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Everything posted by Shirakami_Kon
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What ships do you play in Asymmetric Battles other than BBs?
Shirakami_Kon replied to CaravellaCaravan's topic in General Discussion
Petro, DM, grinded Kitakaze and trying to grind Takahashi there too, but ship's a real pain, so not sure if I'll finish that one. And whenever I'm bored I may pick any random cruiser or gunboat DD I have just to change ship a bit, sure you have to be a bit more careful but they aren't as unplayable there as people makes them out to be (unless the ship doesn't click with you like I seem to be going through with Takahashi I guess). -
Has WG totally given up on Campaigns?
Shirakami_Kon replied to OldschoolGaming_YouTube's topic in General Discussion
Sorry, I don't know why I said ranked there. I meant randoms. Sorry for the confusion. -
[POLL] How do you like new Asymmetric Battles ?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
I don't know. While I know that something is weird with the targeting because I get focused a lot when I try a cruiser I also don't see them ignoring me when I play a BB either tbh. Not sure if I'm doing something wrong or if I'm just too agressive and actually brawl them so they can go for me instead of that poor cruiser in the back, because I took a really good beating here as a BB even if I still survived. -
Has WG totally given up on Campaigns?
Shirakami_Kon replied to OldschoolGaming_YouTube's topic in General Discussion
As far as I know locking most of them extrictly to ranked was a common complaint with them, some people didn't even bother with them. And I don't see them tempting more people for that nowadays with the current joys to deal with in randoms these days if I'm completely honest. On the other hand I don't see them doing anything about that or even caring anymore about campaigns anymore, old or future ones. -
[POLL] How do you like new Asymmetric Battles ?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
If they want to increase the popularity of other ships they could at least heavily reward tanking in cruisers and DDs for example, since they'll be focused all game. As in... sometimes I play Petro, since it's a cruiser that can take the beating it's gonna suffer. I'm permanently tanking 5 BBs every game until they die, allowing everyone else to have fun and do whatever for free, bow in so I can't even use all my guns and lose damage, and yet unless I got paired with a bunch of potatos I end up at the bottom of the score after tanking 2 million damage every game for literally everyone else. Yeah, I bet you're gonna encourage a lot of people to play cruisers here, expectially not one that's a BB in disguise. Gee, I wonder why people doesn't play other than BBs, but let's crush the rewards for everyone instead, because it's obviously BBs fault. Can't possibly be a issue with the game. Come on. From WG? Never. Impossible. -
[POLL] How do you like new Asymmetric Battles ?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
Well, first of all, considering the amount of BBs, your 90 mm guns only pen 26 mm of armor, which for BBs is nowhere except if they go to the superstructure. The 152 mm do better at 42 mm penetration. But then you have to consider it's SAP ammo, so basically can bounce like AP too, and bots do turn away and flee angled from you the second they are in your secondary range, so they WILL be angled. Which for SAP basically may be as doing nothing. In the meantime with SAP you traded all that for being completely unable to at least use the secondaries to cause fires. SAP secondaries can be funny in randoms when you find the clueless potato that doesn't understand how it works, but against a bot that will forget everything to angle to the highest source of shells in it's direction the "theoretical" DPM of GV secondaries actually means nothing. -
[POLL] How do you like new Asymmetric Battles ?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
I had a similar experience playing DM, the second I was spoted there weren't less than 5 ships at least aiming at me at all times too. Even keeping 2-3 ships in between that I hoped would get their attention instead. -
[POLL] How do you like new Asymmetric Battles ?
Shirakami_Kon replied to Leo_Apollo11's topic in General Discussion
I don't own one so not really qualified to tell, but now that you mention it from the ~15 games I played yesterday in the game mode I didn't see a single one. But the idea of the game mode is really simple, you start heavily outnumbered by decently improved bots (or at least in terms of actually hitting you unlike in regular co-op). 6-8 BBs lineups are pretty common, so basically you want a BB that can tank that. Bonus points if it's worth to secondary spec it to melt them while at it. Sure, a second line big gun BB like Vermont can probably do it's job but I can't see it having a great time if you happen to get a team that starts dying and you get outnumbered even harder. Can't say I've seen it happen much so far, only seen to losses on the 15-ish games I had there, but we all know how personal luck with teams can go. Hope this helps and good luck. -
I was wondering why the hell I was suddenly seeing users I didn't notice here since forever. Took me a while to notice how old this topic is. At some point old topics should be closed to prevent quoting and bringing fossils like this back. After some point even if there's an old post doesn't mean it's ok to bring it back instead of starting a new one instead. Specially when arguably bringing this topic back again starts to feel like a severe lack of respect for the dead, seriously...
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Sadly you have to keep in mind that a lot of people forget you should keep a civil behaviour online, just as you should going outside. Which should be basic stuff, but as you can see it isn't, and over time reality just makes you realize you can't even have these basic expectations like that simple "just be civil". Don't get me wrong, I completely agree with you, I'm exactly the same as you explained in the quote, but yeah, nothing to do about it really, that's why everyone will just tell you to shrug it off, because it's the minimum we can do.
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World of Warships TopGear Stig-like jokes generated by AI
Shirakami_Kon replied to ziratulbihac's topic in General Discussion
What's this Sinan's clan? I need to get him to teach me a thing or two. -
What is the purpose of the "Consumable Operational Readiness" that the new Pan-Am CLs carry?
Shirakami_Kon replied to Yedwy's topic in General Discussion
Making you regret your life choices playing the line if you stop shooting for 5 seconds. -
Why can't a T8 and a T6 play operations in a division?
Shirakami_Kon replied to RenamedUser_92906789's topic in General Discussion
I mean... Honestly I think it's just because they stick to the regular division rules in any other game mode. I remember back at the start of the game were there was no division rectriction at all. The days were the guy that rushed to "omg, it's the Yamatooooo!!!1!!1!1!1!" got his friend into the game and brought him into the match in a Wakatake to chase the enemy Yamato all game. The days of "omg, sink the Yamato! Epic". Then we went through the "faildivision" complaints, were I think they started as a +2/-2 tier division gap iirc (it's been so long, maybe they jumped straight to the current +1/-1 tier divisions, I don't remember). Anyway, tldr, in divisions may feel a bit dumb to not allow divisions in the current tier spread, but to me it sounds to that, "you can't division with two tiers difference in any other game mode, nor do you in operations". -
Lost economic bonus for premium camo?
Shirakami_Kon replied to SurfaceFish's topic in General Discussion
They separated economic bonus and camos. For owners of old permacamos that came with economic bonuses they got the respective bonus package for the ship with the bonus the permacamo gave. As for the camo itself now it's just a visual thing, you can run it or not, as long as the bonus package you got is slotted in you have the bonuses. -
Progress Queen of the Seas Adventure?
Shirakami_Kon replied to OldschoolGaming_YouTube's topic in General Discussion
I'd say it's more that Ops are consistent in XP if you play really well because Ops are scripted. If you play them a few times you see what you need to do, when and where enemies spawn, so you learn where to position in advance and what to do at the best moment to farm XP consistently every single Op, not that they are inherently better than randoms. But in randoms you need the lucky awesome match, which only happens sometimes. -
Give cruisers submarine surveillance
Shirakami_Kon replied to Itwastuesday's topic in General Discussion
Considering that hydro is what was meant to be that and how well it does that job you can clearly see their willingness to stop handholding their new dumb toy... -
Progress Queen of the Seas Adventure?
Shirakami_Kon replied to OldschoolGaming_YouTube's topic in General Discussion
Considering lately I only play ops or co-op and mostly play cruisers were you delete the DD almost instantly or BBs that are too slow to get near one before someone else does if not you I'm... I'm still gated by that marvelous very first requirement of spotting 90 torpedos. Tbh, nor ship of 19 point captain while it would be nice can get me bothered to put any extra effort to get out of my way to get past these annoying af missions like this they love you to put through, really. If I end up not having any other better option I'll just get the ship for coal eventually. Passing on a 19 point captain is more of a shame, but the time I get to play I'm not dealing with retarded annoying missions like that. -
Camos used to have economic bonuses attached to them, but they separated them and now we have the economic bonuses on one side, and the camo on the other. Since this division camos are purely visual and serve no other purpose whatsoever other than how you chose to paint your ship from the choices given.
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I'm exactly in the same situation here. I really can't mind less the random temporary mode like the Halloween or April Fools game mode even if I don't personally have any interest in them or play them, but it's nice for people that like those. Just respect the game mode that's always there and the only thing that keeps me bothering with this game alone in peace. Is it so much to ask?
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True, but the supercontainer chance to drop a ship is quite low, most of those ships get to be sold for real money, which WG gets to see. Canarias and Dido were designed to be rewards for missions from the get go, they didn't even put them in the premium shop afterwards for people who missed it/just didn't want to grind the missions to just throw money at the game to get the ship, so this is the amount of effort you get from them for that.
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Free ship.
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Imagine even being at more or less the same speed. Hindenburg would like AT LEAST that. I really don't know what WG expects Hindenburg to do with ship based ASW...
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They should add AP pen at distances of 5, 10, 15 and 20 km for reference, but they won't because "that would only confuse the players". Because you know, the same reasoning why submarines shotgunning you is not an issue because players are too dumb too to pull it off. We are just too dumb for such complex unnecesary info.
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is there a possible way to overcome the 21 Skill Points limitation?
Shirakami_Kon replied to tonschk's topic in General Discussion
As you already figured out the 21 skill points cap is there to force your own build decisions. There's no way to go over that, it is what it is. On the other hand, back in the day we only had 19 points to work with and when that got increased to the current 21 the commander exp scaling needed for the 20 and 21 skill points became ridiculous. Even if in the future we got another skill point increase getting there would have a completely absurd commander exp requirement, likely preventing the average player to even reaching them anyway so not sure how much would that change. -
Illinois BB/CL Hybrid your options?
Shirakami_Kon replied to VedranSeaWolf359's topic in General Discussion
I hope they do something about the shell speed and give her better accuracy, with BB dispersion and US CA ballistics the range is basically useless unless they do something about it. I really hope they're at least able to figure out that basic detail out before release and not just throw out a really nice looking and interesting but useless port queen yet again.
