-
Content Сount
2,588 -
Joined
-
Last visited
-
Battles
Content Type
Profiles
Forums
Calendar
Everything posted by Skyllon
-
Got it couple of times, my biggest problem with it is unability to look at both teams composition when question pops up.
-
Have very same issue. In case of my computer patch 0.5.5 made things bordering with unbearable. Has yet to find a solution. Up to lates patch, game run stable for 9 - 10 matches, when simple restart of the game assured another 9-10 matches without any problems.
-
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Skyllon replied to havaduck's topic in General Discussion
-
I'd rather see battles between same class of ships, eg. BB's vs BB's or DD's vs DD's.
-
Sending U-47 your way... ...oh wait... ...I can't...
-
Although entertainment factor is directly proportional to skin thickness. I'm always looking forward for someone with rich vocabulary to loose nerve - those people know how come up with a very creative insult! Sadly it doesn't happen and most often and I'm doomed to listen to some simpletons. Have to admit though, during my last couple hundred games very seldom come across abuse in chat. Might be something with hours I play at.
-
Love it! I guess it means that one should be happy because somewhere else is even worse? On the other hand if you are a good shot, even if RNG is not on your side, you are going to land enough shells on the target to accumulate significant amount of damage through the course of battle. There are also those times when every time you shoot you score citadels. The other day, in Kongo had a game that was so short I had no many chances to fire guns. But still with only couple of salvos I scored 8 citadels...
-
To make it more desirable and by limiting access to it - more unique.
-
Nah. You just get closer to enemy and the moment they see him he is out of the picture.
-
Numerical DD imbalance between teams predetermines the outcome of Domination battles...
Skyllon replied to Krizmuz's topic in General Discussion
From my experience team with more destroyers looses most of a time. Or might be I get tin the matches where cruiser players know what they are doing... -
Karma wouldn't be useless if worked differently. Eg. I wouldn't mind knowing during the battle, if person was complemented or reported by me, thus I'd know what to expect of this player.
-
What ship profits most from the current DD infestation?
Skyllon replied to Lemasive's topic in Archive
Everyone who loves heaving either many destroyers or torpedoes in battle. Edit: LOL, I've read 'Who' insted of 'What ship'... -
Someone forgot to adjust 'Situational Awareness' in 0.5.5
Skyllon replied to WhiskeyWolf's topic in General Discussion
I guess if 3s delay existed before latest patch or not, is not relevant. What's important is it should not exist. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Skyllon replied to havaduck's topic in General Discussion
Looking forward to all those 'kill steal' threads starting popping up again... -
Someone forgot to adjust 'Situational Awareness' in 0.5.5
Skyllon replied to WhiskeyWolf's topic in General Discussion
Well, I'm assuming I'm no longer visible if there is no icon telling me I am. Obviously - as your tests show - my assumption is wrong. Whatever happens with 'situational awareness' one cannot state it is working as intended, unless there is information about 2-3 seconds delay in the perk description, for every player to know. -
Wrong conclusion. You are just better than bots. It is supposed to be easy. IMO problem with PvE is that difficulty doesn't scale with players progressing with tiers. It should be more difficult to play in TIX battle than it is in TII. But you get way more experience for battle in PvP, so for the same amount of experience you get in PvE you need significantly less battles in PvP. Not to mention entertainment factor. Those people in chat... You don't know what you're missing!
-
Someone forgot to adjust 'Situational Awareness' in 0.5.5
Skyllon replied to WhiskeyWolf's topic in General Discussion
Looking forward to 'after test conclusions'. I had a feeling something is odd. So which one is it? 2 or 3 seconds delay then? Icon telling 'you are being spotted' is there for a reason. Why 2 or 3 seconds and not 5? Or better, let's make it random between 2 and 5? If you are still being visible 2-3 seconds after icon dissapears it means 'situational awareness' is not working as it should! Icon is there for a reason! This reason is to tell me if I'm visible or not. This 'delay' makes me wonder... Does icon also pop up with 2-3 seconds delay, after I'm spotted? Because more often after this patch I witnessed dd's just sitting in a smoke, totaly oblivious to the fact they are visible. Fix it, please. -
IMO ships should just stuck there for the rest of the match. It would quickly teach not to use islands as buffer stops...
-
Shhh... What is that sound? Oh, those are Jacks marching with torches...
-
There are less CV's on the mid-tiers than it used to be before latest patch, but they are still here. See them every other game. I guess changes to the AA made things little more difficult for many players, also Saipan as I've heard can be quite the adversary.
-
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Skyllon replied to havaduck's topic in General Discussion
Great Naval Battles - Great Idea! Looking forward to the event! It is about time we had something new after four months of ARP (CONTENT CENSORED)... Would be nice if event also taugh something about history though! Good way to spread some knowledge. -
It looks in the video as it is indeed damage dealt within a certain timeframe. I stand corrected then! Thanks for pointing that out.
-
Unless they come in pair, it is not possible. Yorck is sturdy enough to withstand hits from any DD in 1 on 1 engagement. Only if DD engages from the very long distance (or cover) and has enough time advantage before Yorck gets in effective shooting range, he might be able to inflict enough damage on Yorck. But then again, you don't engage when you cannot effectively spot and fire at the enemy destroyer.
-
You are thinking about AP and its different ballistic characteristics. HE velocity is more than enough on York to hit destroyers and it even shines when it comes to dispersion. Have never had any problems sinking those little buggers with York. Hydro is most useful not to detect destroyers, but incoming torpedoes when you go hunting for them.
-
They would fly, but would have a hell of a time finding enemy or landing on their carrier! Word about weather though. Due to limited visibility you can sail closer to your fleet and just keep planes in vicinity, ready to strike. If weather impacted visibility for the duration of the entire match, almost granted everyone would meet in Cap assuring intense fight in Domination mode. Also hydro and radar would play a crucial role there. Perfect for team battles, where everyone works together. For sure CV gameplay would be entirely different, but I think it would be good thing. New things at the table are always welcome.
