Ouzo11
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Everything posted by Ouzo11
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Supercontainer, i thought ship mods were taken out?
Ouzo11 replied to thiextar's topic in General Discussion
WG faked up again.Breaking News.NOT. -
Super Container Loot Thread [ topics merged ]
Ouzo11 replied to ThePurpleSmurf's topic in General Discussion
a few days ago got 2x 15k coal from halsey sc and 1x 50k free xp from a random sc No screens -
Also, a shitload of radar ships per match. This occured after they introduced the second usn cruiser line. Constant whinning on the forums about the subject and more passive gameplay for the dd captains. Other than that, its summer. Kids swarm the servers and this in conjuction with the go navy event has eliminated any quality on the matches. Most games end in 10-12 minutes and are totally one sided. Be prepared to bleach your eyes after each match and become a drunk, because there is literally no other way to forget the crap you saw from your team while playing.
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Can we get an option to opt out of Epicenter?
Ouzo11 replied to M0bius_One's topic in General Discussion
Epicenter is an epic game mode which gets ruined by every camping and coward idiot in the game. Its natural to get rekt or not like it when you or your team does not know how to play this mode. -
It is possible although you ll get bored doing the same 1 and 2 star tasks over and over again. Did it only with dds. As for the supers, they contain pretty much everything. Good part is that they removed the rare modules from them since you can buy them from the arsenal now.Those modules consisted a fair 40% of the sc rewards before the change.
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Benson, Gearing, Possibly akizuki.
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Ships to keep or ships that are just slightly OP ??
Ouzo11 replied to hedgehog_s's topic in Newcomers' Section
Ijn dd main line: Sold everything on my way to Tier 10 Shimakaze. That doesnt mean they are bad though. Ijn dd alt line:Kept t7 Shiratsuyu,t8 Akizuki and will also keep tier 10 Harugumo. usn dd line: Keep t8 Benson, t9 Fletcher, t10 Gearing. IJN bb: Tier 5 Kongo (havent played more ships there) German bb: T5 Konig, t8 bismarck. Will also keep the t10 Kurfurst. PA dd line: t4 is a beast.I am currently at t5. German dd: t4 is also a beast.Currently on t5. Got the arp Takao (a sligtly worse premium atago) from an event so i am currently working on ijn cruisers also. Will probly only keep the t10 zao. usn bb:will keep t8 North Carolina and t10 montana.Although i am still at tier 4 ;P As a rule of thumb, if you are competitive, planning to do Ranked and Clan battles keep all t8 and t10s. If you are casually playing for fun keep whatever makes you happy and you perform well. Ijn= japanese usn=american pa=Pan asia -
Despite what you may believe about this, i am getting perma radared/hydroed for 5 minutes at least once per day. And i usually play 10-18 games depending on work and rl stuff.Do the math if you want. I believe that having a consistent 58%+ wr on every t7+ destroyer i own gives me the right to rant on the forums from time to time. I am just sick of this game play. Adding cvs to the mix? Well, good bye dds. I am waiting for the next round of complains when next ranked season hits the live servers. This is gonna be a fak fest of hydro Zs + Radar Yues + Woosters/Moskvas. Good luck to all dedicated dd captains out there.
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I strongly disagree. First of all it is unfair to all the good players out there. As it is, we are already getting cancer from playing randoms and ranked is pure sh1t and far from competitive.CBs are also badly implemented. What you are proposing faks good players more since it removes the only weapon they have against pleb stupidity, which is guaranteed teamwork. What wg could do is: Try to put players of equal skill ( judging by win rate,win rate on current ship, average damage and hit rate on current ship) against each other. When that is not possible at once, wait. Figure out what alternative ships can be put against each other.If they cant get 2 khabas for example of equal skill, then try a khaba vs harugumo and not Khaba vs gearing. Try maching alternative ships with same skill players. If that also fails, revert to current mm. For this to work proper algorithms are required to judge skill based on the above stats.Please dont let the guy who designed "the ring" contest formula work on it. Also, knowledge of what ships can fight each other "fairly/equally/similarly". Again, better ask the community and the unicums instead of your own guys.
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T-61 finally coming - and get it a week early!
Ouzo11 replied to Mr_Tayto's topic in General Discussion
pre orders on wows *bashes head on wall* Just because a facepalm is not enough at this point. -
When you are being, once more, radared for 5 minutes straight, something is wrong. When, on top of that, you are hydroed for a couple of minutes, something that makes caps almost untouchable, something is very wrong. When, on top of that, you add cvs, destroyers have just been completely nulified. So, EDIT your stupid gimmicks.
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If i am not mistaken, this way you can get 2 perma camos. Accept the event, join eagles until the event is over. Keep grinding shark loyalty.Max it and join eagles for the second set of tokens and loalty. I assume another event like this will be available later. Edit: Crap i thought it was 30 loalty.Nvm the second free perma camo. Its still a great event to farm more coal though!
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Do you really have to run the game from a tablet? Why is that? My rig is an i5 4690 @3,5 and a gtx 660 running everything on ultra Friends rig is an amd razen 5 without gpu running everything on medium high. Cost of the first rig was about 700e and cost of the second ~500.
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I cant directly help you, but my two cents are: -Install the torpedo alarm mod from aslain modpack. Replace the sound file with 1 of your choosing. -Google for "Warships API" and start from the basic guides there. Good luck!
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So, to get this straight, you complain because you make 600k per match at most and its hard to buy ships? Let me tell you about a pleb (that's me) without premium time, without premium ships, without flags (because he is a hoarder and an idiot) who buys t8-10 ships by seal clubbing t5 or t7. And that is at most 130k per game. 200k for exceptional games.
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Quality of players and MM,possible solutions?
Ouzo11 replied to Rompiuova's topic in General Discussion
Fixed it for ya -
A (serious) case for HNLMS Witte de With as T6 Dutch premium by Lert on NA
Ouzo11 replied to Robber_Baron's topic in Destroyers
Although the work he did is remarkable and the ship seems well thought its a big no from me. No more gimmick ships. It started with loyang as a hydro ship, and it was ok at first since it was just 1 ship. And a year later we had 2 lines that focused around hydro and radar as the nations flavor.- 20 replies
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If i am not mistaken its +50% base xp on wins. So a loss of 1k xp would be a 1,5k xp win
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send the replay to customer support. You got your punishment, he should get his. [edited]racists
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HELP: This game is dying for me.
Ouzo11 replied to Thanks_for_all_the_fish's topic in General Discussion
Alright, back to the basics. First of all, relax and get into a mentality of improving. No one likes loosing, but more often than not we are part of the reason we lost. So, go check iChaseGaming youtube channel and watch the "Commanders Academy" playlist. It will help you fill holes about game mechanics.Feel free to review whenever you feel you miss something. Also, ask on the forums.Some will flame you or bash you but if your questions are proper (meaning you dont claim that something is hack or cheat or stupid team) people will be very happy to help you. The second part on improving would be to pick a new line and play it only in randoms. Keep the ships you like and sell the rest as you advance tiers. Watch youtube videos on how to play each ship before going into battle +modules/flags/captain skills etc.Flamus "Low tier guides" is a good start. Take short brakes after each game.I mean it! Another thing you could do is when you go into battle write something like: Main coop player here.Feel free to provide tips and guidance on how to play this ship here. Some will flame you, some other will give you tips, some will not bother at all. The most important thing to improving is the will to improve. Good luck mate! -
Keep in mind that if at least half of your ship, including its center mass, is concealed by smoke or island corners then the ship will not render. So if you were going forward, circling around the island trying to catch him, and he was circling backwards keeping his center mass behind the corner then you would not be able to see him. Assume that you got momentarily spotted. That split second + some trial and error with his guns is what allowed him to keep shooting at you. I know i can reliably blind shoot bbs from inside my smoke in my dd when they are rushing me or they try to leave. Not saying that this is exactly what happened but its something to keep in mind for the future
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1)Google for damage saturation 2)Gun arcs. Observe how some ships when shoot, their shells will fly relatively straight and other shells will fly high.High gun arcs, meaning shells go very high before reaching a target is what allows you at longer distances to shoot over mountains. I would highly reccomend to watch the whole "Captains Academy" playlist of "iChaseGaming" channel on youtube. Not everything we do not understand is a bug or a cheater, although this does not mean there are not bugs in the game.
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The rate of fire and turret rotation are indeed bad,But the alpha hits harder than a truck going full speed hitting sideways a cyclist passing a red light. On the old t8 fubuki, and currently on the yugumo i tend to use my guns a lot. Kill secures, APing broadside cruisers, hitting targets that have their guns on the other side, kiting away while fighting other dds at ranges higher than 7km etc. The torps indeed have a high reaction time, but..15! When not spamming them from range they are not that easy to avoid. Not all of them at least! Lets also not forget that it is very fast and untill the RN dds come into play it is the stealthiest dd on its tier.
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Ijn main line was my first line in the game. Went up to tier 8.All great ships except the, at the time tier 7, hatsuharu. IJN line on tier 10 has one of the best destroyers named Shimakaze, with 3 torp setups. 20km torps which totally suck. 12km torps 8km torps with super speed and low concealement. The US dd line which is currently my favorite is pure gunboat up to tier 8.Although on tier 8 you can also stealth torp. Tier 9 and 10 these dds can be played as hybrids being both able to stealth torp and use guns.These torps also have a good speed and fast reload. Before radar my personal preference was for the guanboat builds. Now with that shitloat of radars per match i play them more as torp boats. Especially the tier9 us fletcher was an absolute beast and all time favorite. I will not commend on the PA and german lines because i m still at tier 5 there. I will recommend you to do 2 things though. 1)Watch a couple of videos for each tier 8 and tier 10 dd preferably by flamu or flambass. 2)Rethink your stealth dd torp aproach. Now that every game has 3-5 radars per side you are gonna have a very hard time after tier 8 especially since you are a new player and still learning the game.Gameplay after t8 is very different from what you will experience before it. In the current meta, i find smokes almost totally useless so i play all my ijn dds with TRB (Torpedo Reload Booster) instead of smoke.That reloads your launchers within 8seconds.And that is the only way i found to be able to be somewhat useful. Common sense + reading the forums will guide you on how to workaround this problem. In the end you should play what makes you comfortable. If you go down the ijn line, please watch videos on youtube on how to play Clemson,Farragut and mahan and copy their torp ambush tactics.I wish some1 had told me that when i started playing! Have fun and welcome!
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Isn't BB's AP overpen a little bit to much for the DD's?
Ouzo11 replied to SR_FRIOL's topic in General Discussion
crap you are right Apologies
