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Nagahide

Players
  • Content Сount

    45
  • Joined

  • Last visited

  • Battles

    13641
  • Clan

    [-TWA-]

About Nagahide

  • Rank
    Able Seaman
  • Birthday 01/14/1996
  • Insignia

Contact Methods

  • MSN
    odanobunaa@gmail.com

Profile Information

  • Gender
    Male
  • Interests
    games

Recent Profile Visitors

215 profile views
  1. Nagahide

    Bug Reports

    oh wait, the game is working. it seems you need to install and uninstal mods. which doesnt make any sense because i always ran vanilla there is no way ill play 10 coop games. i am going to get used to teamwork and ships which actually do their and then get dissapointed when i come back to randoms
  2. Nagahide

    Bug Reports

    i am banned from randoms for 11 games. i dont want to waste my time on coop because wg cant get their game working as intended. i am also loosing premium time. already lost 16 special flags and 2 special cammos. that is what, at least 2€ just on premium time, those flags or cammos arent even for sale. how am i supposed to get them back ? and yes, i am cheap mo/fo
  3. Nagahide

    Bug Reports

    1. Description Game crashes due to abnormal gpu usage 2. Reproduction steps enter a match 3. Result While loading the map game crashes GPU spikes to 100 % then crash. before the map starts loading, image of normal in game shows up then goes to loading the map windows game thingy for recording the game appears while the game is loading and a moment before the game crashes 4. Expected result I am supposed to enter a match and play the game GPU is not supposed to spike to 100 % Ingame view is not supposed to show up before the map loads windows thingy is supposed to pop up while the game is loading 5. Technical details DxDiag.txt image 2. map did not load, game crashed image 3. map loaded, then crashed image 4. Usage while in port after normal load.
  4. Nagahide

    Update 0.7.9 - General Feedback

    neither did i. but the game did.
  5. Nagahide

    Update 0.7.9 - General Feedback

    well at least you didnt get penaltised and lost 1 of each duper flag because you couldnt get into the match you started
  6. Nagahide

    Update 0.7.9 - General Feedback

    I am able to log in the game, but the moment i get into the match, game freezes and nothing helpes, Alt F4 does not do anything ctrl alt del works normaly but when i try to open task manager, nothing happens. when trying to lock the user and relogin nothing happens. (this used to give me control, now it no longer does) cannot see the error message, because the screen is frozen. after 3. reboot, game isntantly crashed after getting into a match Edit: trying coop, connected, but didnt load the game and after the crash, network became unresponsive.
  7. Nagahide

    Anyone getting horrible pings and disconnection right now ?

    same thing happened to me last night. during the day ping was horrible, during the night it was ok. 2 hours ago WG staff posted they will be rebooting the servers tomorrow. so its not fixed yet
  8. Nagahide

    Anyone getting horrible pings and disconnection right now ?

    it has nothing to do with camos or ships. the game has problems connecting in the first place. i was playing with same camo/ship build yesterday, 4 games fine, then 5th one crash and 11k ping (time 16:56) later that night (1AM) played few more games and they were normal.
  9. Nagahide

    Suggestions thread

    not sure if somebody already wrote it already, in case nobody did. maybe they could add open crates in a bulk. like 3/10/20/50 boxes at once. that way people would spend more time on sites other than crate movement and opening, like idk, playing the game or buying things.
  10. Nagahide

    Suggestions thread

    i never said to guard. i clearly said " not go in suicide because they think they have support, when its actually dc-ed." and "if its ranked they will come back" Back can both be to return from the front and play it passively instead of push or if he is close to you while you are pushing to smoke you up from focus fire. or can attract some attention to himself. Them knowing you are dc-ed helps them live as well. Because of reasons already mentioned above On top of that from a dc it takes sometimes a minute to come back, which doesn't even give them time to come back to guard. it is for their safety, and your own safety. Another thing is that you should not get reported for being afk or bad player if they know that you dc-ed. so many benefits for this and only a downside of one two or max 3 lines of text displayed above the chat or player name. So i don't see why are you people so against this idea ? This is supposed to be a team game and you don't want team a possibility of a team awareness to be introduced.
  11. Nagahide

    Suggestions thread

    if its ranked those rare who know what they are doing will not go in suicide because they think they have support, when its actually dc-ed. and if its ranked they will come abck. so support is valuable
  12. Nagahide

    Suggestions thread

    when a player gets disconnected there is a message in chat that he is disconnected, so that team can cover him
  13. Nagahide

    Suggestions thread

    Clan battle spawn tempaltes During the last CBs ships were often spawned in the wrong positions making some strategies a bit difficult if not even impossible. So my idea is to introduce templates for ship spawns. Alliance leader would make a template for a map. Example : Hinderburg(S1N1),(S2N2); Montana(S3N5); DesMemes(S4N3); Zao(S5N4);gearing(S6N6),(S7N7) This way team will be able to provide more surprise to enemy team with more variable strategies. instead of (ok they are at this point by 17:40, so use hydro at 17:30...) Team leader would make this template for each map for both spawns. Once the team gets the map they are placed at these spawn positions. In case ship for the strategy is not selected Team leader could get a warning (that team setup is not correct) The ship could take one of the positions of the ship it is replacing (hinderburg would spawn instead of zao on S5N4) Other teams that do not wish to invest time in this can have current CB spawns.(shouldn't be to difficult and it ads a lot of strategical value and it opens a wide range of strategies that are simply not possible with current random spawns) .Other ships might also be more used due to their potential strengths higher relevance. Another thing would be to cover the ship setup completely so enemy team has no info on what they are facing until they spot all of the ships. This one would always provide a big element of surprise
  14. Nagahide

    AP Fix?

    Ok. What is the problem here ? If a shell goes through several compartments and does more damage than it would if it did hit just one shouldnt it be reasonable and logical for it to actually do more damage instead of it to do the same damage? well. cruisers have citadels and when a cruiser gets hit by these 2 magical shells they also loose most of their health. i dont see how a ship should be immune to massive damage. You already pointed out right here how they have to rely on RNG in order to do that minimal damage in the first place and the moment when they do a bit more instantly complain. Also a torpedo can hit multiple compartments and do multiple damage as well. I ate 30-40k dmg single torpedoes the same way i scored and took 11 k single overpens. Sometimes its on your side, sometimes its against you. I play dds and ive been deleted by BBs many times. few times ive had those magical few shells do 15+k dmg. and I dont think the game is the problem. If i had dodged them i wouldnt eat them and wouldnt get devastated. However i did have times when i would NOT get hit and would get deleted. now that is when the game is to blame and when devs need to fix things. U just need to git gud and stop blaiming the game for absolutely everything. Yes RNG will bend you and [edited]you over and over again. but its the rng. not the game. not much you can do about it. only time when the game is to blame is when it crashes, bugs or glitches.(wg is also proud to announce how these 3 happen during every gaming session and are not fixing any of them or they ban players that provide necessary information fo the cause of the problem) and you being hit by a shell you see hitting your ship is neither of those 3 !
  15. Nagahide

    AP Fix?

    oooh i think what the deal is about. This guy is complaining about the hit indicator being bad. You know, when you hit 4 pens and 1 overpen and damage counter dispalys 1480 dmg(Yama overpen in case you dont know) or sometimes that same overpen does 8 or 11k. Once scored a citadel for 21k dmg as well (no det. just one citadel). If that is what you mean then its not broken mechanics or gameplay. it is a feature. called RNG will f*** you over even when you do good. hit registering mechanic is broken. if you follow shells closely you can see what they do, shatter, bounce, overpen and pen. ive had times when that one shell that would hit the enemy would bounce but the game registered it as a pen. had times when i count 4 shells hitting the target but indicator says just 2 bounces. its the indicator that is broken. I do not see how does this "multiple damage hit" has any relevance with BB AP being OP against DDs. Actually it has nothing to do with it. It is a different aspect of the game which is broken and it needs to be fixed really fast, but this is wg we are talking about, they still havent even touched on the cvs which they promised , wasnt it 2 years ago. Any way my humble opinion is that wg first needs to sort their crap together and first fix the crashes. they warent happening before 0.5.5.x so thats when they made a fuckup, then they would need to fix the hit mechanics and after that ship rebalance or tweak would be really good. (like with new captain skills fires are not such a big problem, which means RN CAs can get their HE back...)
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