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Everything posted by lup3s
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Fun Operation bit quite easy indeed. Had a game with fellow Scrubs (@Loran_Battle and others) where we had to shoot down 100 planes as a secondary task (instead of the usual 40). Luckily I had my Manual AA Atlanta - poor planes
- 35 replies
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Gascogne camo - can someone pls confirm...
lup3s replied to Jethro_Grey's topic in General Discussion
And here I thought I stacked up too many doubloons- 28 replies
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- french bb camo
- ripp-off prizes
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Orion is extremely bad to play against (proof)
lup3s replied to wtfzazo's topic in General Discussion
Wouldn't trade it; but imo there's no real reason to play the Nikolai if you have the Orion -
Some weird things are happening irl. Meanwhile Operation Hermes be like:
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Which forum members have you seen in random battles?
lup3s replied to Cobra6's topic in General Discussion
It was the République Almost shat myself when I encountered your Yueyang at the start of the battle... but I think he forgot he has DWTs, and Shimakazes don't I met @Takru twice in his Kaga, once on my team (he played like a TTT hag baws, we could almost just sit back and enjoy the unfolding carnage); and once on the enemy team, again he played very well - but sadly even his hags were no match for the OP Saipan . Should have dropped an island on me -
Republique turtleback - a fail or something planned?
lup3s replied to elblancogringo's topic in General Discussion
Increase thickness, lower citadel below waterline - so we can have another idiotic potatoproof high tier BB. -
Republique turtleback - a fail or something planned?
lup3s replied to elblancogringo's topic in General Discussion
I won't argue with that; I just want to be able to hit broadside BBs' citadels reliably at medium to close range. i.e. make CAs great again! -
Republique turtleback - a fail or something planned?
lup3s replied to elblancogringo's topic in General Discussion
T9 and TX USN BBs' citadel was lowered to the point where you can't no longer reliably hit their citadel (especially with Cruisers). And about the French CAs, then I must have some real bad luck, as I find it very rare to hit their citadel when they show broadside (not when they are angled though ... seems like "good play" gets punished and potatoes get rewarded - but as I said, might just be my bad luck). -
aircraft carrier CV re-balance is it needed?....i think yes
lup3s replied to Warhawk1984's topic in General Discussion
Then the stats won't really be representative; as a lot has changed since the start of this game (especially the removal of the useless AS decks on USN CVs - which so many morons used). -
Republique turtleback - a fail or something planned?
lup3s replied to elblancogringo's topic in General Discussion
^ This. * shows broadside, receives citadels "Omg##%&*$%fail !! no armour plz buff!!!+1!!" Broadside ships should be punished. Easy as that. It's already stupid what they did with the RN and USN BBs (and the Fench CA/CLs). -
Clemson's artillery stats come to mind
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Official PSA on the recent warning/ban wave by Sub_Octavian
lup3s replied to LilJumpa's topic in General Discussion
This is true for some mods. But there will always be some that give an advantage over vanilla players. (e.g. the "X on the minimap" mod) -
BB AP vs DD, and other damage effects rebalance ideas [originally "WoWs becoming more like WoT???"]
lup3s replied to KarmaQU_EU's topic in General Discussion
I know we have slightly different opinions on the "BB AP vs DD" topic; but I feel quite confident hitting a DD at medium range ... -
awww poor hava I know what made you sick! It were those (see spoiler)
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My prediction of Soviet BBs special feature
lup3s replied to killer999death's topic in General Discussion
"Stalinium shells": No more overpens or bounces. "Ghost of Stalin" consumable: No dispersion for X amount of time. "Ghost of Lenin" consumable: Spawns 2 AI-controlled TX RU BBs near you. "Babushka" consumable: Respawn as a CA/CL if your BB gets sunk. Respawn as a DD if your CA/CL gets sunk. "Soviet spirit" consumable: Every stat gets buffed by 200%, but your allies lose half their HP. "Stronk programming" / "Server hamster" consumable: Everyone but you loses their connection to the server. "Fun and engaging" consumable: Every hit (on other ships) has a 2% chance to cause a detonation. "Overconfidence" consumable: The (enemy) ships become 1 big citadel. -
I suppose I'd be a terrible mod
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Or they could just increase your detonation chance on the server
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I got the T5 one and only noticed it few battles after ... I don't check my missions or entire port every time before or after every battle. I must have thought the quest icon was a collection item (and those I check even less..). ::: edit ::: I "found" it in port because I noticed how my top tier ships' position in the caroussel had changed (2-row caroussel); and I went searching for the cause.
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I still remember my first forum thread / posts
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Do you use "Vigilance" Captain skill on your ships?
lup3s replied to Leo_Apollo11's topic in General Discussion
Nope, maybe on some RN BBs as last 3 points. -
"I need intelligence data!"
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Play defensive, use allies' AA; use your DBs as bait (their striking ability is almost nihil anyway); split up your TBs or learn how to keep his fighters "busy" and strike from an unexpected angle. You will lose (a lot of) planes, but with a few strikes you can have equal input to the battle's outcome (if all other players on both teams are somewhat equal in skill).
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Wow Blogis, never noticed you got featured in Sea Smackdown! Well done! (and amazing play btw) have a CV waifu! WOWS is making my brain deteriorate ... I forgot if I posted this one before? @havaduck This is wonderful
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That's true, forgot about that
- 88 replies
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Isn't it time for a new / updated BBaby Bingo card?
