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loppantorkel

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About loppantorkel

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    Lieutenant Commander
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  1. Submarines ingame?

    All you suckers who believed WG
  2. Radar Discussion Megathread

    Yea, I wondered about that. Later it's explained 'the russians' use that term for proximity spotting. So no, it's not radar
  3. Radar Discussion Megathread

    The day after, they announce u-boats. Radar meta is dead. Long live u-boat meta!
  4. More radars? Nerfed radars? L2P? Radar counters?

    Maybe? We'll see. Maybe the radar consumable is due for a change regardless. Chapa should do fine with a LOS radar, if that would happen.
  5. More radars? Nerfed radars? L2P? Radar counters?

    Radar, even on wooster, is fine, yes. You still don't get where I'm coming from with this. I can live with this radar meta. Worcester radar isn't a huge issue for me. Maybe Worcester needs a nerf, maybe not. I don't care at this point. WG makes the decision on Worcester, or Chapa for the matter. My concern is the radar meta which means too many radars are in the game, doesn't matter if it's a worcester, mino, stalin or missouri radar. It's too much radar coverage, especially near caps, but also if you go for the flank to take out the radar near the cap. Too many caps are no-goes. I'm still having fun, but there's a reason why WG is looking to change radars. Maybe ask them why, if my reasoning isn't doing it for you.
  6. Radar Discussion Megathread

    What I'd like to know is why they're doing the radar change. Is it because of the community, or have they themselves noticed some issue, or was a change to radar planned at some point? First they implemented the smoke meta, then they solved it. Now the radar meta and the coming solution.
  7. More radars? Nerfed radars? L2P? Radar counters?

    You're not breaking anything for me. I know WG is unlikely to nerf Premium ships, which is why nerfing radar as a consumable is the way to go. If some ships would become 'useless', WG can very well buff these ships in some other way, or just buff the radar for this particular ship. Nerfing a consumable doesn't wreck the game or break some ships - it's still easy to balance ships after a change to a module. Still comparing Chapas to Woosters for some reason...? ....and if you know what you're doing you, you're not toast if you get spotted by a wooster.
  8. More radars? Nerfed radars? L2P? Radar counters?

    First - I'd like a Missouri radar nerf regardless of Ranked. I'm fully aware it wasn't in Ranked. Second - The radar issue and the comparative strength between ships should be looked at separately. Some radars may need a bigger nerf than others, but it's not the main issue imo. Third - Getting spotted by a wooster in a dd isn't all that bad due to the floaty shells. High ROF only tells one part, you seem to forget the much higher hit chance per salvo for the Russian ships. Fourth - I'm not overly interested in discussing buffs and nerfs for particular ships. The issue with the new meta is the suicide that capping has become. I know how to play dd, I can work around it, but having a radar behind an island at every cap in high tier - especially in Ranked - isn't good for the gameplay. Some maps had multiple radars covering the caps. Pretty crap given that bbs just needed to aim in toward the caps for some easy dd kills. Stalingrad just seems to versatile. It doesn't need the radar to still be powerful. Seems like a better Moskva. Let Moskva have the radar upside. I agree, smoke meta wasn't good. This radar meta is probably better, but I think it should be looked at still. I'd like to see WG try LOS radars. It would open up the possibility to cap again and force radar cruisers to expose themselves in order to make use of their radars. Not sure it would work out, but it seems like a good thing to try.
  9. More radars? Nerfed radars? L2P? Radar counters?

    Maybe, maybe not. Quite a short span and it doesn't say much of the changes in gameplay, if there are any. I'd be more persuaded if you showed me the stats for the last 3 Ranked seasons.
  10. More radars? Nerfed radars? L2P? Radar counters?

    *bump* because it seems relevant. Smoke become less useful the further you progress in Ranked. I think either reducing radar-time across the board, or make islands solid is the way to go. Maybe nerf Stalin and Missouri radar specifically too. ..and perhaps look at concealment vs radar distance for a few ships.
  11. Radar Discussion Megathread

    I think balancing the amount of radars between the teams would be a bad solution, so I'm fine with it. Good to see the radar related Q/A ending up in this thread though. I guess I missed the first part.
  12. Copper + Molybdenum farm

    Why do you want copper?
  13. So.. how often in a battle do you make use of those four skill points to concealment? Could pick IFHE instead of manual sec or concealment to increase the sec damage even more.
  14. Why not skip concealment? Let the enemy know you're coming yea I checked. Manual sec, fire prevention and AFT. Concealment is skippable..
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