get next 4(7) skill points ... hoping before xmass Thank you all for your time and effort. I wish you all good luck in your battles!
  3. RenamedUser_92906789

    Gneisenau - Full AA Build

    Thanx all ... mixed opinions mostly as I feared hehe ... based on personal experience .. i understand But .. still unsure at this point .... another 4 points will take some serious time to grind, so I dont want to make a wrong decision at this point (thats why I made the thread after all)
  4. RenamedUser_92906789

    The recent patches broke the artillery zoom key

    Another two I have since last patch: 1. Sometimes the mechanic stops tracking target even if it is selected. Specially if close range ... but even if further away. Deselecting and reselecting helps but it is frustrating. 2. When putting my guns on one side and then pressing andholding left mouse key to look around ... after I release it, the view resets on the opposite side as the buns are bearing. Annoying as hell.
  5. RenamedUser_92906789

    Premium ships nerfs and refunds.

    It was i remember. it said: "Can fire undetected from concealment" or something similar.
  6. RenamedUser_92906789

    Pensacola is it any good now? (Review)

    Glad to hear that. I stopped when getting the Cleveland a year ago. Might give it a shot too. Hope the NO isnt a complete pain.
  7. RenamedUser_92906789

    report option for slander

    You can use "ignore". Works every time
  8. RenamedUser_92906789

    Need help I'm stuck in the port.

    Try this: Open the game client. Do not press play button. Click settings in the upper right corner. Then support. Then CHECK. Might help...
  9. RenamedUser_92906789

    AFK Players, idea for possible solution.

    The problem is that player / ship assignments happen during the "pre-load", meaning once the battle loads, it gets bound to the battle. That is why you have to wait for your ship until the battle ends. Your proposal requires a complete rework of the battle structure and is highly unlikely to happen in the "near" future.
  10. RenamedUser_92906789

    AFK Players, idea for possible solution.

    Yeah, but you already know the answer to that dont you?
  11. RenamedUser_92906789

    AFK Players, idea for possible solution.

    First of all ... WG needs to consider two possibilities. 1. The player lost connection (for any reason). This players should not get punished, as they did not do it on purpose. Either game clients froze, or they lost connection due to some other factor. 2. Players who exit the battle on purpose. This players have not lost connection and have abandoned the game for some purpose (usually missions that depend on winning). This players should get severely punished by any means WG sees fit.
  12. RenamedUser_92906789

    SF nerf: USN DDs, why play them? How?

    USN DDs were never ment to be played with "stealth fire" tactics.
  13. RenamedUser_92906789

    Perhaps reduce the chance of fire on the Alabama?

    Nothing caches on fire as the Sharnhorst. And I mean nothing .. not even dry wood in Australia
  14. RenamedUser_92906789

    April Fools Division Bug

    This is clearly an indication that SUBS have no place in this game. And yes ... checking the integrity (and fixing it) in the client before you launch the game usually fixes the problem.
  15. RenamedUser_92906789

    The submarine broke my game...

    Perform cleanup in the client before it starts. might help.
  16. RenamedUser_92906789

    Alabama is available in the shop

    The prices of premium ships are too damn high. Since there are TONS of ships, that will never get their place in the lines, WG could implement a premium once per 2 months for a reasonable price (10-20 euros).
  17. RenamedUser_92906789

    French Cruisers-Looking Good!

    Notser and Flamu are playing them right now on twitch. T6 has either hydro or def AA + speed boost. No radar. But it has a funky placed citadel
  18. RenamedUser_92906789

    Tier MM

    This always make me smile. So basically only you "good players" say "its fine". Bah what a load of bullcrapp.
  19. RenamedUser_92906789

    Alternative to Invisifire

    That is a good proposal ... unfortunately they took the "lazy" way of doing it, by just extending it to one fixed parameter.
  20. RenamedUser_92906789

    Q/A with developer

    If you listen to 25:40 he explicitly states that Blyska and Akizuki will receive some "preliminary" buffs in 0.6.3, since they both heavily depend on stealth firing. About the part that you are mentioning ... he talks about that later on, but he does not say what ships are in that basket. Lets me make myself clear ... I am OK about stealth fireing gone .. but Blyska and Akizuki were both dependent on that. Without it ... they lost significant edge. And since Blyska was sold as a "stealth fireing god" (I am almost sure WG advertised its capability to shoot from concealment, when I was buying it) it should receive some compensation (at least slightly higher ROF).
  21. RenamedUser_92906789

    0.6.3 Public Test Patchnotes

    Can someone explain how will camping/passiveness/staying at max range (bbs mostly) be fixed by increasing ships firing range ?
  22. RenamedUser_92906789

    Tier MM

    No its not "fine". Its "fine" only when you are the top tier. A +/-1 MM would be fair.
  23. RenamedUser_92906789

    Q/A with developer

    At 25:40 he is talking about some "preliminary" buffs for Blyska to be implemented in 0.6.3. I searched the patch notes, but Blyska is not even mentioned. Am I missing something?
  24. RenamedUser_92906789

    Does it affect you?

    the differences are very small. 106 ping is playable, sometime it can even help you
  25. RenamedUser_92906789

    Does it affect you?

    On my gtx980ti i have around 60 fps (monitor limit). and around 30ms ping on fiber. I consider this strong compared on my laptop values
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