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Toivia

Players
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    [T-N-T]

Everything posted by Toivia

  1. Toivia

    Vlhká zpovědnice

    Mně tam hlavně přišel výsledek jako předem daný. Hrál jsem to s Cossackem, Akizuki a nakonec Bismarckem. Proti Tirpitzi vždy prohra (s jedinou výjimkou, kdy jsem využil nízký ostrov uprostřed capu) - vlastně to jsou všechny prohry utržené v Bismarcku... Proti DDčkům vždy výhra, kromě Fantasque/Terrible. Tam jsem vyhrál jedině v Bismarcku. No a proti křižníkům jsem snad vyhrál pokaždé (což mne u Cossacku krapet překvapilo). Jediná velmi nejistá část byl boj Cossacku proti nesekundárkové BB, tam jsem občas torpéda trefil a nakonec bitevku spálil, občas zase ne a postupně jsem byl zdemolován velkými děly.
  2. Toivia

    Vlhká zpovědnice

    Hmm, chápu to správně, že jsem nakonec jediný, komu poslední Ranked Sprint vadilo? I Jingles už si to pochvaloval. Nebo je problém v tom, že nemám ani Tirpitz ani Massachussets?
  3. Toivia

    Vlhká zpovědnice

    Na kredity můžu zvysoka. Navíc v Coopu bych hrál Benham a Friesland, T10 DD stejně nemám. Každopádně když už je najednou možné ty mise plnit v Ranked (včera to tam fakt nebylo a pěkně mne to namíchlo), hned se mi otevírají nevídané možnosti... PS: DMG je mi na draka, znovu opakuju, že dělám 3. direktivu, ne jako vy šílenci už čtvrtou.
  4. Toivia

    Vlhká zpovědnice

    No, napoprvé bych ti rozzuřeně odpověděl, že dvakrát 48 baseXP (dělám třetí direktivu) je přece volovina dělat v Coopu (no a Ranked nám bohužel zakázali, šelmy jedni EDIT: Sakra co je to za guláš?! Dneska se tam ukazuje najednou i Ranked. A nechoďte na mne s tím, že včera ještě Ranked nebyly aktivní, Klanovky se tam ukazují stále a neběžely ani včera, ani dnes.). Po druhém zamyšlení už si nakonec tak jist nejsem. Dal jsem totiž za 4 hodiny hraní 15 bitev a dohromady 16k base XP (což mi tak zhruba odpovídá průměru - byť by ta čísla byla podstatně lepší, kdybych neměl 30% WR ). Čili pokud bych dal Coop za cca 5 minut s aespoň 333 base expy, vyšlo by to nastejno. No a já mám dojem, že i přes aktuální nával v coopu se dostávám spíše ke čtyřem stům... Čili asi to nakonec zkusím. Ale pokud to vyjde, tak už opravdu začne ztrácet smysl vůbec kdy hrát Random.
  5. Toivia

    Vlhká zpovědnice

    Tak jsem už podruhé dal 7 killů s Akizuki. Stejně prohra. Kéž by ty debilní direktivy neexistovaly a já si mohl klidně farmit v Coopu. Jo, to by bylo krásné...
  6. I envy you so much. Just spent a full day grinding and got one third (!) of the way for ONE mission in the third directive. That's ridiculous... Even if I eventually manage to get Gorizia, I won't have any time to complete the mission chains for the researchable ships. Which also means I won't get enough shipbuilding boxes to complete the collection (I'm about halfway and no other shipbuilding containers in sight). I'm really having fun, WG. Not even mentioning the idiotic teams one gets in Random right now. Why play random? - you may ask. Well, some bright mind removed Ranked* from the requirements on the Third directive missions. AWESOME! /s * EDIT: Umm, somehow Ranked showed back up in the baseXP missions, thank god.
  7. Still the first event I'm ignoring. Now I'm pretty much done with snowflakes and am trudging along for the Gorizia (damn that's still gonna take a while, just finished the second directive yesterday).
  8. Look, any ship can be great for Coop assuming two things: A) you enjoy playing that ship; B) you can manage the maintenance costs. A is obviously vey subjective, you apparently enjoy playing Salem (personally, I love Jean Bart for that or even Cossack). B can be dealt with in several ways. Either the ship is below tier 7 where service costs are low enough even for Coop playing or the ship has premium earnings and/or lowered costs or else you employ the T9-T10 permacamo which again helps with credits. Clearly Salem does qualify for B as well, so hooray for you! (It really wouldn't work for me, because: A) Why playing those T10 special ships when I can get more playing my T9 premiums (or even T8 Cossack)? B) I hate playing regular cruisers in Coop. They get lolpenned easily. Bots have perfect aim so I would blow up immediately regardless how I angle and even assuming I live long enough, I wouldn't have torps nor guns to delete said BB.)
  9. Toivia

    Hayate voting results

    Then it's a pass for the foreseeable future for me then. Hayate simply wasn't very good. No point spending the equivalent of FreeXPing several silver lines to T10 until I have as much FreeXP as say Flolo...
  10. Toivia

    Hayate voting results

    I'm really curious about the price. Hope it'll work off the coal formula which moves from T9 to T10 at roughly 228k (Jean Bart, Georgia) to 252k (Thunderer).
  11. It was mentioned somewhere that after 13 January (or apparently 14 for EU server), the points stop ticking. However if you have some boosters left to buy, you can still do so and get the instant bonuses the provide (obviously the boost to the speed points tick is pointess and lost at that point). And yes, if you've reached any of the stages allowing for the buyout, that will be available as well. In other words, they'll be more than happy to take your dubloons even after the next update drops.
  12. Ok, mate, I thought you wre a reasonable person. If you don't see how credit modifiers work in game and aren't willing to learn, there is no point debating with you. Also are you just doubting that Missouri gets better credit income than Musashi? Damn, man, you yourself admitted Missouri is "special" a couple posts back. It has been cited as the reason for removing Missouri in the first place (contrary to Musashi and Kronshtadt which were removed for supposedly getting too common in battles and killing diversity) and the reason subsequent T9 premium credit income had been dialed down. (For a screenshot you'll have to wait, I have more pressing matters than combing through my 39k screenshots right now.) EDIT: Man, you're lucky I remembered I needed to complete some credit missions a year ago... Just imagine what a really good player can get instead of a potato like me. I believe Flamu did break the 3 million credit barrier with Missouri like half a year ago.
  13. Point being? I can take Missouri and make even more. The discussion was about viability of Salem versus T9 premiums. And T9 premiums are cheaper to acquire while netting more profits. EDIT: Here we go, an absolute stinker of a battle (because I was typing this reply instead of paying attention), and that damage was even on BBs, the worst targets if you want to get good rewards, still would make more profit without premium than your Salem battle (even without that Zulu signal, no clue why I got it there in Coop...).
  14. Umm, you are saying the exact same thing as I typed right there: "They merely gain halved maintenance costs" Fun fact, if they didn't even have that one economical bonus, they'd literally be the same as any silver T10 that you buy a permacamo for. Sure, I don't know exactly what the credit modifier is for Salem (and noone outside of WG knows that for any of the ships exactly, premium, special or silver), but I know it's very comparable to all other "special" T10 ships. If you find Yoshino doesn't get you credits in Coop, you are targetting the wrong ships. Let me remind you that 10k DMG to a Shima (quite a typical target for a Salem or a Smolensk) will yield the same result as 50k DMG to a Yamato (much more typical target for the Yoshino). Simply put, if you compare 50k DMG in Salem to 50k DMG in Yoshino, you'll find that Salem will be rewarded much better simply because most likely, that Salem DMG came from DDs and cruisers while Yoshino probably got it mostly off of some BBs. And if you did just this in Alaska, you'd probably make over 50k credits profit without premium. Lemme look at my sceenshots...
  15. Thing is that any Tier 9 Premium will be far better for Coop than Salem (or Yoshino, or Thunderer, or Smolensk). T10 "Special" ships do not get premium credit income. They merely gain halved maintenance costs and whatever bonuses the T10 permacamo brings. T9 Premiums have fully premium credit income as well as usually low maintenance costs of premium ships (and obviously also the permacamo bonuses on top).
  16. Agreed, both Coal and FreeXP would be awesome. Personally I'd be fine with 1.1 million FreeXP for Hayate. More than that and she gets in the same spot I have Salem in: I'd like to get it one day, but at present, I cannot justify the purchase relative to the performance I'd get. Simpy put, there are too many better choices to spend coal than on Salem right now. With a very pricy Hayate, it would get in the same pedicament.
  17. Missouri, Musashi and Kronshtadt were all available for 750k FreeXP. Musashi was also available for about 170k coal (which is how I got it, that's why I didn't list it among the FreeXP ships above). Then Jean Bart and Alaska came with raised prices of 220k+ coal and 1 000 000 FreeXP for those T9 premiums, which is where we are at, now. To be honest, I'm a bit scared about the Hayate. Were it chosen to be available for coal, we have precedents (quite a few, actually) for the whereabouts of 240k Coal. But if it becomes available for FreeXP, they could justify another price hike. And while I am fine with 1M FreeXP for the T9 premiums, paying more for a not quite fully premium ship at T10 becomes somewhat questionable when grinding out a T10 from T1 falls below even 750k, doesn't it? The Coal prices for T9-T10 ships are somewhat in the same ballpark, I can only hope it stays the same with potential T10 FreeXP ships relative to their T9 counterparts.
  18. The convo starts about here (55 minutes in, if it doesn't take you there directly): Don't forget we were all reminded not to bring the PR screwup to that particular charity stream.
  19. Hmm, so I paid for Alaska, Azuma, Friesland, Nelson, Kronshtadt and Missouri. Funny, I don't remember that. Neither do I remember paying for any dubloons or signals, camos, ... Well my memory must be even shittier than I thought then. Anyway, I find FreeXP a pretty fair ressource, anyone can get it. The more one plays, the more one gets. The better one plays, the more one gets. Sure, there are ways (those various FreeXP signals and camos) to greatly enhance the gathering rate, but even then, if are really bad and not play much, it'll take you quite a while to gather anything. And even if you go the actual P2W method - AKA converting FreeXP with dubloons - you still need to have that XP to convert in the first place. In short, I consider FreeXP ships one of the best methods for a Free to Play game to release ships. Anyone can get them. If one wants them faster, one can pay (and finance the servers and devs).
  20. Umm, are you sure about that Smolensk thing? Cause I see hate for them in every battle they show up (meaning pretty much every T10 battle). And that's for a good reason. Same with CVs. The fact you stop caring doesn't mean everybody does. Hell I still care for the silly Kitakaze dakka (to a lesser degree Akizuki and Harugumo), I still care for the silly Stalingrad and Kremlin.
  21. Toivia

    X Smolensk

    To bych musel reportovat sebe. No ale automaticky nereportuji ani PR (a že mne to láká) nebo letadlovky (to mne taky sakra láká), čili asi tak. (Počkám si, až se ukáže, že jsou neschopní a loď pravděpodobně získali nečistými praktikami* - čili cca 3 minuty. ) *Prachsprosté zakoupení, komponované zakoupení házením desetitisíců dublonů kolem sebe, hraní desetitisíců her na úrovni botů za účelem extrémně pomalého vyzkoumání apod.
  22. Toivia

    Diskuze k "Otázkám pro WG"

    No, já ji koupil až za uhlí a ještě ji ani do randomu nevzal, čili víc v tom nepomohu. Zpravidla až do konce updatu, což je někdy kolem půlky ledna.
  23. Toivia

    Vlhká zpovědnice

    Na podporu určitě ne. Navrhl bych spíš Žabáka nebo německou dvojku apod., ale vzhledem k vánočnímu času a kravinám typu PR, legendární upgrady a nejnovější (šíleně OP, jak jsem čekal) verze ponorek bys je stejně momentálně nezaujal. Právě že cokoliv, co neudělí plnou DMG (tedy rovnou tvému max HP), není dostatečná rychlost. To znamená, že DMG se udělovala postupně, a tys byl pod vlnami moc rychle na to, abys ho vzal s sebou (ta salva za 9600 ti v tom tedy nepomohla, bez ní bys ho potopil).
  24. Toivia

    Diskuze k "Otázkám pro WG"

    Pokud ta potopená bitevka byla T5 a vůbec většina té DMG šla do bitevek (oproti třeba DD), tak to nijak zvlášť překvapivé není. Hádám, že šlo o standartní bitvu a capy jsi tak nezískal?
  25. Toivia

    Vlhká zpovědnice

    No bez vlajek si skutečně lodě udělují DMG podle svého max HP. Jednoduchý a jasný případ je srážka ve velké vzájemné rychlosti, pak je výsledek skutečně, že lodě si vzájemně udělí celé své (max) hp v podstatě ve vteřině. Pokud jsou oba full hp, potom přežije loď s větším max HP a ubure jí přesně tolik, kolik má max HP druhá loď. Ovšem při pomalejších rychlostech (krásně je to vidět, pokud jedna loď dohání druhou) si lodě postupně udělují jen části své max HP. Třeba jen pár tisíc DMG. A při opravdu pomalých srážkách se tak lodě můžou ramovat i pěkných pár vteřin, než se jedna potopí. V takovém případě klidně může přežít i DD při ramu bitevky, pokud ta bitevka neměla už moc hp. No, v tvém případě je pak hned několik potíží. Za A) vypadá to, že ta Algérie byla téměř full HP; za B) vidím dobře, že plula od tebe; za C) evidentně jsi někdy zhruba v tu dobu dostal salvu za 9600 DMG, která vyřadila tvé motory (což zase vede ke zpomalení); za D) vypadá to, že oproti Algérie jsi téměř full hp nebyl. Čili, tenhle případ ještě vypadá "vysvětlitelně". Celkem nedávno byla kdesi na fóru jedna anomálie, kterou pak zkoumali developeři. Tam šlo myslím o jasnou rychlou srážku dvou bitevek bez vlajek, kde obě měly snad polovinu životů (čili obě by se měly potopit - méně životů než max HP druhé lodě), ale jedna přežila přesto, že jí ta už potápějící se dokonce o pěkný kus postrčila. Holt, bugy se asi i v ramování dějí.
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