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F353

Players
  • Content Сount

    13
  • Joined

  • Last visited

  • Battles

    7981
  • Clan

    [HAWKS]

About F353

  • Rank
    Able Seaman
  • Insignia
    [HAWKS]

Recent Profile Visitors

145 profile views
  1. Oh now it makes sense So it is an extra extra
  2. Commonwealth Week Discounts and bonuses: +50% XP bonus for the first win of the day Isn't that what we get every day ?
  3. F353

    July Calendar

    I wonder if this will spark another set of rumors about an US cruiser split
  4. F353

    Mikasa/Pre-Dreadnought Appreciation Fleet

    I have had her in port for at least a year and a half and I am still having a blast each time I take her into battle
  5. F353

    Mikasa/Pre-Dreadnought Appreciation Fleet

    As a proud owner and long time fan of this marvelous ship please allow me to join.
  6. F353

    Server Issues - 03/05

    There seems to be some "hickups" today as well
  7. F353

    Public Test 0.6.0 Feedback - New Skill System

    I just tried out some new builds on the Shipcomrade Captain Skill Calculator and noticed that the amount of XP you have to grind on the commander to earn the skill points has increased quite a lot. As far as I can calculate you will need 80 k XP more to get the 10th skill point in the new system than in the old. It starts leveling out past the 13th skill point but it first breaks even after the 16th skill point and then the amount is reduced dramatically. In his post Kandly said that the speed of progression was slightly reduced in the early stages but the increase in XP needed for the 13th skill point is 34,67 % (from 331900 to 447000) which for me at least is quite a lot. I know of course that the figures are based on the testserver and therefore subject to change It also depend on how the change is implemented. If it is an even trade meaning that we keep the skill points and the XP earned towards the next skill point nobody will notice the difference but if it is based on the amount of XP earned by the commanders at the time of the change it is another story. As for me I have 49 commanders at the moment and only one of them will benefit. Example: My RN CL commander has 9 Skill points (65900 XP) + 22470 XP towards the next skill point totaling 88370 XP earned. That will change to 8 Skill points (88000 XP) + 370 XP towards the next skill point. Please note that Kandly's post says that we will be compensated but doesn't state how so I guess we will have to wait and see.
  8. F353

    Where are the Christmas convoy missions?

    It might be just me getting tired but that actually does make sense
  9. F353

    Where are the Christmas convoy missions?

    I am sure that WG HQ would like nothing more than to have 500 to 1000 players switch from EU to NA. With a server population the size of EU it would only mean the slightest increase in queue -times on EU but give an increase on NA thereby making the game more attractive for NA players. Besides if you switch you will have to start from scratch meaning that you would be a potential customer for premium time, premium ships, signal flags, gold etc allover again. So while revenue will fall in EU it will probably rise more on NA thereby making WG richer. If a 1000 + players stopped playing altogether and started playing War Thunder, Armoured Warfare or maybe even Hello Kitty they may take notice but switching servers will only make them richer.
  10. F353

    Where are the Christmas convoy missions?

    I find it hard to believe that this whole mess is the brainchild of WG EU. I personally think that this is a directive from the WG HQ and my reasons for thinking so are as follows 1: I don't believe that anybody at WG EU would have been so naive that as to think that this wouldn't provoke a massive reaction from the community. 2: I fail to see any advantage or benefit in this for WG EU. Well they don't have to give away the special camo for Tirpitz but how many is going to buy that now. 3: Aerroon mentioned in one of his latest videos (see link below) that apparently WG HQ is concerned about the amount of credits stored in EU accounts. This should apparently have the potential to hurt WG down the line. 4: It takes time to program changes into the game client and the promotionvideos and I find it hard to believe that WG EU has the authority to do so. I am as angry and annoyed about the difference in treatment as the rest of you but I believe the anger towards WG EU is misdirected. I personally believe that the employees at the Paris office are as much victims of this than the rest of us and even more so because they have to defend this decision I am not a native english speaker so I apologize for the grammar Link to the Aerroon video
  11. I think that is part of the problem. Compared to last weekend this weekend is not that special. I expected something more for Wargamings birthday. If They had done it the other way around it would have made more sense
  12. F353

    Minimap main batter range not showing?

    Or maybe it was after 0.5.6.1
  13. F353

    Minimap main batter range not showing?

    Been having the same problem since Patch 0.5.6
  14. I found the GNB to be a very good event. I got 3 new ships and a lot of stuff that I can use in-game just by playing the game. Good job WG Keep them coming
  15. Does anybody know if it is possible to play Tier 5 and higher without participating in these missions. With my luck I'll end up with more commanders than ships and no way to get rid of them. I think it 's good initiative, but one Arp Kongo is all I need. If this isn't the right place for this please point me there
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