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julmatar

Players
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    [TAITO]

Everything posted by julmatar

  1. julmatar

    permanent camo pricing

    that's good price imo people who want it buy it don't whine like child
  2. julmatar

    0.5.3 Permanent Camouflage Patterns Feedback

    good job now they looks realistic not some ghetto blaster
  3. julmatar

    0.5.3 New Commander Skills Feedback

    Well Torpedo Acceleration is imo op if you use umikaze 8km torpedo it drop down to 6.4 and you come visible at 5.4 and also op for kamikaze r /minekaze with concealment expert since 7km torp -->5.6 now become really fast torpedo.. and with your concealment expert you become visible at 5.4km soo you can send your torps quickly and leave you come visible like 1 sec so you can say you're pretty stealth torpedos what cruises at 73 knots :O
  4. julmatar

    0.5.3 New Commander Skills Feedback

    i have to say that Mikhail kutozov is very easy to kill even with long range it's like the ship what you get easyest citadel hits atm you can even survive without getting tons of cruisers shooting to you like if you play atlanta everybody targets you cause you are so paper... i didn't have a problem when i played with mk in last patch but i noticed that it's so easy to kill by shooting citadels.. but i dont think this is fair you can shoot 19km and change your advanced fire training to free demolition expert and have 3% fire change more without lose points imo. i think that skill hurts most for mikasa now you're back 3km secondarys and last patch you can defend your self at 3.9km with great secondary guns help... anyways what i think those new skills.. 1.Expert Loader --- totally useless who gonna swap already shells betwenn he or ap it's just skill that i can understand. 2.Last Stand --- This skill is way too overgood it's 2nd tier skill it should put back to tier 4 cause now every body who dont know what to day you will take this skill... and for dd it's way too op at skill tier 2 because it's skill what every dd should take when it was skill tier 4 there was really option to choose between demolition expert or advanced fire training if you play as turret destroyer but now they also get it free what is the point of all skills if that you got skill tier 4-5 skills doesn't anymore make any advantage for players who got only 2nd tier skills... last patch was way better imo.. 3. Manual fire control for AA Armament what's that!! i tryed this with my lexington i even put advanced fire training and basicfire training and AA range update my AA score was way over 100 but still i didn't even get all of his torpedo planes down by manual target choose so why you want waste 4 skill points that skill if even lexington cant kill full torpedo squad and lexi got like best AA on whole game... 4. Manual Fire Control for secondary Armarment... this is another skill that i dont understand it doesn't help a lot if i wanna play with mikasa and it decreases 15% dispersion why that cannot be skill that able to use your secondaries as "manually shoot" another useless skill and really not worth 5skill points maybe worth 1point at this type if you could "manual fire with secondaries i would spent 5points then"
  5. julmatar

    0.5.3 Balance Changes: AA and Carriers Feedback

    i tryed that new skill manual AA update which give 100%effectness for manual target well even lexington cant kill good those planes so useless skill i wasted 400dublons there thanks
  6. julmatar

    Ranked is a mess ?

    ranked are pretty joke atm it's not about your skill if you get bad team you lose no matter if you kill 0-4ships if you get bad team you gonna still lose... good thing soon comes team battles...
  7. in my opinion captain swapping between different ships should be cheaper than 500dublons retrain... it's ridiculous to say that why you dont just pay 200k silver well i got 18level captain soon it would take so long to get half of exp that you even get your skills available.. it's big joke it's should be less exp need or cheaper than 500dublons... but who care.
  8. julmatar

    hello a question Anshan is a good boat?

    why Gnevny is V but this anshan is vI tier...??
  9. julmatar

    Public Test General Feedback

    Last Stand (talent level 2) moves down from talent level 4 to become more accessible. -----> way too good skill tier 2 skill... it's good that it's tier 4 so every1 dont have this skill..
  10. What is dive bombers set of fire change? Have any1 tryed demolition expert it's good or useless? i think if now dive bombers set fire almost allways so if you get 3% change more does it really help? the idea is that if you got 19 skill points total you could choose demolition expert for you last 4 points if that 3% matters anything
  11. julmatar

    "Clear Sky" don t work

    CLEAR SKY should get just kill 30 planes not like this target 30 plane and kill them why you cant use fighters ALT fire thing and get planes down faster to get. it would be like this 30planes (other than cv) 40-50 if you play as cv since cv get so mutch more plane kills if wants
  12. i would like to get -dmg to dive bombers but for [edited]sake increase the hit change....
  13. julmatar

    thank wargaming you have destroyed cv playing

    Well that's the only tier i have only played as cv but other tiers it's quite easy
  14. julmatar

    thank wargaming you have destroyed cv playing

    still those torpedos are quite easy to avoid so what the reason ppl hate cv if i'm playing different types of ships and different tiers i dont see any problem with cvs they spot enemy ships and you can destroy them easyer and like i said if you cant avoid most of torps you better learn avoid better and well dive bombers are atm worthless cause they miss so often
  15. julmatar

    thank wargaming you have destroyed cv playing

    imo the dive bombers hit change should be mutch more than what is atm... it's so ridiculous that you manual drop perfectly top of the ship still it misses with 7 planes and then your dbs flying years back to carrier i got 1 game where i played as 3db 1 torpedo mod on ranger and didn't get even 1 db hit WTF seriously i got 7planes each squads of dbs they really should hit more often it's ridiculous to see misses after misses. if you use manual bombing or automatic bombing the result are almost the same misses after misses i dont want more damage to them i just want they hit more often and make dive bomber even worth something.
  16. Well if we look how badly those secondary guns shoots would be nice that you can manually shoot if you want. it would be really potential if you're playing at mikasa
  17. julmatar

    Update 0.5.2 - Permanent Camouflage Feedback

    please wg give change the horrible minekaze x-mas tree gettoblaster permanent camo what cost 1k dublons something really naval camo not that stupid looking gettoblaster... If you think it's nice joke... no it's not nice joke if the camo cost 1000dublons........!!!!! change the color in the name of god....
  18. julmatar

    thank wargaming you have destroyed cv playing

    it takes now longer to get another planes if your squad dies but if you save even 1 plane to your carrier you dont get long que time at new planes squad "There is a time penalty for instances when an air group is completely destroyed. If a player decides to destroy the remaining aircraft in an air group to quickly launch a new one, the servicing time for that new air group will be increased two times for US aircraft and 3 times for Japanese aircraft. If a damaged air group reaches the carrier and lands on it, no penalty will be applied. "
  19. julmatar

    thank wargaming you have destroyed cv playing

    i'm sorry i mean why add more time if you squadrons dies us planes it's 2x and japanies planes 3x more que if squardrons dies
  20. julmatar

    thank wargaming you have destroyed cv playing

    i think im gonna sell my midway there is no reason to play with cvs
  21. julmatar

    thank wargaming you have destroyed cv playing

    what's the reason of this that if planes die takes 2 and jpn planes 3 times more que them back in last patch it was way better i dont see any differents other thing of patch came so why the hell make this?? only see this patch kinda ruins Carriers games and if you dont play as a cv why you have to hate them i dont see they are so op or unbalance since those torpedos is quite easy to avoid mostly and well dive bombers well they should add way more change to hit% them they sucks even with 7 dive bombers squads still misses lol
  22. okey my problem is that cause i playing world of warships by 3 monitor 5760x1080 resolution it's annoying that map is is my right monitor corner it would be nice if i can move it to my middle screen and also the hp's and compass same story but in left monitor
  23. Funny we won battle where we got 2 ship less at the start i take first target and torpedoed some nurnberg i almost get him but he have 1k hp after that but some1 steal my kill. on the other side same happend and soon we was destroyed 5 ships they 0 the whole match ends after 3-6mins lol nice match making
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