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Capra76

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About Capra76

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    Commander
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  1. Radar Discussion Megathread

    You posted about divisions exploiting smoke with BB, I simply pointed out the changes that removed that. Plenty of ways to punish smoke fire without radar, movement being one of them, DD don't last very long when the smoke expiers and they find themselves 4 km from an unspotted cruiser (and triple Belfast divisions fare equally badly against unspotted Bismarcks ).
  2. Radar Discussion Megathread

    But then that was solved by the smoke firing changes.
  3. Why are rank games such a waste of time.

    OMG. 43% WR player can't work out why he can't get to rank #1.
  4. Radar Discussion Megathread

    Was there ever really a smoke meta in random? Competitive, maybe, dunno, but in random, i.e. the main game in which surely everything should be balanced around, was smoke ever really that important?
  5. CV Rework Discussion

    Rather famously, IIRC. the Swordfish were effective against Bismarck because she couldn't depress her AA guns low enough to hit them.
  6. It's a fundamentally bad mission IMO if it relies upon players bringing AA spec destroyers when the vast majority of players will be concealment spec, it just turns the result into a lottery.
  7. Leaked CV Rework CO-OP Game Video

    If the rework makes the class into a regular feature of the game rather than a 1/10 risk that isn't really worth worrying about then it may well have an effect.
  8. Leaked CV Rework CO-OP Game Video

    Yep, no risk, all reward, and not much skill needed now either. I suppose on the upside they seem to be especially good at damaging stationary or slow moving ships so perhaps this will counter static game-play, but the basic problem remains, players in other ships are taking damage from a class they simply aren't playing against.
  9. Pan Asian Destroyer Balance?

    Fushun doesn't quite have the DPM of the USN (or Aigle) but can even things out if it can keep the range up to about 7 km and take advantage of the gun arcs, and has substantial speed, detection and HP advantages to boot, against anything else at T6 it bosses them. Don't play it like a RU DD, play it like a multi-role hybrid and it shines.
  10. Radar Discussion Megathread

    Yep, I noticed this with the USN CL, basically 4 x premium consumables to be competitive is a must, meanwhile Conqueror can be played comfortably with none.
  11. Pan Asian Destroyer Balance?

    Jianwei was a British design offered to China in the 30's (based on one of the A class? I'm not sure). Fushun, with a 12 point CE/EM/LS captain is an absolute monster at T6.
  12. What is it with the Fuso ?

    I guess the real answer is she's tier 6 and most of the players are new to the game (or at least BB) so they just don't know any better.
  13. 10pt Captain Skill on a Warspite

    I guess the question is what are you going to use the captain for when he's not in the Warspite.
  14. Radar Discussion Megathread

    Really? I'd have said it affects the better players more by forcing them towards noobish long range torpedo spam rather than objective focused game-play.
  15. "REAL" Birthday Special: September 14–28

    Believe it or not there are quite a lot of players out there who don't like the high tier meta and don't play it. Personally I don't enjoy BB play that much, T8 MM puts me off the cruiser grind and higher tier DD play feels pretty horrible too. Plus I'm a bit short on credits.
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