-
Content Сount
2,624 -
Joined
-
Last visited
-
Battles
12776 -
Clan
[COOOP]
Content Type
Profiles
Forums
Calendar
Everything posted by Shirakami_Kon
-
Looks like a guaranteed kill or two on Two Brothers.
-
Have you bought Belfast, Kutuzov? if so prepare to be shocked...
Shirakami_Kon replied to SexyCroat's topic in General Discussion
Kiiiiids... Chillax. -
How is your Dunkirk Collection going on?
Shirakami_Kon replied to Sams_Baneblade's topic in General Discussion
Well, true, but I mean that at least there's that when for when campaign will be about to end for those that ended with a lot of duplicates. -
Not really, sorry. I could have helped if it just was something about the sound settings but it looks like it's something about the computer or speakers. I have no ideas if it's one of those.
-
How is your Dunkirk Collection going on?
Shirakami_Kon replied to Sams_Baneblade's topic in General Discussion
I think you can trade 5 duplicates for a collectible you don't have, so those of you with so mach duplicates can trade them. -
Yes, the SFX volume I think, the weird thing it's that it's at half already so it doesn't make sense that your volume is that high. Try halving the general volume and maxing everything else since you said everything else was so low in volume (except SFX volume, leave it as it is or maybe experiment by changing it). Edit: maybe lower a bit your own computer volume while playing. Anyways I start to think that those settings shouldn't be that much of a problem so maybe it's not a settings problem.
-
That would be actually funny. Jokes aside, I guess you already checked that, but look the settings you have for the wolume and try to reduce the special effects one (I think it was called like that and that's the one affecting that sound in particular).
-
Well, you could use that then to reduce the absurd tankiness of BBs too since they would recive more damage out of that too, wouldn't that be great?
-
Hi. BB player here. One of those that don't bother switching to HE to shoot at a DD. Why? Because of the stupid mechanic that says that if you damage or destroy a module of a ship the shell deals 0 damage. You know what happens when you shoot HE to a DD? HE shells have a blast area upon impact, the bigger the shell, the bigger the blast area (that's what also may cause that HE shells from BBs landing next to a DD on the water still cause damage to the DD even if they missed the ship). Why do I explain all that? Well, BBs have the biggest guns = the biggest shells = the biggest HE blast explained before. What DDs have? Tons of modules to break within a very small area. If you as a BB shoot HE at a DD what will happen most probably is that you damage a module (or two or three at the same time, that happens too) hopefully at least break it, but the DD recives 0 damage for every shell that breaks something. Damn, I remember playing Imperator, shooting a whole HE salvo at a Clemson damage all his guns, torpedo launchers and engine but the Clemson took 0 damage, hit the R button and continued his life. And that by the way is what made me forget about loading HE against DDs. What do we have if we load AP? Pitiful overpens, but since DDs have pitiful HP pools too at least we have damage done, maybe a ship sunk, the point of shooting at that ship in the first place. Ok, that said, I understand that at high tiers the overpen damage against DDs is ridiculous and something must be done, but really the only thing I can think of that will make everyone happy is considering OP idea, with which I agree... IF that stupid mechanic of "if you break a module you deal 0 damage" is removed too. With those two things combined I think that BBs would really have to switch to HE to deal damage to a DD but BBs also gain something out of doing that. Because honestly, even if BBs only get overpen damage mostly shooting at DDs that's still way better than shooting HE in the current state. And that as fact as that overpen damage to DDs is ridiculous too.
-
New smoke upcoming changes very bad idea
Shirakami_Kon replied to Grumpy_Shark's topic in General Discussion
First, thanks a lot Kandly for that info. It's good to see that you decide to not rush such a change this time and look more at it before implementing it. I would really hope that waiting more to implement this change will save DDs from being affected from this because IMO they don't deserve it, even if it's a really needed change for some time now. I completely agree with them being applied to cruisers and BBs if you want, but please stop punishing more the DDs :) -
New smoke upcoming changes very bad idea
Shirakami_Kon replied to Grumpy_Shark's topic in General Discussion
Yup, which make 7 ships that can smoke in just one battle. That's exactly what I said it was the problem for me. It's ok that DDs have smoke, they really need it, but when you add on top of that cruisers that can smoke too there's just too many ships that can use smoke and too much smoke everywhere which is the problem right now. -
New smoke upcoming changes very bad idea
Shirakami_Kon replied to Grumpy_Shark's topic in General Discussion
The problem is not the DDs. DDs are fine and are going to pay unnecesarily for this. And limiting the number of DDs won't solve the problem either because the problem is RN CLs, the fact that they and DDs both have smoke. You can limit DDs all you want but if there's DDs and RN CLs at the same time you'll still have the map covered in smoke the first 5-7 minutes before something can be seen more than a few seconds and the game actually starts. It was ok I guess when Kutuzov was the only cruiser with smoke (besides the extremely rare Iwaki Alpha) but when the smoke problem got out of hand was when RN CLs were released and that's why IMO these changes should be applied to the cruisers, not to the DDs that smoke was always their thing, the game was ok when only DDs had smoke and they are nerfed every now and then by other things, like steath fire removal and such (or always, like the IJN DDs). -
Meh, true, I guess there's a lot of people interested in them either by nationality or history (even if this game shows more disconnection to that as time passes. I guess it's just that I'm pretty unbiased here. I'm Spanish, Spain probably will have a hard time to offer a line to be implemented to the game so it's not like I'm biased in favor of any nation that's represented in the game. There's just ships I like and ships I don't. I don't really have anything against RN BBs, I would have played them since I play BBs, so another line of BBs, fine. However, since I started to play not long after the game became open beta I got used with each class having a very differenciate role and consumables that back then were distinctive of each class. I really have how much lately another class gets consumables it's not supposed to and overtakes a role the class wasn't supposed to have. To be honest when I saw Kutuzov... I didn't hate it right away since I thought that the smoke was something different just for that one only ship so I let that slide. But RN cruisers? Half a line of cruisers with smoke? I never liked that and like with RN BBs it's not like I have anything against those ships. But now BBs with radar? And Def. AA, even if they have to choose one or the other? That's it for me. Thinking of that it makes me laugh when we were mad that the last 3 KM BBs get hydro. For me the fact that RN BBs have that many tools as you said earlier make them unattractive for me. I just miss the days when DDs where the only ones with smoke, and Def. AA and hydro was a cruiser thing and the heal the BB thing together with the last cruisers to add then that bit of survivability. I'm not outraged by radar but for me the game was better before this "gimmick era" of the game we are on now.
-
RN BBs hyped? I may be the weird one here then. Even if I'm a main BB player lately I hate RN BBs. I liked when this game had roles and gave any class a different thing to do. RN BBs are the complete opposite of that, they overtake the role of cruisers so much that I almost throw up every time I think how I dislike them. But yeah, I guess we'll have more BBs the first days specially like with any new line but even with the bulls*** RN BBs are at the last tiers I don't think they're really as hyped as KM ones were (and still are). We'll just have to deal with it again, not much to do about it.
-
Saving crews in random battles.
Shirakami_Kon replied to ImperialAdmiral's topic in General Discussion
Yeah, stop in a random battle to rescue someone's crew while being a sitting duck for the whole enemy team. The only thing that would accomplish probably is adding your crew in the same spot. -
It may be fake news, maybe just OP trolling a bit because of no source for such info. The sad thing for me here is that the trust in devs looking at how the game goes doesn't completely make me discard OPs post as completely false and impossible. I mean... what arguments should I really have to not trust it? That it would make BB to some extent don't need the support of DDs to be able to make a save turn and retreat from a bad position for example? That it could be arguably OP? We have Hood with Def. AA already and aparently the new RN BBs will be able to choose between that and f****ing radar on a BB. It can't go much worse than that already. Italian BBs with Perth smoke? I wouldn't considere it insane anymore...
-
Who forgot to feed the hamsters
Shirakami_Kon replied to Dominus_Astra's topic in General Discussion
At least this time they waited to the match I was in to end before the game closed and not just close right away. -
Stop the new smoke mechanics to get live we need smoke
Shirakami_Kon replied to sjff's topic in General Discussion
Overconfident WHILE playing DDs. I don't even know who I do it even if I try to not but I always end ep overextending. That's what I meant. -
Stop the new smoke mechanics to get live we need smoke
Shirakami_Kon replied to sjff's topic in General Discussion
Because when I played Mogami the only ones that had smoke where DDs and I could play normally, do my thing, sink a few ships, get sunk if I wasn't careful enough not dodging BB salvos but it was ok. Now I just mostly see smoke, I don't wan't to go behind and island and try to play, but now I just get spotted, someone I don't even see kills me and I barely have something to shoot at meanwhile. So yeah, cruisers are in standby for me "until smoke dissipates" a bit. I don't play cruisers not because of the BBs. I can deal with BBs or any ship while playing cruiser. If I'm able to see when someone's shooting at me to try to dodge, which I'm not able to do and it's basically the whole point around non smoke cruisers play (at least for me). Is that logic too hard to understand? Edit: and my problem with DDs it's that I always manage to get "overconfident", but oh well. -
Stop the new smoke mechanics to get live we need smoke
Shirakami_Kon replied to sjff's topic in General Discussion
In fact I only "like" to play BBs, RN CL doesn't really interest me (not that I hate them, but yeah, not interested to grind that) and I suck big time in DDs, so that's out of the question too. I like other cruisers though. I started playing cruisers. My first goal in this game was Mogami. And yes, I mostly play BBs because as I said earlier playing a cruiser without smoke these days is either get spotted by a DD and quickly focused to death or just go behind an island and shoot from there. Either of the options are so fun to me that I might go play a slower boring OP BB to get mostly overpens every 30 seconds. But I really think (and some people will laugh at this) that less smoke will actually bring more cruisers to the game. At least I would play them a lot more even if BB numbers aren't reduced. With a bit of caution cruisers are playable without having to run behind an island or having smoke if at least you are allowed to see something to shoot at and do something meanwhile. -
Poll about the proposed change of smoke in 0.6.9
Shirakami_Kon replied to valrond's topic in General Discussion
I need a "Yes, but only for cruisers" option to vote here. -
Damnkurque this camo is fugly :o
Shirakami_Kon replied to Mad_Dog_Dante's topic in General Discussion
I like the camo. But that's just my opinion. Just as OPs one. Anyways you can keep using any other camo. Or even none! It's a quite simple to solve problem.- 24 replies
-
- dunkerque
- camouflage
-
(and 1 more)
Tagged with:
-
Stop the new smoke mechanics to get live we need smoke
Shirakami_Kon replied to sjff's topic in General Discussion
Well, logic says that if something isn't affected there's not even the need to change anything to achieve nothing with said non effect. So maybe they really should balance things around what is affected. Totally bad teams or the BBabies without you can't live. Because those are the only ones that would benefit of that change, absolutely anything else. The day you'll look somewhere else than at BBabies you'll gonna discover that there's a whole s***ton of other things in this game. Maybe. -
Stop the new smoke mechanics to get live we need smoke
Shirakami_Kon replied to sjff's topic in General Discussion
Because we all know that the only line allowed to be nerfed is the IJN DD one. It would be a shame that another line gets nerfed for a change. Or maybe it gives pleb cruisers without smoke the chance to see and do something before being spotted by a DD and focused by everything. Or maybe it makes able to see against what you are pushing or if you can move somewhere closer to the enemy without "accidentally" going in the way of some torps of who knows how many ships may be in or behind the closest smoke. Or maybe there's more BB players like me that are waiting the chance for something besides BBs, DDs and RN cruisers to be more viable before jumping in them the day we will be able to see the honorable ship daring to face us instead of... smoke. Seriously, stop using what people without a clue does with or without smoke meta as an argument to not remove the smoke meta just because you're scared of it. There's actually fully functional people playing too, you know? Maybe less, but we exist. And we like to play other things besides again, BBs, DDs, or RN cruisers. And we have the same rights for asking for that. -
The bb issue - what's your problem?
Shirakami_Kon replied to loppantorkel's topic in General Discussion
Sheer number of them, definitely. The fact that bad players in any other ship classes doesn't exist so the only potatoes in your team are BBs it's another massive issue. And that they delete everything. With every single salvo. Always. That's why we have 7 minute battles. 12 salvos, trust me.
