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bad_arcade_kitty

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Everything posted by bad_arcade_kitty

  1. i am scared of those words of some ru dev that they are thinking about making dd more vulnerable to high caliber shells. how would we play dd then, especially ru dd which are supposed to be constantly lit to and shot by the whole enemy team (and which are also huge and cannot pick survival expert because they need mandatory advanced fire training)? what about t2-t6 usn dd which are supposed to attack battleships at close? bb can already kill dd in 1 salvo from full health on a good shot, how worse do they want it to make? especially when they try to make high tier ijn dd play close range, what dd would even consider to go close range then if it's a sure (right now it's almost sure) death if being spotted? the ru dd line is in a poor state overall, both torpedo acceleration and survival expert which helped other dd lines, they didn't and don't help the ru dd line at all due to its low range torpedoes and having to use another mandatory rank 4 captain's skill, they also (especially tashkent) suffer to cv having poor aa with no option of defensive fire and having giant sizes able to catch bombs easy. are there any plans to buff them more than giving +1% fire chance and sturdier turrets (which also every other ship gets)? royal navy when? do its cruisers come earlier than german bb?
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