RenamedUser_92906789
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Everything posted by RenamedUser_92906789
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With this patch I got back the lag when shooting . I have not seen this one for years. Might be OPS related (because I only played ops yesterday), but basically when you press the button gons will not fire despite being fully loaded and traversed ( green marker). Sometimes they wont fire for a second or two (they fiee with a delay) or they.wont fire at all for a longer duration (despite switching types / torps). I also noticed a delayed torps release with very quiet splash sound, while I can loudly hear others release torps from 10 km away. WG... Get your qa team to work.
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Stuck in "Free Look" bug
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
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So .... I have been getting this one twice in last couple of days. I think its in the same category as "guns wont fire bug" .... I got stuck in "free look". I recorded the replay (sorry but I did it in less than 5 mins - no time for edit). Pay attention as I spot the 2 BBs up north ... at the time my zoom stopped working. Was mashing my keyboard (shift keys), mouse .... zoom.... Also the guns / torps were locked in some position (I never used "locked on bearing feature") .... never had this one until recently. Only after I released my torps + some more mashing, the bug disappeared ... Anyone got it in the past or is this new ... maybe I am just going crazy? Take a look how at 4:23 the bug "releases" the Free look (the indicator starts blinking) ... WTF is going on? @MrConway @Crysantos @Tuccy
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AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
A lot of work.... I am not saying its not doable. I am trying to tell them that its too hard for random teams. Meanwhile in KW: @Seraphice While you keep on monitoring, I will farm "Will To Win" achievements in a totally balanced class. Yeah .. this is totally fun. -
match making T9 with superships
RenamedUser_92906789 replied to ImoutoSaikou's topic in General Discussion
If I remember correctly (this had to be a year ago or so), they said T9 would not face super ships.... -
match making T9 with superships
RenamedUser_92906789 replied to ImoutoSaikou's topic in General Discussion
When they first announced super ships ... didn't they say they are gonna face only T10 ships? -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
People in full T8 divisions probably. Or trolls. Load the game yourself and play it in random divs with a few T6 and T7 ships... Glhf. -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
True. But even if nobody messes up, its still very hard. Even a division struggles with Aegis now. God forbid people should bring T6 ships. And if you let transport ships go too deep south (read: if the team struggles) the game throws in 3 additional BBs (Nagato, Amagi aaaad a Yamato) :) I Have seen entire teams quitting mid ops. -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
The post was not regarding operations in general, but regarding AEGIS. Each operation has ups and downs, but AEGIS is currently really out of balance compared to other. -
How To Play The Neptune?
RenamedUser_92906789 replied to FloatingTarget's topic in General Discussion
Learn your smoke firing penalty when sitting in the smoke. Also, consider enabling the smoke-firing penalty circle on the mini-map. -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
I understand. Raptor is one of the OPS, where people need some brain to complete. If they have none its an easy fail (just like exit.points in KW, or protecting Alsace in Hermes...). But the point of my post is that they made Aegis (and Narai) way harder by just scaling the bots. Also they did not consider T6/ T7 ships (smart scaling) nor how do higher tier bots affect the whole operation.... Currently Aegis is 90% fail in random teams (I know that divisions have no problem with iit, but we are talking about random ops), while Narai is 50%. And I am extremely sad, what all WG staff just ignores the thread. They brought back ops only to ignore them.again as it seems. It would be a shame not to put a little effort into this and make it enjoyable for ALL people. -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
Newport is a delight with Kaga. I always hated the ops, because players venture out of the port only to get themself killed. If they dont suicide, Kaga can wipe out more than half of the enemy ships. Especially torping the dds is pretty easy. I also enjoy Ultimate frontier. You just park the cv at the little island just left to the spawn area and farm everything. You move to the center once the dds who go for the repar station are dealth with. From all the (random) ops Aegis and Narai are the worst atm. Except KW. That one is just boring. -
Is the new year free conqueror/halland camos a joke with no eco bonus ?
RenamedUser_92906789 replied to luokailk's topic in General Discussion
I hope that Dalarma is gonna play pure gunboat, so I can use my Ragnar captain, while keeping Swirzky on Halland as torpedo build. With superships I have problem that I am lacking high tier captains. I play as 1 captain per line... -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
Had many of those. Would have saved the game, if the time would not have ran out. Transport ships are just too slow to make it to the exit in cases like this... I only play Kaga in ops since the rework (and lines I grind). Never played CV, but in ops its pretty fun. The last game (img) I just stopped and laugh. The really funny thing is that random ops is feeding me Aegis amost every second game. -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
Second wave is triggered by crossing the invisible line. If the line is not crossed, then its triggered by timer. Here a potato Nagato triggered second wave in the first minute. As a result, whole team was dead within 3 minutes. @Seraphice @YabbaCoe @Tuccy @Crysantos @MrConway This is getting ridiculous. I am getting AEGIS every other OPS (and people also moan in game). Who will refund all my lost special bonuses? -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
And it shouldnt be. People picking tiers isnt the problem, its how WG designed OPS that is the problem. They promised dynamic (smart) bot scaling. Meaning if everyone picked T8 the composition of bots should be different to that when half of team is T6. OPS like that would be great for PVE people to grind T6 / T7 and T8. As it should be. Calling people who pick T6/7 a liability is just plain wrong and it shows the problem with OPS (Again). It would take little effort to fix this, but we all know that WG is done with it and that we are stuck with this for years to come.... -
AEGIS is almost unplayable since it was reworked
RenamedUser_92906789 replied to RenamedUser_92906789's topic in General Discussion
Yes but don't say that too often. Its all they hear: "We brought back old ops". Yes they did, but besides that they pumped up bots and opened T6,7,8 on every OP they did not balance out anything. Its like they haven't even tried it out. You know I have been listening "AIRCRAFT CARRIER LEXINGTON HAS ENTER THE COMBAT ZONE" (while Des Moines enters the map) since 2019 in Newport. Just utter lazy and without any enthusiasm. -
Free English lessons :P ;))
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For the love of god, stop blaming mods for every sloppy bug WG releases. It has became a standard to blame mods for every bug they produce. Thats why they never fix any bugs, because not so smart users defend them by spamming "its mods fault" on forums, while clearly they havent tested anythig. Someone on reddit said is a lame info... I can confirm. No mods installed - critical error on exit.
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Will it be easier to lose the game with the blue 800XP?
RenamedUser_92906789 replied to BM13_KatyushaEU's topic in General Discussion
I use this boosters only in Narai farming division when I am assigned to transports. But WG made sure to nerf them. Nevertheless it is still a 100 % win compared to random games. -
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Server problems? Only WG knows... but most likely they will say that you open a ticket and send your PC to them so they can carefully inspect it.
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Penalized for Inactivity in Battle? Madness!!!
RenamedUser_92906789 replied to Glacis_UK's topic in General Discussion
A feature nobody asked for. Meanwhile game breaking bugs remain ignored for years... -
Penalized for Inactivity in Battle? Madness!!!
RenamedUser_92906789 replied to Glacis_UK's topic in General Discussion
MEANWHILE, EVERY TIME I EXIT THE GAME I GET GREATED BY A CRITICAL ERROR- 189 replies
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