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lup3s

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Everything posted by lup3s

  1. lup3s

    People NEED to stop reporting CV

    This is weird, when I play CV I often gain karma instead of losing it.
  2. lup3s

    If there was a mode without CVs....

    You could say the same to all those anti-CV whiners
  3. lup3s

    cv aiming thing

    I read over that in one of your earlier posts, my apologies. Why play a team-based game if you don't care about losing or winning ? In my opinion it's simply griefing your teammates.
  4. lup3s

    If there was a mode without CVs....

    You're right, I always do Though I wonder how many times they will repeat that yolo since there aren't any DDs or CLs to bully - and they will eat so much more damage from all the BBs. Though I would try out this mode with a triple Thunderer div ... spread the salt
  5. lup3s

    cv aiming thing

    Probably one of the reasons you lose so often.
  6. lup3s

    If there was a mode without CVs....

    BB only would be an utter snorefest though .. 20 minutes of long range sniping
  7. lup3s

    Matchmaker Discussion Thread & MM Balance

    But then the issue would lie with the player and not with the MM and we all know that it's never the player's fault and always the MM's
  8. I found Rahmat to be decent in some of the Operations (Aegis, Newport defense). I have yet to try out the T7 in Narai; not really sure how good it will be there.
  9. CA/CLs : Minotaur, Napoli, Salem DDs : Emilio, Marceau, Kleber CVs : Midway, Max Immelmann BBs : GK, Schlieffen, Bourgogne
  10. I like Pensacola's AP ( @piritskenyer )
  11. "ruin" I think 600 base xp isn't that difficult in Coop; put yourself in a cap, get some damage done, sink some ships ...
  12. lup3s

    Atlanta Narai commander spec

    For a Narai only Atlanta captain, I may take these skills (20 points required) : This is my opinion why : Last stand (1), nothing better for 1 point Better torpedo reload (2), this would be my top pick for 2 points - fire chance etc is not needed i think - a good combo with the increased torpedo damage (3) Increased HE damage (3) and IFHE (4) make a good combo. Brawler (4) for better reload when a ship is within your (base) concealment range AR (3) for better reload when damaged
  13. Though she was a lot better in the old days Which reminds me, did she get removed before or after the stealth fire removal ?
  14. lup3s

    T7 Brawls - What to play then?

    I wanted to include that one in a previous post - but I didn't since I thought I would get laughed at She's good in Narai
  15. Not saying the option is there atm, but it could be something that WG could implement.
  16. lup3s

    Switching Accounts for Multiple Account Holders.

    Multiple servers makes sense indeed. Recruiting station maybe, though I thought you had to play together to get those rewards ? I must be mistaken :)
  17. lup3s

    Matchmaking and CV... I quit!

    Apparently .... it's a game of who can spam the most dots ........... ........... lolz
  18. It could be an option to sort ships alphabetically instead of by tier ? And the name filter probably works with some similarity index; helpful for players who can't spell the name correct.
  19. lup3s

    Narai feels so refreshing

    Are you trying to get Narai XP income nerfed even more ?
  20. lup3s

    Switching Accounts for Multiple Account Holders.

    Silly question maybe, why would one want multiple accounts ?
  21. I get your point of view, though a mode advertised as PvP being (mostly) PvE is kind of meh in my opinion and doesn't invite me to play more of it. If I want to play PvE I could just go Ops (for T6-T7) or Coop (for other tiers). Maybe an unpopular opinion, but I think WG did somewhat ok with trying to handle the problem asap, and then admitting their fault. Though I don't really know what they can do to fix the "bot problem".
  22. imo it's only weaknesses are overmatch or a combination of DD/CV spotting and long range spammers I'm wondering how CVs would fare in this game mode
  23. lup3s

    Bots in co-op what they do and their special skills

    Makes kind of sense though ? (both with regard to gameplay and AI programming) (Human) players using the RPF skill do the same ... even more, many will drop torps at your location, even if you're unspotted. Bots in Coop are dumb af and so easy to troll; i would like an option to actually increase the bots' difficulty in Coop.
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