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Everything posted by MrWastee
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Do you like to have Star Trek inspired WoW stuff like Warhammer ones?
MrWastee replied to VedranSeaWolf359's topic in General Discussion
not to argue, but u may add like 2-3 years ;)... initiation of going down been the fleet consoles, gettin pushed hard with rommies and sealed by lvl 60. from then on adaption and keeping up par been vaporized by games additions. sad pandas, trh, tsi, nova core, lag industries and all those fleets. thisslers cap'n'splodes, NoBS tourneys, alpha strike bop's, hilbert guide.... rip, it's dead jim ... anyways, back on topic: are there any other ships ingame here actually one could relate to st ships name-wise, besides the big-e? edit: referring to memory alpha (- carolina) - emden - exeter - farragut - gremlin - hermes - hood - kongo - lexington - musashi - odin - roosevelt - trieste - wyoming - yamato may some lowtiers i did miss. with everything in, even if only mentioned as a freighter in st. class naming ships in there as well, but not the actual ships ingame here. -
totally different ships lol?!... sounds one seeks a deadeye bb as well, while leaving out the most important stat in that regard?! hmm....... nope.
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Do you like to have Star Trek inspired WoW stuff like Warhammer ones?
MrWastee replied to VedranSeaWolf359's topic in General Discussion
...methadon for non existent st online pewpew i guess .... that being said: i'd rather have playable pvp in sto again (*sigh *), wouldn't mind with stuff here either though. not would go for it most probably, 4 sure not for cv stuff -
idea for two new clan base buildings - a airfield and bank
MrWastee replied to VedranSeaWolf359's topic in General Discussion
F, into the corner with u lol.... -
deadeye bobos + early access bb line... woat one expects?!
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What Were Your Greatest Gaming Achievements Today ?
MrWastee replied to Hanszeehock's topic in General Discussion
oh dat bobteam... backyardies to throw the win ftw *sigh * ... gg mate -
.... 10 matches yet, let's see Belfast '43 8 U.K. 10 90% 2 053 44 274 1.1 3.8 Details ... nope :)... does the job, at least one dead dd per match yet. so, in doubt a t8 cl for a t10 dd hehe...
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link: https://worldofwarships.eu/en/news/game-updates/update-0101-italian-battleships/
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oh, how could i leave this out lol.... oh fuso, the name u bare, is f-u-so, the meme to do not dare, raise the fingers high, make cl's hard cry, everytime they see yo, the raised mid of the fuso, as the shotgun they did degrade, ur strength they did debate, until u crossed their way, and made em have a fuso day. this one cannot read, this one cannot see, this doesnt even exist, until it does hit the midst, and turns nther deadeye dark, tiniest fish, made to be the biggest shark who am i?! njoy... or not....... but be sure to have a cookie
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... this one beats them all for me. sadly lately one has to refer to former progression rather than to actual one for such, on top of it being videos in regard to title... not reworks lol ^^... "what?! u haven't played WoWs yet?!"
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wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee posted a topic in General Discussion
i'm not aware of any other ship missing that skill like this 1 (yudaachi sure miss the speedboost on torps ^^, feel free to add), but i really think it's missing. 20km torps on asashio just do feel wrong to me. i always played it with that skill before and never had probs with being too much of a danger for my own team. i also yet not managed to hit one of my bb's, but "tension intensifying" with each drop from a flank now. if not by other means i'd like to have at least a 16km torp module option for asashio. everything else is room for negotiation (same stats, more/less dmg, speed, visiblity and so on). anyone else sharing this impression? note: it's about the range for me, not necessarily the speed. #1stworldproblems -
nothing prevents from linking old threads?... all in all i think my proposed approach might more would cater his interest, but anyways....
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... as u found the way to forum and made to resurrect this kinda 4 yrs old thread.... ...how about simply open a new thread, containing at least a forum poll?!.... aaand even, just maybe, a tag to the community staff, so they directly could read ur proposal as well as a possible outcome of a possible poll in forward?!... but i guess that's inverse logic edit: u didnt beat it though. i quote myself on a 5yrs old thread, resurrected recently as well
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wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
while i totally agree on the %-part in any regard, as i said, for me something reamarkably did change.... on ships on which, all in all, i do have appr. 300+ solo matches and +/-600 overall. this is not about the removal of any 20km option, it's about the re-addition of something else. also i did propose to go down the lane of a ship-module, not bringing back the range penalty. as i think this would be the easiest and non harming option all in all. now i come to the point on which i gotta wonder how one could oppose that ;P .... edit while writing rofl: i see, there ur concern lies. bringing back the range penalty on the new skill ^^.... look: as i said, that's all room for negotiation 4 me. knowing weegee,yeah well... may ur concern is righteous lol. still, where's ma 16's?! *sniff* -
wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
some perceive it as buff, others as the removal of options? just the same with short range shima torps... there's people out there actually using those (with sucess? no idea actually atm). now, if weegee removed that option, wouldn't that oppose these people? no matter if f.e. myself wouldn't share their approach on playing shima? it indeed is a nerf on torp speed here as well. at least in a minor range, as they're fast anyway (doesnt change the reduction). so, essentially here 5kts (*in new skills i think it's 4kts?) been traded for 4km range. i said that for me it indeed is about the range itself, anything else is room for negotiation. so, less range/more dmg, -/*speed, /better concealment, /whatever. i simply don't need the 4km's more at all. i more see a danger in it than a chance, even in nowadays bb running meta 16km is just perfect fine for me. so, conclusive, it's basically the removal of my fav option buggering me here. if u always yet played asashio with 20's u didnt lose anything/nothing changed 4 u? it did 4 me -
wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
lol, just for the sake of it or woat?! u can cuddle ur 20's allday long and luv it, won't change anything about my very own perception. and thx, i do so as well on both of em, and that on simple 16's eversince.... so woats ur point lol? u don't think they need nther option? fine, i do. njoy -
wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
i described the experienced situation i think pretty well. if u never come to push a flank on asashio (herd bb's), while ur other flank pushes through, well... maybe one day u will -
....it'a an art i suppose ^^...
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wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
^2nded.... if it not makes sense to one doesnt always mean there isnt none ;P -
How many sniper battleships does it take to change a lightbulb?
MrWastee replied to Itwastuesday's topic in General Discussion
none, they like it being dark ^^ -
wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
it's not like i would've have issues with the ship or the fact overall. as being said, it's more like a matter of feeling... she did let me down a bit recently, but overall it's one of my waifu's (fuso be quiet, u gotta learn how to share ^^). i didnt do tk dmg either yet on her since rework (not b4 as well), but i get that unwanted lil benefit of a doubt more nowadays so to say. -
wanted: ol' torp acceleration skill. sincerly, asashio
MrWastee replied to MrWastee's topic in General Discussion
it's more like for situations, as on north map on the west flank, coming around while other flank pushes through while setting 20km torps really can make one sweat ;D.... on the other, from discussion with a clanmate, in the backyrd bb meta and with them running range can be useful. maybe i'm just too unused to 20km ^^... torps on her can go up to 63kts atm. i really had doubt about her too, and then this just happened today (ofc *sigh* lol): Yūdachi VII 1 100% Super Unicum 5 142 Super Unicum 114 616 2 0 i share ur view, just had to get it denied in todays match -
in b4 "gibb anker-wende-manöver aus dem battleship film"
MrWastee posted a topic in Allgemeine Diskussionen
der film läuft ma wieder und fängt grad an. von daher, für die tägliche prophylaxe: ... NEIEN.... hatten wa schon das thema ^^- 1 reply
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prev maint grese gears long range secs adr rush (or torp protection) manual secs 5th heal fire prev modules: all secs maint mod rudder shift dispersion 4 mb's best of both worlds edit: just checked, ofc concealment mod on top. +i go with dmgcon2 mod instead of rudder shift
