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Everything posted by Shirakami_Kon
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The "Giulio Cesare" is in "Premium" shop!
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
Maybe it's that yesterday I played a lot of Nelson, but is Giulio Cesare's heal ok? I mean... I appreciate a heal that makes you think where you throw yourself in instead of Nelson's "I go where I want and I'm dying, ha ha just joking" but I think the heal it's worse than usual, right? -
New smoke rules and how very few actually know them?
Shirakami_Kon replied to Thracen's topic in General Discussion
I wonder if I'm still apparently the only guy here thinking that all this comes from the horrible idea of WG of giving cruisers smoke. Cruisers should never have had smoke in this game. Smoke was a DD thing, DDs in smoke are not a problem except you are a bad player but the second things like Kutuzov, followed by RN cruisers appered started the bad abuse of smoke camping and a meta where anyone in high tiers can fight anyone most of the time because now between DDs and now cruisers there are too much sources of smoke that can cover most part of the map. But why should WG admit that cruisers with smoke were a mistake? Admit that balancing cruisers aroun smoke was one of their worse mistakes ever almost on par with the flaws with CVs and do a rework to RN cruisers like CVs should really have too to remove smoke from those cruisers, find another way to make them worke and leave smoke only for DDs like it was before? -
What I have learned about Coop while playing the Revolutsiya
Shirakami_Kon replied to ThePurpleSmurf's topic in General Discussion
Bots OP please nerf -
New smoke rules and how very few actually know them?
Shirakami_Kon replied to Thracen's topic in General Discussion
I can say that at least a Bismarck with which I got Arsonist today while she was in the safety of the smoke of his pal Kutuzov didn't know about it. I hope he does now. -
Smoke change looks like it may really hit Co-Op mode hard!
Shirakami_Kon replied to IanH755's topic in General Discussion
Yes, bots will rush you anyways so the smoke nerf will suck for cruisers in co-op but that was expected from miles away. Anyways in my case I played my Belfast and Kutuzov in co-op because of the BB flood, so now I joined it even more and sold my Belfast and Kutuzov and got myself a Nelson and the Mogami perma-camo. No regrets. -
Still 72 seconds of turret traverse and 35 seconds of reload... Don't get me wrong, I get that that's the minimum to balance those guns with also the 1.8 sigma at tier 9, but... my god, we'll grow a beard between shots if we need to change the ship direction. Also I don't know where's the AA which as pointed out before there's not that much CV at those tiers to worry that much about it. Except I do. I always will. A ship with no AA past tier 7 or even 6 will never be safe, not even a m*********ing Yamato class. Yamato's AA is already lacking a bit and look at that deck of Musashi. "A ship is all about the cannons" BB if I ever saw one.
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I wonder what happens with the XP on those ships if you sell them though. I sold silver ships and I can still convert the XP accumulated in them but I don't know if that also works with sold premiums since I never sold any premium other than Mikasa. Anyone knows how that works?
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I feel like that too, because Kutuzov came outat a time when I had money to buy it but still no idea to how to adapt to a ship like that. Now even if I could try between the BB plague I myself have joined and that I don't consider smoke spamming fair even without nerfs... I think I'll sell my Kutuzov in my case. Maybe even my Belfast because I don't touch that that much either for mostly the same reasons.
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Stalingrad confirmed tier 10 cruiser, lets review what we know
Shirakami_Kon replied to Affeks's topic in General Discussion
That was part of our glorious Spanish naval history though, not Russian. Because not even the USN can beat the Spanish inquisition.- 128 replies
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- stalingrad
- new tier 10 cruiser
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I heard or noticed nothing about reduced ROF, but they actually nerfed the fire chance of the secondaries, at the same time as the secondary range buff, like some sort compensation for the extra range. Anyways, German BBs are in any way bad. For me the thing is that even with the absurd secondary range you can't spend a whole battle with something in your secondary range without you being melted too by the enemy team, but... I don't see any real point for OP to complain about German BB secondaries.
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Looks are everything - what camo do you like best?
Shirakami_Kon replied to ThePurpleSmurf's topic in General Discussion
Texas "special" camo is on par with that. As for my favourite camos, Hunter and for specific ships I love Scharnhorst and Atago's own camos, Dunkerque's camo rewarded during the event it's nice too. -
Is Yamato the worst T10 BB ingame now?
Shirakami_Kon replied to RepSrb's topic in General Discussion
For me all BBs should have a weakness, as of now Yamato could have bad AA as always and being the remaining BB with a citadel to hit, but I agree that the turret traverse speed needs some love, it's the only thing I'd love to see buffed in Yamato. -
Can someone please explain this to me for my peace of mind
Shirakami_Kon replied to SirBlemmingtonSmythe's topic in General Discussion
I think it has something to do maybe with balancing the speed of the Katori. I don't own Katori but I remember that Katori was fairly slow, so the extra range is a help to be able to attack from farther away since it has quite a lot more problems than Yubari disengaging from a fight and running away. -
Ingame and of frustration IRL?
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Hey, I got detonated twice in a row too. With a Scharnhorst if that makes you feel better.
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Happens. The dispersion buff from having an enemy ship locked doesn't disappear instantly as you cover yourself in smoke, it lasts 1-3 seconds before you dissapear from sight so yeah, probably that's why he still hit you with that accuracy firing just after you cover yourself with smoke.
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So when are you guys going to remove Tears of the Desert with Epicenter?
Shirakami_Kon replied to IsamuKondera's topic in Maps
It's the only mode that map should have. Epicenter is horrible in that map and if there's no caps like in standard everyone just camps for the whole 20 minutes. -
Late war Kongo as T6 would be really cool indeed. Edit: Maybe they could be even geniuses and bring one of the other three sister ships so it's not completely "yet another Kongo" considering the silver one and the 4 ARP ones.
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Obviously the map hasn't been removed from the game since most of players haven't been clear enough on how hated this map is yet, duh. I remember having it once last month in ages. Could have been longer. Never again would be ideal.
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Citadel should only be a gimmic for Cruiser ?
Shirakami_Kon replied to Lebedjev's topic in General Discussion
I don't know how you guys can trust a guy that has no idea like Flamu instead of WG. Conqueror is completely fine, there's even room to buff it. It's everything else that needs nerfs and that's why WG is doing it. I just can't understand why can't you guys see that's the correct thing. -
My game experience does not cover my expectations
Shirakami_Kon replied to Blechhaube's topic in General Discussion
Best part for me is that two players still did worse. -
About time Hippers 8"/60 SK C/34 were buffed
Shirakami_Kon replied to Affeks's topic in General Discussion
Hipper, 203 Mogami or whatever CA tbh needs some love. I agree that a reload buff would be very nice for the Hipper but since IFHE exist all CAs need a buff. CLs were supposed to be more efective against light armored ships like DDs or other CLs and CAs were designed with larger guns to be more damaging against larger ships like other cruisers or BBs if needed. Armor was usually better in CAs to make them tankier than CLs but with overmatch mechanics and the BB meta such difference doesn't exist here either. So the only difference in the game is damage dealing capabilities and with IFHE light cruisers are better at both roles, period. A reload buff for CAs would be nice and mitigate slightly the difference in damage between them and the one CLs deal, but it's not enough, CLs will still be stronger than CAs with just a small reload buff. Something must be done to give CAs a meaning in this game again. -
Well, if they can limit divisions to only have 1 CV they could limit CVs to only make divisions with same tier ships. Which TBH the should have done that long ago, CV or not. End faildivisions in general please.
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How about limiting CVs to one per team at all tiers and since they are mirrored you'll always face a CV of your same tier so you won't end up in a T5 CV against a T6 one murdering all your planes strafe after strafe? Crazy, huh?
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KGV captain skillset question, need help
Shirakami_Kon replied to lethalbizzell's topic in General Discussion
Demo expert BBs are real.
