solings
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[DK]
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Everything posted by solings
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Am I the only one who finds the balance between the number and benefit of missions and campaigns in clan-battle and random ditto. To be extremely unevenly distributed in favor of clan battles? At present there are 4-6 nicely rewarded campaigns in clanbattle and 1 or 2 in random. The rewards seems to be quite a bit better for the clan battles as well. Issue is that clan battles take place in "family hours". And the fact that you can only play in multitudes of 7, means that the likelyhood that you will actually do any clan battles is quite small. Which means that as a random player you have virtually no missions, or poorly rewarded missions only to play for. How can we make WG aware of this bias in potential rewards gained? cheers and god-speed
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I have noticed that game strategy has changed lately. Now virtually all big boats have adopted the strategy of waiting for everyone else to go forward into the fight. This often results in two things. Sure loss of entire team because no capping, and a sure fast death by anyone going forward to fight and support DD´s. A sort of "chicken game" where you have to wait for your neighbourgh to be in front of you to avoid being killed or shot at. Could it be a solution, to enduce forward motion. For ex. getting more point due to an upgrade of secondary battery. If they are more accurate, and better. A boat engaged in close combat, and actually taking part in the game instead of running away and letting everyone else take the shots-could thereby earn more points. And therefore strategy could be to move forward to engage the enemy. I am quite sure that what we see now a days, in real life would be considered treason. And treated with imidiate headshot. Am I the only one annoyed of this "chicken game"?
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agree with distance of BB to fleet. So how do you propose we change this waiting game?. Which to put it mildly is annoying above average.
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I think it is predominantly a problem with cruisers. BB sort have to stay at some distance, especially if DD are not dead. But often I can see CRU sitting with no speed at all, looking around (turrets moving) just waiting for everyone else to go. Then for their alibi go ahead on 1/4 speed for minutes. Resulting in a deadly leftover for the dd´s trying to cap alone. Then game is over. anyone else?
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Please change basics of Honorable campaign so it is possible to go forward without a battleship of tier 8. As it is now, it is not possible to pass level 1 because you need 10 points which is only possible if you own a tier 8 BB. Can easily be changed if one of the existing 3p BB-task is made open to all tier 8 boats.
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Agree. Honorable is impossible if you dont have a tier 8+ BB. I hate BB´s, find them boring and have never upgraded any. Hence the whole of the honorable series is unavailable to me. WoS--please change this so Honorable is also possible if you dont have a heavy BB
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Seems some folk get all the luck...
solings replied to Close_Quarters_Expert's topic in General Discussion
random, means a proces operated by chance. So, when you have 60 experiences, you are way outside "small" numbers and should start finding the inbuild pattern. So far, even with that many hits, there is no pattern. The probability of hitting 60 times "nothing" in a row is one in a gazilion, unless the probality is set to nothing. go read some math/stat!!!! -
Seems some folk get all the luck...
solings replied to Close_Quarters_Expert's topic in General Discussion
random generator,,,,my arse. I have played and won 3 containers each day for the past 20 days. in total opted for 60 "try your luck". and have had 60 x 5 flags. i dont buy the " random" process it is [edited]
