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loppantorkel

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Everything posted by loppantorkel

  1. loppantorkel

    How does Skill effects WR?

    Those are my stats... I agree it's very situational, pretty fun at times and I'm still learning what to do and not to do in it. I'll work on raising that WR. WR is obviously affected by skill level. No question about it. I'd say WR is governed by skill to a great degree. A more interesting question is if/how much MM is tampered with. Hence my questions asked. Are there pools within the MM?
  2. loppantorkel

    How does Skill effects WR?

    Rigged or bad performance? I think we all know the answer to this I'll just ask these questions again. I think there are some serious discussion to be had about the MM process. Anyone with some game or computer knowledge who knows how these things work?
  3. loppantorkel

    Radio Location - good decision to implement?

    See, that's not what the question asks
  4. I think WG is very hesitant to introduce a new class after what they've gone through with the cvs. ..but at the same time submarine is the next reasonable step to take. It will draw new players in and keep interest up, so I think they'll do more events with them before deciding. Hopefully full PvP events, if they think they have something worth trying.
  5. That's what this thread is for
  6. loppantorkel

    Permanent Uptier

    Make a ticket to WG that your MM is botched, we can't help you.
  7. loppantorkel

    Radio Location - good decision to implement?

    I think you misunderstood my post and point.
  8. loppantorkel

    How does Skill effects WR?

    Try GK early tomorrow. There has to be a way to cheat the MM
  9. loppantorkel

    Radio Location - good decision to implement?

    The question isn't if the skill is gamebreaking or OP. It's not. The question is - is the game improved by the inclusion of this skill? The same could be asked about cvs. It's not whether cvs are OP or not, but if the game is improved - more fun - by their inclusion?
  10. loppantorkel

    Engine cooling i problem (R key)

    deleted
  11. loppantorkel

    How does Skill effects WR?

    If it's not random, what is the reason you have 65% WR with the worse performance? Maybe change your setup for the GK?
  12. loppantorkel

    King of the Seas on twitch now

    There has been interruptions on youtube too, so I doubt it's merely a twitch issue...
  13. loppantorkel

    King of the Seas on twitch now

    Just a heads up if anyone is interested. The more prominent streamers: https://www.twitch.tv/flambass https://www.twitch.tv/flamuu
  14. loppantorkel

    King of the Seas on twitch now

    EU finals on now. Stream has gone afk, but I'm sure the teams are playing...
  15. loppantorkel

    Some interesting info around the world

    Pretty sure tier V: Jaguar tier VI: ca Geopard edit: Thanks. I remembered the cat, but not the French spelling. Geopard in Swedish, likely loaned from the French...
  16. loppantorkel

    How does Skill effects WR?

    Well.. how much do you think you will improve when you've upgraded your ships?
  17. loppantorkel

    How does Skill effects WR?

    I think you'd be getting at least some suggestions if you uploaded a few videos. I'd watch a video or two, but mysef, I'm not great a bbs tbh. I rely on the MM to give me 60% WR in GK despite lower damage than you
  18. loppantorkel

    How does Skill effects WR?

    If there's an interest within the wows community to 'criticize' other players without the risk of chatbans..?
  19. loppantorkel

    Exeter - Last stage

    I bowed out on the 100K fire damage.
  20. loppantorkel

    How does Skill effects WR?

    That's a feature. Entirely predictable. Yorck was either an utter potato or outplaying you badly. That close, in a cruiser, you stay full broadside to leave the opponent with overpens only. I've brought it up before. I hate this mechanic, but people think they're getting screwed by bad RNG.
  21. loppantorkel

    How does Skill effects WR?

    'Rigged as people claim' - you mean the tinfoil hat rigging? I agree, that is ridiculous. Things don't need to be all black and white though. There's a tendency to create these straw men, especially easy when you got these extreme arguments on both sides. MM is rigged/manipulated/governed by rules to some degree. Mostly to create a good gameplay experience. Not being stuck as bottom tier for several games just because you got a string of bad luck seems to be one of these rules. How is this rule employed? Does the game keep track of how many low tier games you've had? How does the MM place you as high tier? Are there pools within the MM which are reserved for these momentarily privileged players? Who are these other unprivileged players being pushed off the team for these momentarily privileged players? Is it @AdmiralDing3Ling perhaps?
  22. loppantorkel

    Radio Location - good decision to implement?

    Many discussions can be had about RL. @Procrastes made a poll about removing it. This is if RL has been good for the game + some additional ones.
  23. loppantorkel

    How does Skill effects WR?

    Lets turn this around then - what would you consider rigged MM? So, I've seen this rumour that if you're low tier for some straight games, you're put into the game as high tier. Lets say you know this exact number of games and each time you reach this exact number of games as low tier, you division up with your friend to guarantee a high tier cv division. Could this be seen as rigged MM?
  24. loppantorkel

    Radio Location - good decision to implement?

    I don't use RL in Random Games because I don't like it. Kind of makes the game a little worse still imo. There's a disadvantage without it in some situations, but for me it's just more enjoyable without the certainty and the distraction of RL. If they introduce submarines, I hope they change the skill, make it less accurate and only effective as a submarine hunting tool. It's not terrible in the current version, but I don't think it brought much value to the game either.
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