I'm trying to implement the Score Timer mod in the new version, but I can't seem to be able to get to the battleModeInfo with the teamWinScore and the holdRewards. These are in a struct rather than a component and I couldn't find any example on how to get access to that from unbound2.
I also wonder how to debug, the unbound2 posts mention an unbound.log in which I can find the output of trace messages but I can't find this file.