Appropriate
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Everything posted by Appropriate
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What about situational awareness and not go on the same side as the russian CA's ? I have been playing a butload of russian dd's since they came out and I can most certainly say that using the radar hardly ever means the spotted dd will die. It's a really nice skill but 20 seconds duration with a 5 minutes cooldown is hardly OP. If you ask me it's a very nice addition to the game , everyone hates the stealth torping fest going on at the top tiers. On top of that it creates a nice incentive for people to work together and focus on one target, kinda the opposite of the personal success mentality people have adopted in this game. So how about you think about the overall health of the game rather than that 1 time you got wrecked by someone using their radar and their team mates acting accordingly.
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I just thought I'd add my experience against Moskva as well. I played Dmitri A LOT, about 100 games to get my Moskva. In those games I encountered Moskva twice. First time I destroyed her before the guy even realized what was going on , he showed her broadside at 8 km away, 7 citadels within 20 seconds or so and a bunch of normal hits. Second experience was quite similar, a brave soldier in his moskva decided to push our team by himself, this time I only finished her off with 5 citadels after the guy beached himself 5 km away showing full broadside. Granted both of these experiences were quite early on when those people didn't quite know how to play the ship probably. But saying that I do believe that moska is not the kind of ship you want to get close and personal with when you're driving her.
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I got my Moskva last night. While I do agree with the points the OP is making I wouldn't say it's a waste of credits that's for sure. The main selling point she has are undoubtedly the guns , which no matter what you say are the best on a CA. The shells get faster at 19.4 km then they do on a hindenburg at 17.8, not to mention they are stupidly accurate. AP can easily penetrate battleships, got citadels with it even at 18km away, 20% chance of fire with demolition expert is pretty damn strong as well , it's very easy to keep fires up on bb's especially with the extra range. I only played 3 games on it so far , won and survived all 3 and got about 90k average damage. You do get focused a lot since you're detected from really far away , but the massive hp pool plus the decent armor lets you soak quite a lot of damage. I quite like the idea behind it to be perfectly honest , you out-range most cruisers , you can do massive damage, and since you are bound to attract enemy fire your team can focus them while you dodge shells, as maneuverability is actually really solid on this ship. Also bear in mind that I don't have my concealment expert yet, with that I would basically get the same detection as dmitri, and with dmitri I actually managed to ambush quite a lot of cruisers without them even knowing what hit them. P.S.: In one of the games I played I faced a Des Moines 1 on 1, he was dead in 30 seconds as I scored 6 citadels on him and a bunch of normal hits. I was barely scratched. Des moines has 18.2 km range , but the shells at that distance have a stupidly large arc, Moskva shoots lazers at that distance , 9 seconds or so travel time.
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Are you saying premium gets calculated into the scores showed on the profile page ? If that's the case I guess that might be why. I was quite convinced that in didn't though. Thanks for taking the time to answer my question.
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I was anxiously waiting for the results of this contest since I had an amazing game with my Baltimore. I should have been 5th in the American Cruisers category with a base score of 3743. The game was random battle, I wasn't playing in a division and I'm pretty sure I didn't do any friendly damage. Any Idea what is up with that ?
