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Everything posted by cro_pwr
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Oh man, I'm pretty eager to face few of them in Des Moines. I think they will melt faster then DDs
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I agree, fire OP nerf pls.
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Even if it doesn't brake the game, there is no reason for it to be so OP that all the other ships in that tier look obsolete next to it... And to top it off (from the $ perspective), do you think that people that bought Atlantas / Indianapolis or whatever will be happy to see that WG just put out new prem ship that sh!ts on their $$$ ship in every possible way? Why even bother to buy something from prem shop that isn't straight OP when you "know" sooner or later they will put something like that on sale. Its a double edged sword, even if you don't count P2W aspect in it.
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Yea, training separate captain for the brokenly OP ship that will net you 400k creds per game while having prem XP gain and all that shizzle will sure as hell be a huge deal for most of people. I can't see anyone buying it in this state just for that reason alone.
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And thats again a problem a lot of low caliber HE spammers have to deal with. Spamming low caliber HE shells on BB sometimes deals 0 damage, sometimes it works wonders... Fires are there to compensate for that, and the AP this thing has is no joke. So considering avg damage of other t7 cruisers is what, ~35 k? (too lazy to check it now), It will be quite hard not to achieve that and even higher numbers just by spamming a BB (unless you had the worst RNG in the unisverse and did 0 damage per salvos and 0 fires... But once again, thats noting special for Belfast, so its not ship weakness, its standard cruiser/dd thing.
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Once again, biggest "drawback" of this cruiser is that it gets deleted fast if you over extend. And what cruiser does not? If thats the only weakness, then this ship is perfectly balanced... not... And if the game ever comes to you having to battle it out against BB or whatever without anyone spotting for you... Big deal, you can stealthfire from 14 km while BB has detection range of 15 km.
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And why do you need supporting DD to become DPS machine?I can't see a reasoning behind this statement.
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Are you sure I'm the one that don't know the concept of reading?Read my post few more times, then you might understand what I meant with it.
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Didn't even want to go that way, but how can you even say that going into ingame options is same as: 1) finding out there are even mods for this game 2) finding out there are legit mods for this game 3) finding that mods 4) learning how to install / use them 5) using them
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You are burying yourself too deep here mate...
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Are you honestly saying that a diagonal line is same thing as having exact angles between you and your enemy while even having (to top it off) marked it in a different color whether you / him are in the autobounce position? What the hell am I reading here
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Name 1 cosmetic mod for Dota 2 please? And cosmetic != gameplay, so it doesn't effect the outcome of the game in any way and thus is perfectly fine by any margin.
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Dota 2 (was at least, feel free to correct me if I'm wrong).
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Cruisers are becoming more and more pointless
cro_pwr replied to bloodynicknames's topic in General Discussion
Well, I just said it the "short way" without naming everything, but yea, pretty much that -
Ranked Battles S5 [all rank battle topics merged]
cro_pwr replied to RenamedUser_92906789's topic in General Discussion
From what I've seen so far, mirrored MM works as intended in ranked games. There was not a single game where 1 team had lets say 1 DD more (you can even see that when in queue if there are 14 players ready but classes aren't mirrored the game won't start), and even if possible, MM will put same ships in different teams accordingly. -
Cruisers are becoming more and more pointless
cro_pwr replied to bloodynicknames's topic in General Discussion
And the only reasoning behind it is that she can sit at safe distance setting everything and their mother on fire (Big juicy BBs are even better targets for Zao) -
Well I can understand the "he" reasoning, because I was VERY surprised every ship is called "she". The reasoning behind it is that in my native language (Croatian ofc) we address things as "he/she/it" considering the gender the noun is in, or considering the name.So in Croatian language ship = brod (this ship = ovaj brod, where ovaj means its a male and is addressed as HE). Or if you want to go that way you can say something like ship Queen Mary where Mary is obviously a female, and is addressed as she... If the ship is named lets say Admiral Hipper, he was obviously a guy and thus we will refer to it as a HE, not SHE. So I'm still writing he/she/it for different ships, while people are always saying all the ships are "She" per se...
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Her role? To farm High caliber / Confederate flags on daily basis. Just get yourself 15km away from enemies and delete them...
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So many people bringing up the "But it can get deleted fast" argument into this discussion... Seriously, have you people played the rest of cruisers? Name one (ok, St. Louis comes to mind) that doesn't get deleted fast... In terms of survivability, this thing is unkillable compared to that one ship on t7 also known as Pepsicola
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I'd seriously like to know who set those grades. Yamato being good in 5km region but not in 8km? Why would that be a reason? I can understand the 17 km reasoning because of the turret turning time, but citadelling people trough the bow from 10km away sure is one of the Yamatos strengths (coupled with good secondaries) edit: got ninjaed and saw you said you made them yourself... that explains it then.
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Some people might have problems with pressing radar or smoke key. Buff please.
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The Scharnhorst is spamming HE because of his low reload time, high HE alpha damage / fire % chance that makes it work really well against angled targets. Prinz Eugen is repainted ship, so "struggling" with him only means you can't play silver version too. People allready stated where you are wrong, but you don't want to acknowledge it, and yet you are saying that "If you are wrong, you will say it."If you say so. But lets try it this way.
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@7th_Arm_Div: are you trying to write as much as nonsense as possible, or is it just coming naturally to you?
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Good thing that you have 12 guns with strong HE/AP and low reload time so you can return the favor to them. Oh, and you have smoke. Oh, and you have better concealment. The only viable "counter" aka, someone that could be a problem to good Belfast player, is someone in lets say New Orleans, with good enough concealment to come close to you, pop radar and say hello with AP freedom shells. And with current MM, you will meet NO in what, 1/10 games? And that NO will probably not have 15 point captain, and you can probably just stay away from him.
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This ship is broken as hell, not "maybe OP", and there are allready people defending it?? Are you people effin serious? This thing is god damn tier 7. With all tools that it has, it basicly has no real counter in this game, and you are telling me its hard to play? Haha, nice joke guys, nice joke. Cause BBs can hurt you, but just not pressing your left mouse button for 20 sec to go undetected, or popping smoke is just that hard, right... And with enemies this ship will encounter, you can easily say playing ANY DD around Belfast is just gonna be plain retarded... Just slap 20km 3x4 65knots torp on her as well, to make it even more balanced... I said it allready, if they release it in this form, it will be disgusting, nothing else...
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