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Everything posted by lup3s
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Anniversary super container haul
lup3s replied to Miscommunication_dept's topic in General Discussion
- 153 replies
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- 15
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What Were Your Greatest Gaming Achievements Today ?
lup3s replied to Hanszeehock's topic in General Discussion
finally broke 600k in Narai -
"... my main account ..." This seems to be a thing nowadays, having multiple accounts; why though ?
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I wouldn't call 120k in Raptor Rescue a "hard carry". Imo XP, as well Credits, are fine in Ops.
- 11 replies
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- cv
- operations
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(and 1 more)
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Yes I completely agree with you on this one; sadly we have a griefer class that spends most of its time close to the battle, thus WG feels they have to (artificially) increase their survivability so potatoes don't die the instant they surface. Same with CVs being unable to detonate or being almost immune to fires; this was not done for the good CV players.
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Which forum members have you seen in random battles?
lup3s replied to Cobra6's topic in General Discussion
Met @Itwastuesday in CBs; didn't look like we would win but we managed to turn it around in the end. GG -
You do realise the DCs' alpha damage works like the shells' alpha damage ? e.g. if your AP has 10k alpha, you're not doing 10k damage with every hit - only when you get a citadel hit The same applies to DCs, you only get the (max) alpha damage when you get a direct hit; the further your DC explodes from the Sub, the less damage it deals. Sadly the "DC hit" ribbon doesn't differentiate between direct or indirect hits, so you can only know by the damage you dealt whether you got a direct hit or not. e.g. I've dealt 11k to a Sub with only 2 DC hits, i've dealt 11k to a Sub with over 10 DC hits - sadly there doesn't seem to be any consistency in getting direct hits, it seems like it's mostly RNG-dependent :edit: I can't give a Sub POV since I have only played a handful of battles in them, when they were first introduced.
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Checkbox for CVs and Subs in Gamemode-Selection-Window
lup3s replied to Mysterion2109's topic in General Discussion
> create post about long queue time rrrreeeeeeeee WG -
That's why all these Subs get sunk - because DCs don't do anything
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Not much different from EU then ... maybe more "anchor div" try hards than CV try hards here. Srsly WG, allow only same-tier ships in a division.
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See latest Flamu video on YT: 4 divisions do a coordinated drop into queue and MM puts them all on the same team (vs a team that seems to have no divisions) 3 times in a row; I know this is not impossible but it is highly improbable - what is MM doing ??
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Can any “very proficient players” post best screenshots of Operations using t6/t7 ships.
lup3s replied to Chysagon's topic in General Discussion
I had a game of Newport Defense where we lost a ship in the first minute of the game, since that player thought it was smart to rush into 4 bots -
Can any “very proficient players” post best screenshots of Operations using t6/t7 ships.
lup3s replied to Chysagon's topic in General Discussion
Or Harbin, or Irian, or Bayard, or Charles Martel, or Baltimore, or D7P, or San Diego ... -
Unwinnable Operation Hermes - the extraction point was OUTSIDE the map...
lup3s replied to Leo_Apollo11's topic in General Discussion
Sadly they can rework the playerbase -
Unwinnable Operation Hermes - the extraction point was OUTSIDE the map...
lup3s replied to Leo_Apollo11's topic in General Discussion
The exit circle being outside the map is not a bug, the (bot) battleship Ruan can go outside the borders towards that circle : So far (in this thread) it seems like only one has encountered it. I've had a dozen of Operation Hermes now; never had the battleship Ruan "stuck on the border" as described by OP. -
D7P is strong in any Operation*; easily able to surpass 200k and in some even 300k. *for a CL with no torpedoes
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use AP ? it has more pen and more (alpha) damage
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Well done Wargaming! I now hate operation. You aim has succeeded in me at least
lup3s replied to Admiral_H_Nelson's topic in General Discussion
Sounds like a player issue then ? At least try to face up to the challenge and don't give up at the first sight of struggle. -
Well done Wargaming! I now hate operation. You aim has succeeded in me at least
lup3s replied to Admiral_H_Nelson's topic in General Discussion
sounds like a git gud problem i like the new Operations' system, it offers more variety (but sadly it seems to attract all the [edited]) -
Which forum members have you seen in random battles?
lup3s replied to Cobra6's topic in General Discussion
Always nice to meet a fellow forumite in battle - we did notice your presence from the start of the battle it was a good game (for me) until the CV started focusing on me from the end result it looked like you had a (very?) good game as well ! -
Imo there's nothing to play against in Coop, since bots sail their Subs as if it's a surface ship - making them nigh to useless. I fail to grasp why, if all human players only brought surface ships, there has to be a bot CV or bot Sub in the game; either fill the team with another human player, or fill it with a bot surface ship.
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Have you played Coop in this game ? You can have bots on both sides. You probably read the post but you didn't understand it. Is this another example of the glorious "thinking man" in Wows ?
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If that division is also 7 players; I am pretty sure that if you go with fewer players, you'll earn less XP (e.g. 4P div Narai vs 7 player Narai, 5* victory all ships sunk, the latter results more XP).
