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lup3s

Players
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    [SCRUB]

Everything posted by lup3s

  1. This I could agree on. I would also like to see the 'unified superstructure' gone; in stead I'd rather have a slight buff (-10% fire chance) and a maximum amount of 3 fires on any part of the ship (i.e. still 4 sectors that can be set on fire, but once 3 fires are set, the 4th sector can't be set on fire).
  2. I see only 1 Heroic Achievement (in a single battle): "Witherer". The two others aren't Heroic Achievements.
  3. Same build in BBs is still possible. Same build in some of the CAs/DDs is no longer possible (e.g. 3x4 build). Also; buff for BBabies: - nerfed DE - buffed Fire Prevention - double catapult fighters (general nerf for DDs and CVs) - RPF - the skill point distribution as a whole
  4. lup3s

    Santa's Convoy - The Mission!

    Thank you.
  5. defuq? If anything it makes BBs even stronger; any viable CA or DD captain build can't be achieved any more (e.g. 3x4 build in the 'old skills' would now require 20 captain points - which you can't have). Also, most useful skills for DDs are on the higher levels, while BBs can do really fine with the lower level skills. If they want to create a "World of Battleships", they might as well remove all other classes from the game in stead of nerfing them until they're utterly useless.
  6. They don't, see edit#1 of the first post Sorry for any misunderstanding. ------------------------------------------------------------------------------------------------------------------------------------ Btw, last day to subscribe to this lottery!
  7. lup3s

    Public Test 0.6.0 Feedback - New Skill System

    This. Some comments on my part: - they can keep the skill with two planes, but lower their action radius and/or time they're up. - DE nerf hits smallest calibre guns the hardest (as they have the lowest fire chance). Why not make it like BFT / AFT? (+3% for guns with calibre <= 139mm; +2% for guns above). - DE should not influence the fire chance of secondary guns. Their fire chance is fine as it is now. - Fire Prevention in its current state should not be a level 3, but a level 4 skill. - RPF... Many people before me have said and described why this an awful skill to put into the game. In Random Battles its influence might not be game-breaking, but it will totally kill competitive battles (Ranked to some extent, but mainly Team and Clan Battles). -> Also, 3-man division with RPF: triangulating sneaky enemies' positions will be way too easy.
  8. Didn't know about it at the time I think. But if it was a "mystery" and was never announced to be a premium ship; why be angry at WG? I can understand the disappointment of receiving 'only' 10 camouflages, but in the end it's not WG's fault that players overestimate the possible 'mystery gift'.
  9. Can you clarify this in a few words? I seem to have missed this 'mystery' and can't really (~fast) find anything about it.
  10. lup3s

    How to delete/sell/remove these anoying ARP ship's

    Arpeggio had more ships than just the Myokous and Kongous It also had a Yamato & Musashi and some DDs which names I can't remember atm
  11. Wrecking all those low tier german DDs *pew pew pew* Until I met the König Albert on the enemy team.. Stronk ship
  12. lup3s

    The Unique Guns on the Scharnhorst - AP or HE?

    Then it's HE spam all the way and you can bathe in salt.
  13. It was a good evening to train my captains; I'm happy.
  14. lup3s

    Christmas kindness

    quoted post removed http://forum.worldofwarships.eu/index.php?/topic/67921-festive-cheer-prize-draw-2-try-your-luck/ Best I can do.
  15. indeed we haven't met as reds but I sure won't smoke up if you're around
  16. lup3s

    Why do I suck with the Benson so hard?

    What captain skills are you using? I'm using: BFT (faster reload) LS (for when you can't / don't want to repair engine or rudder) + TAE (faster torpedo reload) SI (more smokes) SE (more health, will help you greatly in knife fights or when you get a random hit by a BB) CE (you got to be sneaky)
  17. I don't use that skill on any ship I have. But I like to know how it got buffed; afaik it's still -7% chance of fire? i.e. without the skill 10% chance of fire; with the skill 9.3% chance of fire
  18. Had the same with my Leningrad yesterday. Soooo many losses
  19. This battle is amazing and sad at the same time.. Amazing play by the GK (holy RNG! that damage! those kills! all those achievements! ). Sad because it's the perfect example that the biggest potato can get to TX...
  20. Last night I met Earl_Of_Northesk and a buddy of his on the enemy team. They were sailing their Bismarck and Tirpitz, I was sailing my New Orleans. It was a weird battle: It started bad on my part as I received very heavy damage at the start of the game - probably by Earl and his friend -, but I managed to survive the initial barrage. Most of the battle the score and number of ships on each team were quite even. At a moment I thought it was going to be a certain loss for my team, but somehow we managed to turn things around and still be victorious. I was doomed to not survive but at least I could take one of their last ships (Chapayev) with me.
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