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loppantorkel

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Everything posted by loppantorkel

  1. loppantorkel

    Divs in normal Ranked battles

    It kind of wouldn't be Normal Ranked with divisions allowed... how much would you nerf the rewards for a season like this?
  2. loppantorkel

    Recommend me a coal ship

    Without having played it myself, Smolensk seems like a pretty newbie friendly ship tbh. If you have some survival skills at all, you should be able to farm damage and be a decent influence in most battles, even if you won't decide them.
  3. loppantorkel

    SUBMARINES - discussion, feedback, opinions

    supposedly ASW counts as secondary and is deactivated with AA deactivation. They'll probably change this feature when they notice it.
  4. loppantorkel

    General Feedback - 0.8.8

    The Ribbons hunt in Naval Battles is pretty [edited], for a competitive mode. XP or even damage count is way better.
  5. I would like to nominate Khaba - the ship with no real counters, and Missouri - a BB with 10km radar. Nominate your own candidates for a future nerf. Edit: 2017 thread revived. Khaba had a bunch of nerfs. YY was the victim of 2018. What's coming 2019?
  6. loppantorkel

    Most OP high tier ships in the game

    But how often will you get the chance to blap Smolensks..? at distance or close? I know Henry is great in a good players hand, but it looks more balanced. Well, I'm not sure you count
  7. loppantorkel

    Most OP high tier ships in the game

    I don't follow updates or news from WG very well. I still kind of expect WG to balance things properly (yea I know...), but the more I find out about Smolensk, the more I'm scratching my head, wondering why and how did they expect this to be balanced? It got insane fire rate and smoke - so, surely it got some weaknesses.. I just assumed there are some. It's vulnerable like Mino right? No, it's small, difficult to hit, easy to overpen. On top of that they gave it torps and hydro??? why? It's 3 sets of torps and fairly good distance too? it can yolo bbs and it basically immune to dds? Why did they expect this to be balanced?
  8. loppantorkel

    Most OP high tier ships in the game

    Smolusk craps on all though. Should be interesting to see what happens when WR starts creeping up. What will WG do? When will they react?
  9. loppantorkel

    When to use my Atlanta AP rounds?

    Almost never. If you got IFHE, it's on occasion on specific broadside crusiers and superstructures for bbs at close range - what I do, but I'd take this advice with a heap of salt, because I don't know these things more than by experience. It's good for killing off French low health dds that are saturated too.
  10. loppantorkel

    Discussion: Secondary Battery Mod2 to slot 5

    Maybe buff it to 30% instead?
  11. loppantorkel

    Can we talk about the blatant lie that is Smolensk?

    I'm pretty crap at the whole armour layout and overmatch mechanics... Citadel deck armour nerf and hope for some lucky RNG hits on long range bb volleys? It's still a tiny ship to hit. At least RN cruisers have some bulk and a big citadel. I feel the issue with Smolensk is similar to that of Khaba a few years back where there were no reliable ways to counter it. Have a dd between you and the enemy team and you're set. At worst you're farming bbs and locking down a fairly large portion of the map. I'm not sure what the suitable nerf would be for it, if they nerf it.
  12. loppantorkel

    Can we talk about the blatant lie that is Smolensk?

    So..? You were in one of the 47.41% games. I see the data too. I wrote it in the post. I never brought an anecdote, so straw-man is on you. I brought feelings WR-wise it doesn't look OP. Is it possible Smolensk still needs a tweak? Ofc it is. Usually it takes several months before they or you realise it. We'll see. I'm not certain Smolensk needs a nerf. Its WR isn't that good, so we'll see. I think it needs to be more vulnerable considering the very high DPM. It's a small ship, hard to hit with seemingly very effective armour, either for bounces or overpens.
  13. loppantorkel

    SUBMARINES - discussion, feedback, opinions

    If the playerbase is large enough to support it - one Random Games for larger scale battles with cvs and submarines - increase player count on each side and map size, and the ordinary 'quick' 20 min Random Games without cvs and subs. Could be interesting and decent variety of battles to choose from. An issue with subs and the necessity of dd as counter is the same as when you have to hunt down that border licking, 20km torp shima. It feels like a waste of resources to go there but it has to be done. It's a trade dd for dd, or dd for sub, you'll be out of the battle for a considerable amount of time by going there. All in all, you'll need a lot of dds per battle and perhaps an increased ship count per battle would be a decent solution.
  14. loppantorkel

    Can we talk about the blatant lie that is Smolensk?

    Usually I don't ask for nerfs unless stats back me up, but after having met enough Smolensks i battles I'm feeling more and more that they do need to nerf her. There's an issue between her DPM and survivability.
  15. loppantorkel

    Matchmaker Discussion Thread & MM Balance

    Regular showers is a pretty good thing in general...
  16. loppantorkel

    Sub warfare is linear!!!!

    Just watched the Flamu video.. he seems pretty okay with subs, better than expected. As a 'first iteration' that isn't bad. Still, I think WG should consider a few different modes of Random Battle. Maybe increase ship count and larger maps for sub+cv games and have the Casual Random Battles a pure BB/CA/CL/DD affair.
  17. loppantorkel

    Sub warfare is linear!!!!

    Hope to stay that way
  18. loppantorkel

    Sub warfare is linear!!!!

    I see monetizing opportunities here Problem solved, Venom.
  19. loppantorkel

    SUBMARINES - discussion, feedback, opinions

    Pretty exciting year
  20. loppantorkel

    Subs...mehhhhhhh.

    Maybe... but I'm kind of hoping cvs will be as vulnerable against subs as the other classes are against cvs. It's the perfect counter.
  21. They could, but they might have been forced to repay and I suspect the GC OPness wasn't worth the cost. Just launch a new class and make GC UP against subs.
  22. loppantorkel

    Subs...mehhhhhhh.

    I'm guessing - 1. support your dds, 2. run away It's kind of similar to cvs though. It's not like the other ships can counter a cv if it's not within view distance.
  23. Nerf them. The game will just be worse off the more imbalanced it is.
  24. loppantorkel

    Roon and Hindy. Worth continuing?

    Both are decent imo, but I wouldn't rush to Hinden if you're enjoying Roon, they play a bit differently. Not my favourite ship either of them.
  25. loppantorkel

    Anniversary Stream! It's today!

    It's on soon I take it.
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