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julmatar

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Everything posted by julmatar

  1. julmatar

    shokaku is really OP

    Well imo they are pretty balanced if you play in randoms since there is more things to do than just focus on cv planes i see most of my lexington matches in randoms i can play well with attack setup even with shokaku have fighter setup because there 12vs12 there more AA and if you try out team battles where 7vs7 lexington vs shokaku and both have their attack setup there is no way that you gonna win with lexi if both players are almost a same skill.. and the only reason is when lexington dont get any squadrons of fighters while shokaku gets it's not balance if you can kill most of lexingtons planes when lexington cant even defend them anyway even with 5jpn fighter would be enought to kill most bombs and torpedos imo they just should get same loadouts both... just jpns got more squadrons with less planes and i give example of this ... standard should be like 1-1-1 vs 1-2-2 fighter setup like 2-0-2 vs 3-0-3 and the attack setup should be like 0-1-3 vs 0-2-3 or 0-1-4
  2. julmatar

    shokaku is really OP

    yea also they removed 2-1-1 setup from lexi that was balanced...
  3. julmatar

    shokaku is really OP

    shokaku is op oh really? it's way unbalance atm if you want get attack team against shokaku attack setup you 100% matches on team battle if shokaku player is even decent WG should remove those fighters from shokaku attack setup or give lexington attack setup figter also... it's so unfair that us cv players have to play only crapsetups it's defend setup or attack not both like shokaku has....
  4. Yeah and did you see the new's about new patch they nerf even more US carriers... just have to ask why? us carriers wasn't that bad in WW2 jpn's neather.
  5. it's kinda unfair if you wanna play for example lexington standard setup 1-1-1 now because that nerf... agains 1-2-2 shokaku and thats imo balance. however eather figther or bomb setup it become unfair.. us got 2-0-2 vs 3-1-2 why jpns got torpedos at that setup why it's not 3-0-3. and most unfair setups are 0-1-3 vs 2-2-2 that's [edited].. it's definatly should be like 0-3-3 or 0-2-4 it's stupid that you have to play with figther setup if you wanna play with lexi and have change agains shokaku but again if shokaku got figther setup why they get torpedo planes still.. i like to say they should be "same loadouts" just different how many squads each other gets... bomb loadout only bombs and torps and fighter setup only figthers and bombs it would be fair. and why there is no custom loadouts thats stupid why i have to take so many bombs i just want few fighters for us bomb loadout so we can even defend our planes against same loadout shokaku it's unfair... i really hope that saipan will bring more balance to game...
  6. Well what i can say atm on us and jpns cvs... so as you can see i have played alot more on usa carriers.. i just bought some days ago my shokaku for a test i used all free exp to get it and what's my opinion with both cvs is... us carrier torpedo spread way way better than that horrible narrowing spead jpn.. second thing that i noticed if you manual drop bombs with both team shokakus target area is way smaller so what it means if you are skilled manual bomb dropper you hit fairly easy bomb with jpns ones however when you got 7bomb squad from us you dont even need manual bombing it hit good even with smaller and faster ships... well imo jpns bombs damage sucks i get 5bomb hit at bb mostly bb take like 5-8k damage when my record with 1 squad of us bombers was 18k dmg and 10-12k is average.. major thing why i like more playing as usa carrier is simply the torpedo spread is way way better and more devastating.. you can hit 4-5torpedos with single squad easyly how ever at jpn horrible spread you rarely get even 3-4 torp hit at same target.. 1-1-1 = Average setup you cant really kill all planes or do serious damage so it's kinda useless atm it was good when it was 2-1-1 2-0-2 = i think this is best for helping your team generally.. but it becomes booring if you play hundreds games at this setup 0-1-3 = this setup also can help you team as a devastating results how ever if your team not understand stick together and stack AA you can't help them you can just hope the other Cv is bad enought that you team mates dont die too quickly. what i think for attacking enemy Cv = well it's very risky move in randoms there is so many ships that can drop few of you planes and after you finally reach enemy cv you have lost too many planes and you didn't get him down and you have spend way too mutch time to this imo. i have mostly 2 or even 3 ship kill before other cv reaches me and kill me so it's bit slow and if it's fail you fail'd pretty mutch whole game. i dont say i'm professional Cv player i learning all the time something new but i'm not still worst cv player and imo there should be balance between loadouts cause it's wierd if jpns gets 2 fighter squads even with "attack setup" when us get 0 if us get even 1-1-2 setup it would be fair.
  7. julmatar

    New tier 7 premium carrier Saipan (5.14)

    oh that's bad that jpns torpedo spread is horrible they should be tight
  8. julmatar

    New tier 7 premium carrier Saipan (5.14)

    yea i know what saipan was but now it looking different loadouts and different tier so i think it can be more balanced this time
  9. julmatar

    New tier 7 premium carrier Saipan (5.14)

    i dont say 2-0-2 is bad but 2-1-1 was better imo
  10. julmatar

    New tier 7 premium carrier Saipan (5.14)

    well true but imo torpedos are the thing you help you team so if you get even 1 torpedo squad you can do lot's dmg at 1 strike when 2bombs squads is like 20k and it's very rare hit 10k per squad ok he will burn but he wont die vs you can use torpedos you hit easily 4-5 torp to bb so it's about 3xk-4xk dmg after that you make him fire and he will burn to dead...
  11. julmatar

    New tier 7 premium carrier Saipan (5.14)

    i must get this ship.. We finally gets more torpedos squads than 1 it's kinda cheat that shokaku got 2-2-2 when same mod us gets only damage planes not even 1 squad fitghter it should be 1-1-2 not 0-1-3 also when we think about figther setup 2-0-2 vs 3-1-2 again shokaku get torpedos it' not fair why it's not like 3-0-3 and even with standards setups shokaku get more.... lexington was way more balance in patch 2-1-1 you actually can fight against shokaku... and this setups almost same in hiryu... Saipan could make balance when we can get more than 1 torpedos squads why we cant choose planes loadout with some skill points. For example each captain skill gives 10 points and so max is 190points and you have to use points to get different loadouts ofc you should not get more planes squads it would be op. but like this lvl 1 captan have only standard setup what he can play then like 10lvl captain can choose other loadout and 15lvl would get like 1-1-2 or 2-1-1 or even 1-2-1 setups i think that would make huge balance and more fun for cv fights. Because there would be more setups where choose at, i think other cv players can just play like now. Like if you see 2bomb and 1 torps not more you know what setup lexington plays at, so if there is more variations each side cvs it would more fun and harder to dominate fights with 1 cv. that's my opinion anyway gonna buy saipan and hope it will bring more balance at fights also hope it would cost quite a lot so we dont see everybody to buy it would be better that players who play cv buys more so they dont ruin that bad others games... sory bit off topic but anyways saipan would be good only what i noticed is why saipan is t7 but got so mutch less planes in hangar than other t7's
  12. 10? my record is 27 planes drop at single manual fire... and it so unrealistic thing i dont even understand why it has been in the game it kinda ruins fighter setups.. since you could press manual fire and kill 3 set of fighters by 1 fighter squad yea that's bad... there should not have this ability they should make something that requires fighters player skills but not like this it's unrealistic that 1 squad can kill enemy full plane loadout and i have done it many many times. so what my opion is for that fuel where people speaking well it's good and bad since the planes fly so slow that it takes like 30-45sec to fly back to cv after that you have to wait another 30-45sec to get new planes to air and then fly back to enemy ships 30-45sec if there come even fuel thing the cv cant do really mutch it's atm quite good. you have to fill your ammo's and it will take like 1.5min before you're even back to help your team mates. If we are looking at dive bombers accuracy oh boy... i have missed 60+ db's and if you calculate how long it takes to travel back and forth like 9 times the games has end soon i prefer that those dive bombers damage would get nerf but accuracy really need buff even with dive bomber squad of 7 planes misses lots even with manual drop if you use manual torpedos it's almost allways hit if you're good use them. Also fighters manual fire is way too op atm like i sayed before..
  13. julmatar

    New Tier V premium Russian cruiser?

    yea i have been waiting so long that premium carrier would some day come i dont wanna see every time bb or dd on sale why wg cant put like 4 different ships on sale cv,dd,cruiser and bb and let players choose what they like most...
  14. julmatar

    Why can't tier 9 and tier 10

    i have to say i enjoy more playing 1-7 tiers than playing with my midway.. would be nice if there comes ranked maches for low tier mid tier and high tiers seperate.... and also would be nice to get more events for low tiers imo high tiers just sucks..
  15. Why there can't be tier 9 and tier 10 own matches seperate. I would like to play tier 8 games and it's nice if there not comes any tier 9-10 ships. Leap with 8-10 is way bigger than 6-8 since 9 cruisers for example get heal special.. longer range and way more health points i can kill pretty nice tier 9-10 ships with t8 dd or cruisers. But if i play with Lexington it's horrible fight since tier 9-10 AA guns are so overpower agains t8 planes that you can only kill enemy planes and kill some tier 8 ships what you can rarely spot on their own. Other thing that ruins my enjoyment is tier 9-10 there so booring fights that ppl just play long range wepons and game mostly end to 20min time... why there cant be maps that will end before 20min like Flag capture... I wanna fight with all games not just wait and wait till game ends. Reason i dont like to play 9-10 mathes is mostly because they takes so long and nobody makes any move and it end allways a time... It makes game booring that every one just try sniping others in 18-20km range. When you play max tier 8 matches they are more fun cause people move not just stand and shoot in 20km lol...
  16. julmatar

    Why can't tier 9 and tier 10

    i think that 2 tier jump affect allways most for cv's since your planes are too weak to even hit enemy And like is sayed t9 t10 games are booring and slow... nobodys make attacks every1 just sit at start because t9 t10 dd got so long torpedo range so people dont wanna risk their expensive ship by move and make attack... so imo the reason is that t9 t10 ships are way too expensive to play . Thats why people play there like chickens and try to shoot each other in 20km and save their ship cause if you survive your ship might cost like 200k but if you die it's like 500k and i think thats main reason why people dont enjoy tier 9 or 10 matches simply they want action like me
  17. julmatar

    I want my Lexington stock plane loadout back

    yeap it's even worse agains shokaku with millions of fighters.... lexington sucked in last patch but now even more ranger is imo best Cv....
  18. julmatar

    Why can't tier 9 and tier 10

    Do you know how mutch it cost repair for example midway it cost 400-500k that the reason players cant stay on high tiers... and the ship cost like 21milj
  19. julmatar

    Why can't tier 9 and tier 10

    yea and i think that's the reason why it makes bad MM... why they cant put cheaper repair bills for 9-10 that people can play ship they like...
  20. julmatar

    Why can't tier 9 and tier 10

    well i dont know how the matchmaking works but when i play tier 7s with my friend we rarely gets tier 9 matches but when we start play at tier 8 it's almost 60% of match where is eather 9 or 10 tiers ships..is that because we have too good win persentage or? what we dont understand why it happend so often in tier 8 --> 10 but not so often with other tiers. any idea?
  21. julmatar

    Why can't tier 9 and tier 10

    i dont care if i die there but i just say the game is more fun in tiers 1-7 than 8-10 only cause everybody sits there and "try" to snipe at 20km in tier 1-7 matches game will end before times running out even with domination type of game. and on lower tiers that 2 more tier match making is not that bad after 8-9 and 10 it's come worse
  22. julmatar

    Why can't tier 9 and tier 10

    If we think like this you choose tier 7ship it's more rare that you got fight against tier 9 but if you choose tier 8 ship not rare that you get tier 10 against you and i like play tier 8 ships it's just booring when t9-10 ships comes there.. it's like i wanna play with lexington with my friend and now we get a match where is plenty of tier 10 ships.. so why i dont just take my midway instead of playing lexington against tier 10 AA that's not fair if i play other tier 8 class than Cv it's easyer but lexintons planes just horibble at tier 10 matches they are too weak there.
  23. julmatar

    Why can't tier 9 and tier 10

    that's how it goes now in tier 9-10 and like i sayed the leap from 6-8 not that big.. 8-10
  24. julmatar

    Ranked season feedback locked too early

    Atago is op because of health special it's thing what seem in tier 9-10 first time so this is quite a problem that you can get ship for ranked that can heal like 9-10 tier ships... if you think about it you can take way more hits than others just because of heal.... but i dont really care about it rankeds are pretty booring hope that team battle gonna be more fun and more tactical
  25. julmatar

    Torpedo acceleration on Aircraft carrier

    i have to say this skill is only choise for tier 3 skill since match maker dont let 1vs1 cv become 5-6 tier for example they're allways the same tier if there is 2 cv on batle there might come 4-5 but even that situation i recommend just faster torpedos since nobody use planes torpedos for far away i would happy that 1km super fast torpedos for planes i dont need long range crapthere.... so imo what faster torpedo =easyer to hit multiple torpedo to target... cause you should drop so close at target ship that he gonna explode after torpedos come active.
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