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Everything posted by lup3s
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Not saying this doesn't occur, but Claus Kellerman is like the king of tinfoil hat people imo :D
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Not necessarily; few days ago I was up against an enemy CV and Sub in div (me in Le Terrible). At one point in the battle I went to search the Sub and managed to sink it and survive, despite his CV buddy trying to help him.
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I've read that Subs on periscope depth take reduced damage (akin to FR DDs' damage saturation). I was looking around at the Wiki to find any info on this, but couldn't immediately find anything. :edit: Unrelated to the first part of this post; but I found this nice line of text on the Wiki :
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With just a couple thousand battles ? You ain't seen nothing yet.
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What's the meta now? (just returned)
lup3s replied to this_simple_username's topic in General Discussion
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Afaik the replay files can only be opened with the Wows client. If you want to have the replay in a different file format, you can run a video capture software on the background while playing the replay.
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"Hey <insert name here>, check your left side" > wall of skill incoming "RRRRREEEEEEEeee"
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This, I agree with.
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Ah yes, clearly this post is about Ranked Battles and not Random Battles. I'm so unlucky, I wish my English is as good as yours !
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Not necessarily; if I meet a Scrub on the opposing team I'll go out of my way to sink him/her.
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A quick and dumb question - Why are battles now ending half way through?
lup3s replied to Karasu_Browarszky's topic in General Discussion
You had it never happen in Coop either ? (I'm just curious btw - I would expect any player to know the victory conditions tbh)- 14 replies
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Something is off with the math for the "Damage received". This was in the Operation "Cherry Blossom". :edit: The math checks out for the other damage sources (Artillery, Torpedoes, Other). Just the "Bombs" are not accounted for somehow.
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A quick and dumb question - Why are battles now ending half way through?
lup3s replied to Karasu_Browarszky's topic in General Discussion
You've been playing this game since day 1 and you still don't know victory conditions ?- 14 replies
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nobody said it had to be solo I don't have screenshots of all the games but I finished top XP in most of them.
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Should the Kutuzov be restored back to it's original specs?
lup3s replied to EireannGamingNetwork's topic in General Discussion
Smoke firing penalty is consistent with base concealment, yes, not that much with main gun caliber, as was seemed to be thought in this thread (hence my post). I didn't read your first post on the previous page, you explained it well there. -
[POLL] How do you like new Asymmetric Battles ?
lup3s replied to Leo_Apollo11's topic in General Discussion
I made a mistake; I thought the Napoli had a 27 mm bow so it could bounce AP shells of 381mm and below - but it has a 25 mm (upper) bow, so it can actually be overmatched. It does have an icebreaker to stop waterline pens, but if the bots hit high enough they'll do damage, my mistake ! -
Should the Kutuzov be restored back to it's original specs?
lup3s replied to EireannGamingNetwork's topic in General Discussion
smoke firing penalty makes little sense tbh, apart from another factor to "balance" ships e.g. TX CAs : Venezia (203mm) : 9.9 km Des Moines (203mm) : 8.2 km Zao (203mm) : 7.2 km Hindenburg (203mm) : 10.2 km Gibraltar (234mm) : 9.5 km Goliath (234mm) : 9.0 km Napoli (254mm) : 8.8 km Gouden Leeuw (283mm) : 9.5 km Poor Venezia and Hindenburg -
[POLL] How do you like new Asymmetric Battles ?
lup3s replied to Leo_Apollo11's topic in General Discussion
Napoli is a CA, not a CL you can bow-tank many of the T7-T8 BBs GG anyway though -
The 1v1 Brawl is a cherry-picked example - but it's a scenario where both BB and DD have no support. I think it's also map reliant which DD may do well; a Hayate can do well in a 1v1 with an open cap, but probably not when there are many islands in the cap. In a Random Battle of course the situation is different, since the goal of both can be different. e.g. who has point lead, who has cap control ...
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Not sure why this matters apart from the map / cap lay-out being more advantageous to one than the other .. Regardless, the BB has guns, so it can shoot the DD when spotted, be it a French DD or a torp DD; a ship without ASW can't attack a submerged Submarine, even when it's spotted. But, to my best knowledge, there are only 2 ships without ASW at tiers where others do have it - Okhotnik and Leone - so idk why this was brought up. Regarding ITA CAs specifically, I wouldn't mind having plane-dropped DCs instead of ship-launched - it might as well have none.
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A unicum player in BB without support vs a unicum player in DD ? Yes.
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1v1 Brawls showed something different though.
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You open water gunfight it ?
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My weekend is going quite good so far
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[POLL] How do you like new Asymmetric Battles ?
lup3s replied to Leo_Apollo11's topic in General Discussion
I did the WV41 Independence Day mission in Coop and didn't think it was that bad. Yes it's slow, so you move / position yourself accordingly ... This is what I got; I know it's not the best score but I think 60k avg dmg is ok in Coop for a slow BB like WV41.
