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Everything posted by Shirakami_Kon
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I don't know man... Maybe it's because Massachussets is my main BB pick for scenarios if I jist don't pick a CL to begin with, but my Massachussets almosts clears Cherry Blossom by itself alone. And well, a CL just feasts in Cherry Blossom. I guess you need a team of complete monkeys to lose that one. The scenario I find that some people seem to struggle a lot how to handle for some reason though is Aegis. The first group seems to be some sort of hellish spawns for... A surprising amount of the playerbase, because I notice people likes to go behind the island to the south next to spawn instead of fighting them and then they just get pushed and picked up one by one because they did nothing about it. I don't know what the deal is but I'm seeing it a lot, is it just me?
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Talk me out of buying the Graf Zeppelin B
Shirakami_Kon replied to XDMeloniXD's topic in General Discussion
Even if you don't mind not playing the best available ship by class/tier, it IS a really meh ship. I personally don't mind not playing the best ship out there either, but last year I got GZ from a container for free and I really appreciate it was that way. -
USN Battleships-maybe it is time to let them mount the aiming module (ASM1) in slot3?
Shirakami_Kon replied to BlackYeti's topic in General Discussion
The dispersion mod on slot 3 would definitely be appreciated for the tier 8 and below. I'd be even fine with leaving the tiers 9 and 10 as is if both dispersion modules are too much, but the low and mid tiers definitely need the help. -
The ones that got away - what ships you miss (i.e. those you didn't get when they were available)?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
For me it's T-61. -
New Japan CL seems like Heavy CL to me in terms of HP at least ...
Shirakami_Kon replied to VedranSeaWolf359's topic in General Discussion
I mean, Yodo has 10400 more HP than Zao, which is a heavy cruiser... AFTER said Zao takes the Survivability Expert skill and Yodo doesn't, so... does Yodo feel like a CA or Zao like a CL? -
What is the hardest ship to play?
Shirakami_Kon replied to Karkong_the_Impaler's topic in General Discussion
Mikasa. Can't catch up to anything, wouldn't hit anything even if you did. -
If I played even a single game in them devs would think I'm enjoying them since I touched them and see it as an excuse to continue pushing them, so no, I haven't and won't. I'm not adding a single battle played in those things for that spreadsheet they care about so much. Seems the only way to get the message through.
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[POLL] Are you playing new submarine operation "Wolfpack"?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
I was going to answer to the topic but this is precisely what I'm doing too. -
Suiciding by someone own's weaponry, how is it possible?
Shirakami_Kon replied to Northern_Nightowl's topic in General Discussion
I don't enjoy CVs enough to play them in randoms or ranked, which is what stat websites mainly focus on showing. But I have some and play them whenever there's no way around having to do missions in them and co-op and I still see no reason where in normal circumstances any attack you line on an enemy ship should put your CV too in the way of it other than straight up intentionally to sink yourself to grief. -
Suiciding by someone own's weaponry, how is it possible?
Shirakami_Kon replied to Northern_Nightowl's topic in General Discussion
If you ask me I'd even like to see a CV turn pink by like a single HP of damage to itself and not a certain amount of damage dealt to teammates like usual, because there's not any circumstance that would explain why a CV should take damage from itself, there's no "accident" in this case like maybe ramming with other teammate ship sailing around, or just trying to deal damage to a teammate (which you can't anymore in any case), you're striking yourself, other than the reason you mentioned of griefing your own team. -
Zao. Can hit hard, sure, but the turret traverse and firing arcs make you wonder if you're not on a german BB instead of a cruiser (and some of them still have better turret traverse). Basically, you're a cruiser that's forced to show broadside and die to even shoot at anything. "Buffs" did absolutely nothing. If she got faster turret traverse and firing arcs to at least try to be a proper cruiser she could attempt to be at least slightly fun.
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Anniversary super container haul
Shirakami_Kon replied to Miscommunication_dept's topic in General Discussion
Well I got a Saipan, so... I wonder if stuff like Saipan would make feel even WG enough pity for you to agree to a ship supercontainer reroll. @Seraphice what did I do to you guys to deserve this? Should I apologize now? -
Flandre.
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Mod-setting to remove flak smoke when on attack
Shirakami_Kon replied to Fediuld's topic in General Discussion
I'm just amused how the starting post alteady proves how useless is AA and even flak when for the CV player is just a visuao nuisance, not something that you want to see and look to avoid so you don't lose planes. No, no, no... Who cares about flak? Certainly not CVs when a CV player gets here to complain that flak is just a visual annoyance that gets in his way of seeing the ship you're dropping while going through a flak clould, please remove flak clouds. Between this and submarines this game is such a joke... -
Remove the Camo Crate - Engage players in buying really nice looking perma camos.
Shirakami_Kon replied to TheNubination's topic in General Discussion
I am waiting for the option to be able to apply camos permanently without having to pay credits for them every battle. I'm fine with using credits, even a big amount of them, like for ship upgrades, but onoy if the camo steps applied, I'm not paying it every game, that's staright up stupid. I'm not sure what kind of moron WG is expecting the players to be with that joke of expecting we're gonna pay credits every single time for mere visuals. -
How can we ask for another break from the submarines?
Shirakami_Kon posted a topic in General Discussion
We need another one. This is a joke and WG unsurprisingly still doesn't even know what to do or what purpose submarines have. It is time for another break until the developer team find their braincells again. Give us 3 or 4 patches of rest for the love of god. They are probably on their holydays anyway right now without doing anything about them, so why didn't we get a patch of two of them out of the game in the meantime? @Seraphice someone needs to reach WG about this. Please.- 107 replies
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So multiple divisions of the same clan in the same battle is still a thing.
Shirakami_Kon posted a topic in General Discussion
Having three triple ship divisions of the same clan in the last battle I had reminded me of this insignificant problem. I'm surprised nothing has been done about it just in case, because while it's not necessarily true that they might pass information from the team they are in to the other members of the clan on the other team, ignore them just to farm everyone else ignoring the ones of their clan while it's possible or who knows what else I guess I'm not the only one that finds suspicious that people makes such an effort to sinchronize when they press that Battle button, right? That would be crazy, right? Not saying that while they're at stuff like that in case they actually do it some day it would be nice they figure out how to make MM give the same radar ships to both teams, but hey. You might want to look at this too, WG. Just as a suggestion. -
So multiple divisions of the same clan in the same battle is still a thing.
Shirakami_Kon replied to Shirakami_Kon's topic in General Discussion
When it's been too long: -
Rotating scenarios what ships can we expect to be good choices
Shirakami_Kon replied to Gnirf's topic in General Discussion
Actually, if the bots won't pull the overmatch bs with Yamatos or the 457 mm obnoxious spam at high tiers it's actually a good idea, Flandre's secondaries pen is really low, but has a lot, with very fast reload so it's a great firestarter and very fast to just rush the bots down while angling. -
Rotating scenarios what ships can we expect to be good choices
Shirakami_Kon replied to Gnirf's topic in General Discussion
There's not really hidden gems, there's the removed ones like Lenin or Kutuzov for people that it's been here long enough to have them and still bothers with the game like me. Otherwise you want CLs, and the obvious ones, Cleveland/Montpelier, Bayard, Mainz, Irian, San Diego... BBs you may consider Constellation, the entire German fleet (seriously, how many tier 8 German BBs are we in again?), again Lenin if you have that, if you had the good Kii camo that makes it worth by itself obviously. For the rest just pick any DD or CV you may please, which for operations are meh, so doesn't really matter which one. Maybe you can play some GZ secondary memes in there and do well against the bots. -
General Submarines related discussions
Shirakami_Kon replied to YabbaCoe's topic in General Discussion
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BB minigame - y'all heard of it?
Shirakami_Kon replied to BoxOfAngryBees's topic in General Discussion
WG: B-b-but... But... Tokens... Just wait until you need to use community tokens to unlock some of these. -
How can we ask for another break from the submarines?
Shirakami_Kon replied to Shirakami_Kon's topic in General Discussion
You mean quit the game for the day at least, if not longer. -
Seems like we're not even getting commander free reskills for some days to test how good/not good the skill change is, right? Guess it's too much to ask nowadays.
