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Everything posted by lup3s
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38 (battles) * 0.3947 (WR) ≈ 15 (wins) 15 (wins) / 7 (days) = 2.5 wins per day If you want to get 1 win per day you'll have to play worse
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To pick up on this, the two special camouflages that I have for the Blyska :
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I'm not entirely sure what you mean with this question. The base values for resetting a (DD / CA / CL / BB) line should net you 10.2k Research Points : ( picture taken from the wiki : https://wiki.wargaming.net/en/Ship:Research_Bureau ) Every 3 months you get a "double" bonus for 1 reset; allowing you to get 20.4k Research Points. As others have mentioned, you can stack these points by resetting a line multiple times without playing the ships; e.g. the past year I've reset the Des Moines line multiple times, but never bought / played the Des Moines once I had unlocked her (i.e. I reset the line, I grind up to the Des Moines, then reset the line again). This resulted in me getting a 5x multiplier on my Des Moines, at which point I did play her and got 5x 6k = 30k Research Points. I did this to save credits, since I knew I was going to re-grind the line multiple times. From the wiki ( https://wiki.wargaming.net/en/Ship:Research_Bureau ) :
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I understand your points, but on the aspect of (long range) gunboating, only the Leningrad is equal in my opinion. :) FR DDs only start to get really goos at T8 (in my opinion). Jervis is rather slow and Skane has no smoke (but does have a heal). Both Jervis and Haida are better cap contesters, but I don't think theh are better in open water gunboating. Mahan I haven't played since she got her DPM buffed, can't speak for that one.
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This may be a silly question, but which T7 DDs do you think have powercrept the Blyska in the role she's supposed to be good at (gunboat DD) ?
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If the RNG plays such a big role, how can you predict with "90% accuracy" at the start the outcome of the battle ? Can you predict the rolls of the RNG ?
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Using the search function on the forum is not difficult; this exact same question was asked just a few days ago. :)
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I'd say the opposite - if you really want to play Kami, then sure do play here. I think there are better DDs to pick in a 3v3 environment (T-22, Gremy, Jaguar, maybe even Podvoisky).
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But why post an Oland though the Blyska has some good-looking camouflages too ! @OP play Blyska like a mini Khaba - get extra range and farm BBs and Cruisers
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I find my Ibuki's guns breaking very often I remember a game where I had to take on a Kitakaze and lost, as it incapacitated 3 of my 5 turrets - twice
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Furutaka really strong at T5 imo. 155mm IFHE Mogami is glorious. Others are kind of meh
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that's why you'd take 3 of them
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too bad you can't go with triple Okhotnik imagine being a BB and have 3 of those rush you
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Probably this, but it doesn't (really) explain to me why the shell flight time difference for the Oklahoma is that much lower, while the initial shell velocity difference is so much higher I'm sorry, I have a thing with numbers - especially if they don't (seem to) add up
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not entirely sure how the shell flight time is calculated - the big ones (152mm secondaries) have a 914 m/s (initial) shell velocity and the small ones 823 m/s - idk if this results in 3.6s shell flight time difference, but it seems kind of weird imo e.g. the (initial) shell velocity for Olkahoma's secondaries is 657 m/s and 960 m/s - yet at the same distance this only results in 1.6s shell flight time difference ? I have questions
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I was thinking of the Oklahoma & Agincourt I also think that ships that are strong in 12v12 Randoms, aren't (per se) strong in 3v3 Brawls - and vice versa, you can have a ship that's not that strong in 12v12 Randoms, but shines in 3v3 Brawls
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Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
well the topic of this thread about matching skill, so idk how much seal clubbing you can do (unless you lose some battles on purpose to lower your rating ) -
Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
I assume you can (since you could previous Brawls). I'll read through the article(s) if it's specifically mentioned or not :edit: yes you can -
ngl this thread has me
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imo there are better BBs at T5 for secondary build (though both are Premium)
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Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
Have your 2 DDs smoke you to the enemy - and have one of them be a T-22 so you hve hydro T5 brawls may actually be good fun with the small maps -
Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
Tbh I may try full secondary Agincourt, just for fun. (and btw you really need those secondaries since, even though you have 14 main guns, hitting anything with it is a roll of the dice each time ) -
depends for division : T-22 + Gremyashchy + Emerald / Furutaka / Velikiy for solo : Gremy or Furutaka
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Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
at T7, yes - at T5, no I think there are better secondary BBs on T5 than the Derfflinger. I'm doing these without commander, since i don't want to respec one for the Derfflinger, but i'll do the same for other BBs I have added the secondary range mod & the secondary range signal flag Derfflinger : - 8x1 88mm - 12x1 150mm compare this to an Oklahoma : - 8x1 127mm - 10x1 127mm or even Agincourt : - 10x1 76mm - 20x1 152mm Derfflinger doesn't have the range nor the RoF of those two. Mind you, I'm not saying it's a bad secondary BB at T5, I'm saying that I think there are (2) better secondary BBs on T5 For the T5 brawls I'd go with 2 DDs (T22 and Gremy), and as a third ship a Furutaka or Emerald, or maybe a Velikiy -
Brawls: "players are matched on their skill"
lup3s replied to GarrusBrutus's topic in General Discussion
Brawls are T5 :)
