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About aidenthedestroyer

  • Rank
    Officer Cadet
  • Birthday 02/05/2004
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  • Location
    UAE Middle East
  • Interests
    ALL THINGS AIRCRAFT CARRIERS, Japanese ships, Aircraft, Tanks I guess too. Anime is a close second.....

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  1. Ise the BBV in Blitz

    Well, as far as I know, the entire existance of the Ise class was to eliminate the "worse" turret setup of Fusou by placing Two turrets together in the middle. Atleast, thats what I think the Japanese had in mind rather than converting her to a BBV as that happened only around the time they realised the American air supremacy.
  2. The CV Captains Cabin

    I have seen what theyve done with the US CVs and AA, and in all honesty, it looks good. Though Im still waiting to see what they're doing for the Japanese CVs (They have to be hatching something different for them, maybe 4 planes instead of 3 when attacking, who knows) since Im mainly after them (and cuz I have Houshou, Hiryuu and Shoukek waiting). The one good thing I CAN say is that theyve finally fixed the thing where a Jap CV with 222 would absolutely rek a 112 Lexi/Ranger. (Thats just really annoying). As well as lowering the skill ceiling quite a bit, so now people will have to work on Torpedo drops and Bombing. From what I saw in the Co-Op preview, Rockets will be, imo the easiest to aim and Dive bombers the hardest (atleast, that RNG sucks.). But what i DID find out was that Bombers carry more than one bomb, so instead of expecting to hit 3 bombs, you can hit 6 (provided if RNG likes you/enemy is braindead). Eitherways, so far so good, no more blapping targets like how we have it now . But ofc, the main thing, that I.....dislike somewhat is that some players can pretty much be brave and try to CV snipe, albeit its not gonna be of any use, its still an option. The fact fighters I think spawn at your squadron rather than take off from the carrier is also a minus in this case, but considering that you would actually have to spend time flying your planes along the border or smthn to the enemy CV just to deal maybe half his HP of damage? I could say they've eliminated CV sniping, but its still not out of question. Any noob can try that. (Not to mention you cant control your CV other than autopilot so far lol). The removal of Fighter control is, well not really much of an issue considering fighters are what actually made the skill ceiling high imo. (Im quite late for this lol)
  3. Ise the BBV in Blitz

    But if they were to make a new branch just for....Ise and Mogami, wont it just be a waste? Unless ofcourse theyre willing to make a NEW class, then I dont see it as a bad thing, but it should branch out from either the CA or CV line....maybe from like tier 8 as the general concept of a "BBV" or "CAV" wasnt ideally popular during the war if I recall, then again, they could just add Seaplane Tenders or something and fix the problem but oh well. (Still a better idea than SUBMARINES imo ) Though I wouldnt mind if they just add it as a Hull upgrade, so its not compulsory for the player to choose to play with them. As many others have stated, it would mean giving them some sort of RTS and with the fact that theyre completely ditching it with the CV rework, I doubt if theyre willing to throw in RTS (although here you have to multi-task quite a bit. Actively controlling a normal ship while also doing so with the planes is tough, so they would probably be nerfed immediately to fix the "Skill ceilings" )
  4. Ise the BBV in Blitz

    Considering the fact that already two of the ships (Other than the Ise class) who had the remodel to turn into Aircraft carrying ships are already in the game, it would be easier to just add it as a hull upgrade for Fusou (Not sure about her actually) and Mogami, limiting their guns (For Mogami, to 203mm only) but giving the player control over a small squadron of Catapult bombers. Although, it would require quite a bit of multi tasking as you arent particularly a CV whose main play in the battle are the aircraft, so balancing the control of planes, gunnery and dodging torpedoes will be hard, but definately rewarding, so kinda a "high risk, high reward" gameplay.
  5. Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    Are we talking about Likes? Graf Zep is also a personal favourite. Bismarck is... well could be better I guess, Eugen is fine, Z1, Z3 are meh, U-511 has the best design among the other submarines for me. Sorry for this Out of the Blue post
  6. The CV Captains Cabin

    Wait what?! NO WAY! Sells Cleveland THE AA IS TOO WEAK! What else is different honestly. CVs are a big meh to WG. They dont know what to do with them. Heck they dont even know what they want OUT of a CV. LETS BUFF BATTLESHIPS!
  7. Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    After almost a Month, I have decided to wake up from my Lazy Slumber (Just downright Laaziness shhhh) and try to do those missions for Sammy B (So I can protecc her after failing to get Gambier Bay from the event. RUUUU WALL!!). I wanted to get Hibiki or any DD to Kai Ni, but I have failed at that . Oh well.... And I Hear young Sammy here is as Legendary as her Ship self? In terms of OASW and speed and whatnot. But a More serious question, will Chikuma and Choukai, was it? be scared of her?
  8. The CV Captains Cabin

    I would pick Hiryuu over the fact that She has a 222 loadout which by itself is very strong in Tier 7, Not to mention the Hangar is also very Balanced , And also, Tier 7 is not like Tier 8 where almost every game is an Uptier. That 222 Loadout can take out a Ranger easily. Saipan will be trickier but ultimately also Taken out. If you were to pick Ryuujou however, you have to deal with the fact that that ONE fighter squad, no matter how big, will fall to Independence Fighters as those A6M2s are carried over from Zuhou and as far as I know, have lesser DPM and speed of American Fighters. Not to mention the classic Exit strafe and counter strafe with the second squad tactic isnt usable with Ryuujou. But Im not saying she is incapable, all Im saying is that to gain Air Supremacy over an Indy is not easy provided that Both players are very good and understand game mechanics (Tho doesnt really happen at Tier 6)
  9. The CV Captains Cabin

    I cant do well with her. Im too used to the 222 build of Shoukaku (And ofcourse rekking enemy Lexis with my 222 build )
  10. The CV Captains Cabin

    Midway nerf Meh, Atleast I dont have to be sad that I sold Lexington after some "Rage Induced" turn of events
  11. The CV Captains Cabin

    Hey I mean we need atleast ONE line in the Japanese tree thats worth grinding....
  12. Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    First event where I actually did something, Reached E-4, got rekt at the Ru Wall... Seems like I wont be having any Gambier Bay to Protect Notable Drops - Urakaze Kawai Kawakaze Fujinami Makigumo Katsuragi The DEs Also Constructed Shoukaku during an "Excursion".
  13. The CV Captains Cabin

    So does the Lexington, but the drop cirle and the RNG.... Maybe it doesnt help that Im very used to Japanese CV play, but I regret taking HE bombs on Lexi, Half the time I cant hit anything. Sure they have that high Alpha, but what use is the Alpha if you cant hit anything? Ive noticed even if the target is in the middle, MAGICALLY all bombs go to the side. Just, Japanese CVs will still be better for me, Im too used to the drop patterns of the IJN Carriers. Also, I hear that French BBs eat damage from AP bombs?
  14. The CV Captains Cabin

    Thats true, but Ranger is still fine. Lexi suffers more as well Enterprise, and usually Tier 8 CV players arent dumb... But One fighter vs Shoukakus 2 is painful and that Repair time... eugh. But Ill be frank, the Ranger is fine with 112, Lexington, not so much.
  15. Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    Im useless hallf the time anyways, sooo, yea count me in.