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Everything posted by Gojuadorai
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King George V - wtf is wrong with that ship ??
Gojuadorai replied to Fizzy_Odin's topic in General Discussion
LOL ... NO the scharn is better but its close the rest ...is just worse and the KII is a T8..... so guess you dont know what youre talking anyway.... -
well its the worst but it is fun (imho verry), and played well its not THAT bad
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- henri iv
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ok since you try.... i gues i try too.... youre geting the boat completely wrong (i dont know how you can having played 9 other tiers of french cruiser but ill try and supress that issue for the moment) the henri wants to kite, the henri is born to kite. its armor sucks outside from special situations, youre fast and have range. your DPM is terrible, you have few torps so what on earth leads you on to belive it would do well as close quaters combat boat? if your in a henri get a flank and annoy the [edited]out of enemies and occasionaly hunt down a DD (ofc any radar cruiser could do this mroe effective but you gotta play the cards your dealt) also your guns alow you to camp islands and you speed to change map side quickly (its not fast to yolo into enemies) so strategic thinking is required....
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ok ill give him a break ..... .....your build is terrible!
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- henri iv
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- 88 replies
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- henri iv
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King George V - wtf is wrong with that ship ??
Gojuadorai replied to Fizzy_Odin's topic in General Discussion
the only thing wrong with the ship is that it is "Op as F***" if you cant make it work you should see the doctor cause you caught a serious case of "L2P" but dont be affraid it can be cured..... -
460mm
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well while what you say is true were talking about diffrent things here. (and im sure clan batttles are less frustrating... unless RNG strikes hehe) the thing is there are pople that have lost of time but cant do gaming time blocks in prime time houres that would be needed to do clan battles. (thats the thing which would rule me out from clan warfare, and im pretty sure not the only one)
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that was my point. i really do not like the idea that a lot of people could not get it i absolutely agree that getting it for say 7x rank 1 would be lets say..... "annoying" BUT if you really want it nearly everyone could get it.... that would be verry diffrent in clan battles. personally i hope they make it a free xp ship even if the tag is 2-5 mill FXP
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why it would prevent people from buying into T10 (if its not T9 as hinted) and you would not need other people to get it... i know it would hurt people that cant take part in ranked cause of their limited time but it would be much better than clan balttle reward. (note that i did say it would be the worst case that still woulde be somewhat acceptable)
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i seriously disagree! making such a desirable ship unobtainable for people who cant or do not want to take part in clan battles is a no go for me. worst case: make it ranked reward for 7 ranked seasons!
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Discussion thread for "some interesting info around the world"
Gojuadorai replied to Deamon93's topic in General Discussion
imho they should leave clan battle rewards lilited to: - prem camos - prem reskins/renames of silver ships - flags that maybe yield bonuses -
Repair costs - we tried the carrot, time for the stick?
Gojuadorai replied to NoMoon's topic in General Discussion
THIS also i like to add a reason why people are more hesistant to push in high tier games. the gunpower/(effective HP) grows with tiers, meaning that when you get cought in a bad position in low tier it hurts, in mid tier it hurts verry bad, and in high tiers you are dead. this leads to players play more "carefull" especially if they arent good enough differentiate a safe form a dangerous situation -
are the stats any diffrent from the alabama?
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Discussion thread for "some interesting info around the world"
Gojuadorai replied to Deamon93's topic in General Discussion
yeah no radar for germans but the pan-asian WW2 high tech armies get it... -
Super Container Loot Thread [ topics merged ]
Gojuadorai replied to ThePurpleSmurf's topic in General Discussion
since they appeared i only do TYL containers and including 11sc's from the event i probably opened about 50-60+ SC's and did not get one F*** ship..... so YEAH you were lucky.... -
first of all i have to clarify soem things so that what im gonna talk about are not misunderstood: - I play: 43% CA/CL, 39% BB 20% DD's (so im pretty unbiased in the BB vs CA argument) - i sincerely hate the term BBabys - im not flamu but im not a potato either RN BB's in their current form are a line that should never have made it into the game. they are a huge conceptional fail from the dev side, an huge mishap for playtesters (i assume there was also critique but i assume not enough). the focus on HE sounds like a intresting idea (well why not do a diffrent primary amo type??), but its (maybe unforseen) consequences are just utterly horrible for the game overall. Giving a BB line a tool that is that strong without the need for any thought on the way to apply it dumbs down the game. you get ridicolus results spamming HE all the time, if done with some consideration of timers and target selection theres little your enemys can do. the only reason i see atm to shoot AP regularly is when in the QE because youre in an overmatch sweetspot. appart from that you shouldnt realy bother even thinking about AP 90% of the time, the huge package of advantages HE brings rarely justifies risking an unfortunately loaded AP salvo. Wg imho needs to take action soon and nerf the HE to a level where its not a nobrainer all the time. this could be done by: - Nerfing fire chance - nerfing dmg - going from 1/4th pen to 1/6th regular HE pen - nerfing HE explosion radious so you dont get that mouch of secondary effects like destructions, incapacitations, detonations - bufing the AP by giving it a longer fuse (the fuse is so short it often denies you geting citadels, or atleast thats my impresion if yomeone yould correct me with numbers on that one then i simply would state buff the ap pen so you get more citadels with the AP)
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well so since the nikolai isnt better than every silver BB anymore they can start selling it again
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it is literally the bright future..... you know....all the bruning ships......
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ABLE = 46% WR 689 WTR... 9.5k games *sry i dont usualy do this but that one just screamed for it .....
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so the shells have the same weight and air drag? (-> balistics) like i said theres thes data i cant look up....
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do they have the same vertical dispersion though? i dont like the warspite (appart from its guns) and i hated the QE esp since i feelt like the guns are not as accurate i compared the data and the horizontal and sigma should make it more accurate but i couldnt shake the ffeling that there is a difference, only thing left would be a difference in vertical dispersion....and i dont know where to find data on it
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so what? i had a 14 game loose streak and i had a 16 games win streak (atleast those are the longest i can remember ) if you play enough such things happen!
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while its a bit offtopic but Notser has (IMHO) hit the issue spot on in this video: its not about RN BB's but it also applies to the situation. i really think this change would worsen the situation on top of the RN BB line it also should be noted that this nerf to BB AP will implicitly buf RN BB's relative to other nations BBs (because they always hacve the right amo loaded when a wild DD apears) dunno if thats really needed @ WG
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youre most likely wrong about this one... why? cause you atribute something to the ships that is most likely an trait of the player. MOST (not all) of the players that are already that high in the RN BB line (KGV or higher) are pretty experianced players that know how to work with your team. (imho i can see no trait in RN BB's that would make me teamplay more than in other BB's)
