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Everything posted by Shirakami_Kon
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Then I'd worry more about a MM bug than the teamkill bug if it's such a thing in this case. Because you can't face a Shimakaze with a whole T7 division. T7 doesn't meet T10, ever.
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The USS Atlanta needs a rework + stats comparison for all T7 cruisers
Shirakami_Kon replied to dayofmone's topic in General Discussion
Why do you want a 15 km range Atlanta? You can't even hit a non BB at 10+km most of the time if they react in the slightest to your wonderful rainbows of fail. Problem is not range, problem is growing a beard between you shoot and the shell land because of the mortar shell arcs if you shoot at more than 9 km. -
My guess is that he means that you can get an absurd performance without even trying to plan ahead like on regular BBs just by spamming HE 24/7 so imagine if you bother to do that and pay attention on people that use damacon on your fires to have everyone around you on fire all the time. Not sure though, I might be wrong.
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A Public Apology, and shout out to you special unicorns
Shirakami_Kon replied to Yorkie_GBR's topic in Off-Topic
No one ever expects the Spanish inquisition to enter and argument about British people claiming to be more British than them because they're Iberian descendants. Ha. -
Spamming HE shells worse than a T4 real BB, what a noob... But you know= That's why I think RN BBs have such HE shells, bad players have done that since forever, and if I have to take any conclusions about WGs changes to the game mechanics and buffs or nerfs it's mostly always been to make the general bad play they right choice because it seems potatos aren't allowed to be worng in this game. And since they loved the BB HE spam since long ago without even RN BBs and that was indeed the wrong thing to do they needed to fix that so now it's the best thing to do and they are correct.
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WG: Never!
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True. I'll go search my tinfoil hat now, but my guess is that RN BBs have so good HE to cater to those guys.
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When will WG stop adding "Gimmicks" and start fixing the fundamentals?
Shirakami_Kon replied to Kazomir's topic in General Discussion
Lol, what? Then what will be the point of playing them? The concealment of the torps won't be enough even if you have that only to get regular performance but only on a restricted number of targets. I mean... it's nice that for once it's not an OP gimmick, but if it's not OP it has to be useless? -
AI Torpedo Evasion - or, how do you torp the Terminator?
Shirakami_Kon replied to Procrastes's topic in General Discussion
If you look more closely and not just when you launch your torps you'll notice that bots do that every few seconds. It's the most basic skill brain.exe can do against being surprised suddenly by torps. So easy that they can make a bot do that. Except for some people you can find in randoms it seems. But that's not bots fault or ultimate hacks. -
Change Conqueror's name to King arthur
Shirakami_Kon replied to Reisen__'s topic in General Discussion
I'd lmao if they renamed it Megazao. That name fits the ship way more than it should. -
How many "Permanent Camouflages" (Type 15/16/17/18/19/20) you bought for your regular ("Silver") ships?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
One and I regret being such an idiot to pay for that since it's for my Yamato and I forgot the bad thing about that was not my Yamato but the tier playstyle which the camo won't make any better. -
And people though T5 was bad... Just wait to play T8 and be dragged to a T10 battle against GKs, Montanas, DMs, Hindenburgs and Yamatos in what seems 95% of the battles if you dare to press battle in a T8 ship. It's just awful. About 7 T10 battles in a row between today and yesterday playing T8. So much fun considering how strong T10 ships get in just two tiers in comparison with your pitiful T8 and high tier playstyle where basically everyone just camps behind an island or in a smoke. It's nice that WG seems to have fixed that problem for T5 and it's not the same with T7 but somehow this increased the same effect at T8. Is it really imposible to limit T10s to battle other T10s or T9 that at least can do something more reliably that T8s considering the strength jump of the ships in just those two tiers?
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You can go play T10 with regular camo with all premium consumables if it bothers you that much. Just curious as I seem to notice a pattern with your posts... Is your language memes?
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The reason why BBs hug the map border
Shirakami_Kon replied to ThePurpleSmurf's topic in General Discussion
Well, I won't defend a Yamato at 20 km from anything, but of all things Yamato isn't either a BB with which you brawl either because of the turret traverse. If you get close and get flanked from both sides you're as good as dead. The old days of Yamato brawling are long gone since there's no more only Yamato vs Montana. Back then there were fewer cruisers too and a lot less smoke so a Yamato could go ham all day long but not anymore. All other BBs have better turret traverse to react to things at close range, and now the good old secondary build of Yamato is completely obsolete because of GK so it's better to keep your distance from those now too. The only thing Yamato has left as an "own territory" is the one everyone hates. Sniping. Not from 20 km because you're useless anyways but yeah, Yamato can't remotely compete against any other T10 BB in brawling. -
Discussion thread for "some interesting info around the world"
Shirakami_Kon replied to Deamon93's topic in General Discussion
And will be French BBs. That only says that the next CV tech tree (whenever that comes) will be RN CVs. -
The ONE thing I don't like about the GZ "fix"
Shirakami_Kon replied to valrond's topic in General Discussion
Too bad it's too long to make this a signature. +1 For the truth + laugh sir. Well done. -
The ONE thing I don't like about the GZ "fix"
Shirakami_Kon replied to valrond's topic in General Discussion
Well, better that and have patience until they release it again for everyone than if they didn't do anything at all. I get the point, I'd like to have the ship as soon as possible in a good state if I like the ship too, but well. Considering the situation with GZ this is good enough on their part. I'd still thank them in working more in balancing that ship and making it playable and I think it's a great move for them. Other compensations it's up to them what they want to give. Are we even going to discuss that now after at least get them to work on the GZ again? -
Maybe that's not because of the amount of players of the game but maybe... I don't know, a lot of people work and go to sleep past midnight? Edit: That's like that thread we had about a CV blaming WG that the CVs are crap and no one plays them because he was waiting 25 minutes to get in a battle with a Midway at 3:30am or something like that.
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*Falls off the chair laughing because of the seventh place* I feel so potato right now.
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Ok... Let's put it that way. Do T3s face T5s? No, right? That because T5 ships have a -1/+2 MM (-1 = can meet only ships 1 tier lower = T4 and +2, ships up to 2 tiers higher = T7) Then my suggestion is make T10 +0 (because it's T10 already)/ -1 = can only meed ships 1 tier lower = T9. Keep the current +1/-2 for T9 and make T8 MM +1/-2 (or +1/-1 if you think it's unfair and would promote sealclubbing for all I care).
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Mmm... no. What I meant with that is T8 ships not facing T10 ships, that's all. Take for example T5 current MM, with the -1 instead of the usual -2, do the same with T10. That would mean as I suggested that T8s won't meet T10s but they would still meet T9s, not that I want T8 to be top tier all the time.
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Nailed what could be a TL;DR of this indeed.
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Way to go WG, way to go... A few more shots to your foot may solve the problem.
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Even if I didn't buy the Graf Zeppelin I must admit that looking how WG is still going on with this situation it's hard to believe they have any kind of consideration or respect for they customers and/or playerbase... It makes me wonder what will happen with new releases if we see this now... It really doesn't give any confort or trust in them. But oh well, if I leave the game or if you leave the game doesn't make any difference, the problem would be if that happened in a large scale. And honestly, it's going to be interesting to be how the GZ scam will do about that.
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Possible danger of overspecialisation
Shirakami_Kon replied to SobanRe's topic in General Discussion
It can be worse and less fun than the problems we already have because of the implemented cruisers with smoke leading to everyone camping in smoke, specially at hight tier were 10/12 minutes of pure smoke in such wonderful maps such a Tears of the Desert are not uncommon. AP bombs are fine, as you say it's a specialization, you trade the ability to deal damage to everyone for dealing huge damage to very specific targets while losing effectiveness agains everything else. Considering with which targets you gain that huge damage and their current numbers I see it perfectly fine. And DW torps could be a reallly good thing to counter the ships with smoke that deserve it without punishing DDs in the process. Way better than the radar that currently has a class of ships that don't even dare getting close to a smoke to use it to counter that smoke because a plane can spot you and get focused doing nothing, so why even bother.
