So... They shouldn’t nerf the henri, it’s base speed (with flag) is arround 35-36 kts, while the stalingrad (also with flag) is over 36kts, and id you nerf the engine power or the henri, it will be not even more than 4-5 kts over base speed of stalingrad, they should nerf a lot of other things if they want to nerf the henri.
also the henri speed is not that OP, you fight against Russian super-cruiser such as stalin or moskva, you can’t hold because of the shell speed, i’m not even talking about the kreml that can erase a henri in a second.
Without the engine boost, the henri is an usual cruiser, as i said before, the stalingrad is faster so if WG need to nerf something, it’s not the speed itself, but maybe the speed boost duration, and as every TX ship in the game, you must have the possibility to change the game, if you don’t have the speed you can’t do that in henri, adding to that, the maximum concealment of the henri is very high, 13km, a DD can easily torp it unlike the minotaur or even the Zao, i do play the henri, i don’t use concealment but legendary upgrade that provide -13% reload BUT +something in concealment that decrease its discretion, if you don’t use concealment commander skill and use legendary upgrade, you are spotted at more than 17km !!!
To conclude, the henri shouldn’t... MUSN’T be nerfed at all, take a look at the smolensk, way more OP/anoying/cancer/popular, i encounter at least 1 smolensk every game !! I almost don’t encounter any henri multiple games in a row, this thing is rare and way less popular and OP, WG should nerf other ships before thinking of nerfing the henri !
that’s it for me guys, hope this will ring a bell in WG head