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Everything posted by Shirakami_Kon
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Isn't that the ingame chat? BBV has no chill, man. No rest at all.
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Do you like CV missions mixed in with missions for other classes?
Shirakami_Kon replied to tenacious_torps's topic in General Discussion
Some legends say that one of the best players in the EU server (probably the best by stats alone) is a CV only player. -
Do you like CV missions mixed in with missions for other classes?
Shirakami_Kon replied to tenacious_torps's topic in General Discussion
I can understand that they want to try to give an incentive to play carriers, but I don't think that forcing missions with them between others like they do now it's the way to do it. IMO it's not even going to work. A lot of people don't play CVs not because there's no missions for them, but because of balance between them and AA of other ships, the way they just play (there's people like me that don't like it in the first place) or from what I read of some CV players, problems with how that works. And I think a lot of people like me will not play CVs even if they do things like that with the missions. So my answer is no. And I don't have anything against CVs, nor I think it causes an unbalance, that's why I asked for the just "No" option. -
Do you like CV missions mixed in with missions for other classes?
Shirakami_Kon replied to tenacious_torps's topic in General Discussion
Where's the simple no? -
Just noticed I got 50000 credits from that "Operation Excess" thing. Then noticed the next mission needs to be done with CVs. I guess that's enough money for me.
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Looks like someone got a container with money of completed one of the campaign missions. What's with it?
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so WG you dont give a f. about Belfast smoke problem ?
Shirakami_Kon replied to Fizzy_Odin's topic in Archive
He he... You're funny. Even if their AP is good around tier 7 you think they care about a smoke problem of a line they left without HE just in case some big ships started to cry more? Of course they don't care, it's actually a random throw to a dice to the smoke being useful for you or you becoming a free kill for a BB like you should obviously be in one of those ships. Deal with it. -
Make CL Cleveland Premium version
Shirakami_Kon replied to VedranSeaWolf359's topic in General Discussion
Nah, not every premium cruiser needs heal. Something about the shell flight time would be really nice though. I bought Cleveland again yesterday, I was bored and I remembered that months ago I had quite some fun with the Cleveland so I bought it again to play a few games... and oh boy... I don't know if they changed the shell flight time in some patch or it's just that it has been so much time without playing it that I completely forgot about how to aim with that thing. It's like shooting with a USN DD, but with 10 seconds reload it's quite painful. It's a very good reload for a cruiser, but when you are trying to shoot something smaller than a BB that changes course when you shoot at it readjusting the aim with 10 seconds between shots it's not that fun. -
Well, depends on the premium ship, really. Some ships defend themselves better against higher tier than others. It's true that cruisers tend to have a hard time, but some part of the playerbase complained that much that even with the Dunkerque at tier 6 it isn't THAT bad against tier 8. Provided you aren't from the same part of the playerbase that made it possible, "you traitor".
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You're going to get nerfed next patch.
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You become verry stronk when you get the russian nationality, it's only natural that the Murmansk is better.
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Invisifiring - A simple solution.
Shirakami_Kon replied to ApesTogetherStronK's topic in General Discussion
Except for that make BBabies take some fire from evil scary ships so it's not an option, of course. -
Invisifiring - A simple solution.
Shirakami_Kon replied to ApesTogetherStronK's topic in General Discussion
Huh. Why not both then. -
German BB's are making me want to quit this game...
Shirakami_Kon replied to Cheeselord18's topic in General Discussion
If a GK one shots you in a Yamato maybe you shoudn't be playing one. The problem it's not Yamato, the "commander" on the other hand... -
Oh, that's that those players have their stats hidden. Only them can see their own stats, but someone else can't.
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Invisifiring - A simple solution.
Shirakami_Kon replied to ApesTogetherStronK's topic in General Discussion
Meh, knowing WG I can expect them to be like -
Maybe you were looking at pvp stats. Maybe they play pve.
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Invisifiring - A simple solution.
Shirakami_Kon replied to ApesTogetherStronK's topic in General Discussion
And throw USN DDs through the window, right? Edit: I'm also interested in the opinion of those who have a Flint. -
Queen liz class aka warspite (starting a conspiracy)
Shirakami_Kon replied to Black_Prince42's topic in General Discussion
I don't think WG plans to add submerged torpedo tubes ever on any ship. That's why Tirpitz has torps (torps on deck) and Warspite doesn't even if they didn't care about the modernization. -
patch. 6.0 is a massive battleship buff, nerf to the rest.
Shirakami_Kon replied to gizaman's topic in General Discussion
Meh... RPF is ridiculous and a lot of BBabies are going to have the time of their life with it, but other than that "Basics" of Survivability it's a must for BBs and is now on the third row. I don't see what's so "basic" with that and why the first row was not a good place for that. Same goes for Basic fire training for secondaries and DDs in general, now at the third row too. So the "buff" BBs get for an idiotic new skill kinda gets compensated by making something that they actually need a 3 point skill. Way to go. -
Queen liz class aka warspite (starting a conspiracy)
Shirakami_Kon replied to Black_Prince42's topic in General Discussion
I use Expert Markman and the module for faster turret traverse and works quite nicely, Warspite is so accurate that doesn't miss the dispersion module very much. You spend about 2 seconds more reloading but that doesn't feel like much of a deal either, you won't be shooting anyways if your turrets are still turning. And we all now that Warspite aims by turning the whole ship anyways. -
Queen liz class aka warspite (starting a conspiracy)
Shirakami_Kon replied to Black_Prince42's topic in General Discussion
Definitely, 20 would be too much, but just a little touch, like 17ish, maybe scratching a bit 18 if they feel generous would could give Warspite a bit of breathing area against tier eight without making her as much of a sniper machine most of the BB players would be drooling about it seems. -
Queen liz class aka warspite (starting a conspiracy)
Shirakami_Kon replied to Black_Prince42's topic in General Discussion
OP maybe wants Yamatos with 42 km range. Sniping from out of the map. But Warspite is the only battleship I can agree that could use some range buff (well, Ishizuchi too, but who cares, right?), but just not 30 km. Just 1, maybe 2 km more range would be nice, specially considering that she hasn't the best range at her tier (and I'm not saying that she should because it's a premium, you pay for her, bla bla bla "p2w" all the way as usual) and that in the current match making she gets uptiered a lot, forcing her to fight other BBs that can easily spot her and outrange and deal with her without any issue at all. It can be argued that she has a spotter plane (but IMO spotter planes are garbage) and that's a good ship, which is true, but I don't feel that Warspite isn't that game changing so I don't think that giving her a bit of extra range would hurt that much. Dunkerque it's a worse ship and I just got my Dunkerque yesterday, but I already feel more confortable with that ship because it has 18 km range, which at least allows you to shoot back at tier 8 BBs and don't feel completely defenseless. -
From my experience, Pensacola and Fuso. Yorck wasn't pleasant at all, but compared to those two it was still bearable.
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Sadly, no. I don't make replays at all, but definitely one would have been worth it. Maybe I should give a look at how to take them in case something like that happens again and maybe give it a few tries.
