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Capra76

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About Capra76

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  1. Capra76

    Sad sad little man.

    Fushun is very captain dependent, I spent several hundred thousand elite captain XP getting a 12 point captain, but once you have LS + EM and CE it's a terrifying gunboat DD that also works as a superb torpedo boat. It's a powerful hybrid DD at a tier where most DD are specialists, the loss of the ability to torpedo other DD in no way enough to alter the fact that against BB/CA the torps are useable.
  2. Capra76

    Sad sad little man.

    Less than 6,000 damage, in a Fushun, aka a ship even more overpowered than Gadjah Mada.....................................
  3. It feels like they're going the same way as Tanks, more p2w, cool stuff (ranked, clan wars, steel/fxp premium ships) locked behind semi-paywalls, the rest is just the usual incompetence.
  4. It's a work in progress, maybe it gets nerfed, maybe it get moved up to T6. Mind you, this is WG.
  5. Bigger, much bigger, this is potentially game-breaking. And the rework is bad.
  6. Is that true? I know it's the case with Tanks but I was under the impression that the RU warships playerbase was fairly small.
  7. Capra76

    Sealclubbers ahoy

    There are a lot of very nice CA/DD at T3/4, more to the point BB aren't as powerful as they become at higher tiers so cruisers can fight them on somewhat equal terms, DD can use island cover and ambush tactics without getting oneshotted by a faceful of AP or shredded by secondary guns and the MM is better as well. Maybe WG should take note.
  8. Capra76

    Battleships

    FTFY. If OP isn't having fun in BB then he really won't be having fun in CA/DD.
  9. Capra76

    [EXCERPT] WGFest 2018 - RUBBs and RNCVs

    Well the T5/6 are "based on" battle cruiser designs, so presumably they'll keep the speed but add on the armour and HP of a battleship, the usual Soviet railguns and then keep increasing the "balance" as the line progresses. Special gimmick, ultra fast acting damage control party making her pretty much immune to HE spam, weakness maybe poor AA, but CV rework makes that redundant anyway.
  10. Capra76

    Harugumo! NERF IT!

    Radar meta effect? The 6 km sonar is a powerful tool if you know where the red DD are going to be and you can spot them and gun them down hidden in smoke at the same time, but if the game is swarming with radars anyway what use is that one trick when the rest of the ship lacks so much everywhere else.
  11. Capra76

    Harugumo! NERF IT!

    I'd say that the WR and damage for Z-52 are utterly unacceptable and the Gearing is only marginally better, frankly I'd say the Daring's damage is unacceptable for a T10 were it not for the WR%. And this is meant to be the counter to the class with the biggest health pool in the game?
  12. Capra76

    Is there any point to the Bismarck?

    I suppose one thing to mention is that it needs a high point captain to function properly, really a minimum of 14 points, whereas most other BB can get away with much less.
  13. Capra76

    More heavy cruisers needed?

    But then Minotaur has +100k DPM advantage over Worcester, smoke, supernatural AP shells, supernatural handling plus the lowest average damage of any T10 cruiser and one of the lowest WR as well.
  14. Capra76

    More heavy cruisers needed?

    IFHE was there purely for one ship, Akizuki, but then WG in their wisdom moved the 6" guns out of tier 6 where they belong and into T8/9/10 where they don't.
  15. Capra76

    Console Ready CV's....We all told you so ;-)

    Good luck to WG selling a game based on ships scrapped/sunk 60+ years ago to the kiddies.
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