-
Content Сount
4,506 -
Joined
-
Last visited
-
Battles
15942 -
Clan
[UNICS]
Content Type
Profiles
Forums
Calendar
Everything posted by loppantorkel
-
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel replied to loppantorkel's topic in General Discussion
What kind of domino effect does my thread lead to? Sounds exciting. -
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel posted a topic in General Discussion
There's no reason why one sore loser should be able to dump all 7 reports at once on one single player. It's been getting worse. The reason to cap reports: Karma is of no other use than increase good will and possibly chat ban the worst offenders. Letting sore losers report bomb players bring nothing but bad will. Fix it please. -
Maybe if they gave all bbs radars. Missouris are doing fine pushing wherever they want.
-
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel replied to loppantorkel's topic in General Discussion
Yea, right. I shouldn't create a thread of a perceived problem because of other unspecified issues. Great argument, great post you did there. -
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel replied to loppantorkel's topic in General Discussion
Those creating threads complaining about multiple reports? Luckily I'm not getting chat-banned yet. Thing is - it's still an easy fix, unless the devs want players to care even less about the Karma. It doesn't serve much purpose now, but hopefully they'll make it more useful in the future.. premium MM or something -
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel replied to loppantorkel's topic in General Discussion
And how is a bonus event a serious issue. Just don't participate if you don't like it. There are plenty of more serious issues. Not many are as easily fixed as this one though. You're wrong about multiple reports not working. It might have been the case earlier, not now and people seem to have found out. -
Report bombing - Time to cap to one or two reports for a single target?
loppantorkel replied to loppantorkel's topic in General Discussion
I'm certain you're mistaken but can't prove it. If I ever meet you we could test it out for the sake of science. -
Pick a side, but not the fire side... I'm in the blue team with the people who hate HE
- 626 replies
-
- event
- clash of the elements
-
(and 2 more)
Tagged with:
-
So I equipped it on my newly bought V22. First game I die to detonation by a Scharnhorst. I'm close to full health, I'm undetected, I haven't been spotted recently, but a friendly bb is under fire a bit further back. A secondary shell lands on me and I'm detonated. It's perfect that I get detonation flags, but I'm curious to know if this is a Clover-flag feature..?
-
Will there be a "Submarine" class added
loppantorkel replied to Its_Ronin_'s topic in General Discussion
Of course they will. It's practically free money and WG knows it. All the naysayers here are just in denial. -
Seems like a real issue. Either quit the game for a few months to break the habit or maybe try get help for it? I can't say I relate to your feeling about the game. Haven't heard of 90% of the ships and don't really care
-
Maybe. Bad teams would dissolve pretty quickly if there wasn't a vote to kick button after the games, and if there would be, some people might not want to play because they'd be kicked off too often. Good teams would continue to win. ..I don't think it would work.
-
Please Advise before discount ends - best skills for Budyonny Captain
loppantorkel replied to Admiral_H_Nelson's topic in General Discussion
Is this a captain skill discount or module discount you're referring to? edit: nvm, found it. -
Why do teams melt down so fast?
loppantorkel replied to Sparrow_the_bird's topic in General Discussion
Did it happen on your other account as well? I'm not sure about team melting phenomena. Perhaps dds are more prone to dying quickly in the later patches and teams collapsing soon after? -
The noise of ships or absence of it haven't been the same source of frustration to me, I guess. Maybe I haven't expected to hear them the same way. Plane noise has been buggy at times before, and it's noticeable if you usually pay attention to their noise. If you don't, you won't mind. Taking away plane engine noise altogether might be a better solution than having a counterintuitive mechanic in the game.
-
No, not really, just trying to get your point. I don't care about the realism. Gameplay goes before. Any new player popping smoke to be invisible to the planes expect to hear the planes circling above - that's intuitive. Going outside smoke to have the hearing switched on again is not intuitive but frustrating to new players. Frustration usually comes from players expecting one thing but getting another. Expect 500 hp being shaved off but get blown up - frustrating. These are things that WG should try ironing out if possible.
-
What? Do you mean this argument 'how it also works for ships' - "You can get to easily hear planes if you allow your boilers/engines and any other loud mechanics to turn off. And to keep it "realistic", you'll need 30 minutes to get them going again."?
-
No, not really. If it's an impossible fix, there's not much to do, if they can fix it, they should. It's counterintuitive for the player which is enough of a reason to try do something about it. edit: realism isn't the argument here.
-
I agree to the OP, it should've been fixed a long time ago. It's counterintuitive and there's no good reason for it to be as it is now. Probably just not a priority on the fix-list.
-
Discussion thread for "some interesting info around the world"
loppantorkel replied to Deamon93's topic in General Discussion
Buffing Iowa is less of an issue compared to Missouri which already is OP + premium, so they'd be hesitant to nerf it, unlike Iowa.. I hate seeing Missouris in the other team. They're not likely to be mirrored and the cap they're going for is usually an autoloss for the other team. -
Discussion thread for "some interesting info around the world"
loppantorkel replied to Deamon93's topic in General Discussion
Are they buffing Missouri? -
It's not like they're going to kill Khaba. Balancing ships that are OP is a good thing. I wonder if the upcoming changes will be enough.
-
Fletcher and Clemson are still viable.
- 15 replies
-
- dd nerfs
- cruiser boost
-
(and 3 more)
Tagged with:
-
Maybe if they replaced Ranked in the spring with a new 'hard core' mode. It could be interesting to try out some new modes and ideas like this.
-
It's almost as if you're trying to get your hands on the most OP ships... Slightly off topic.. Given how poor the Shima is, it's kind of interesting how the Gearing sits on a worse WR lately.
