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Everything posted by Admiral_H_Nelson
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I could be wrong, but from my notes, it appears that there are only 5 directives in set #2 which DO NOT need to be done in Rogue battles. So all 5 are needed
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I'm glad that you like it. I've been reading your posts in various threads and you seem like a decent person. As the saying goes, "One man's meat is another man's poison". I don't like it because I don't like the "Rogue Wave" event or playing aircraft carriers.(To put it extremely mildly) I am therefore effectively excluded from the main events - winning the USS Hill or USS Benham (I stand no chance of doing the directive in Set #2 called "Hard-Hitting" which requires: Get 200 "Bomb hits", "Torpedo hits", "Rocket hits", or "Caused flooding" ribbons). However, if you are actively trying to get either or both of the reward ships, then Good Luck!
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New teased Pan Europian DD Friesland, tier IX
Admiral_H_Nelson replied to T0byJug's topic in General Discussion
Indeed they do! The products of these cattle are much prized. - The Milk, the lovers of high-quality dairy products - The Beef, by committed carnivores who relish fine dining - The excrement from the Bulls, by the Wargaming gimmick-design team -
I would not put it quite so strongly as you, but I have also noticed that issue. TBH though, the least of my worries in the current awful patch.
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Savage Battle - How do you like them?
Admiral_H_Nelson replied to elblancogringo's topic in General Discussion
The directives are packed with ones which can only be done in Savage battles. This is in direct contrast to directives which were active during the Submarines event, which only ever contained 1 or 2 in each set which were related to the Submarine mode. If you don't like Savage battles you are screwed for the "big" rewards in this event - the Hill and Benham Which means me! The style, the OTT arcade nature, the attempt to force brawling upon the players and the mission design represent most of what I dislike about WoWS and the direction it is heading In fact, for me Patch 0.8.5 is BY FAR the least appealing one that I've ever seen since I joined back in September 2015. I'd go as far as to say that I actually hate it. -
What captain skills are you guys using for ships in new "Rogue Wave" game mode?
Admiral_H_Nelson replied to Leo_Apollo11's topic in General Discussion
Regarding captain skills for rogue wave: I'm using a built-in hack that most people know about but don't use nearly enough. It's called "Captain Boycott". It is a level 0 skill that costs zero Captain points. The effect is to avoid the damn-stupid mode altogether and do something more pleasant on a summer's day/evening. -
It seems that people don't know how to play the Carnal. Or to put it another way - they don't have Carnal Kowledge. (I myself only use Carnal kowledge these days when describing new half-baked Wargaming developments)
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I could easily let myself go at this point and say a lot of things which would get me instantly and permanently banned not only from the forum, but the game itself. Yes, I feel THAT strongly about the decision to make Benham a ship which you can only get by playing the Rogue Wave mode, or paying exhorbitant amounts of cash for containers. The carrier rework was supposed to increase inclusivity. Now, WG have gone backwards. The highlight (ha! ha!...."highlight") of a new patch is something which appeals to a limited set of people. A new mode, and mission. The mode is not "eveyone's cup of tea" , and the mission requires a big time committment in summer. I don't know who designed this new mode, but whoever it was I think that their parents must have met only once, and then briefly. I'm racking my brains to try and think of ANY change in WoWS that I have found more unattractive than this one. And is it some sort of homage to Johnny Cash by any chance? ("Ring of Fire")
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I was not aware that they had said this. Thank you for informing me. But having said that, it would seem odd to have Rodney in the game considering it's actual record in combat. Why, that would be as daft as giving Warspite shorter range than its peers. Warspite, a ship that had one of the longest ever recorded hits in actual combat.
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and Kii, Tirpitz, Scharnhorst, Gneisenau but apart from that what have the Romans battleships even done for torpedoes?
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The bard never referenced "4chan" of course, but he did reference "2b" "2b or not 2b that is the question..."
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Discussion thread for "some interesting info around the world"
Admiral_H_Nelson replied to Deamon93's topic in General Discussion
What? Time for a split of the Russian cruiser line already? -
Wasn't there some threat that using WGC would become compulsory some time in the future? Has this threat now been removed, or is it still hanging over our head like the "Sword of Damocles."?
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Did anyone get the Russian ships from "In the Service of the Motherland" earned by playing (i.e. "Free" one via "Victory Competition" - not bought via "Premium Shop")?
Admiral_H_Nelson replied to Leo_Apollo11's topic in General Discussion
Did anyone get the Russian ships from "In the Service of the Motherland" earned by playing (i.e. "Free" one via "Victory Competition" - not bought via "Premium Shop")? Of course not, silly. Naturally there will be a tiny few that get these ship missions, just so that a few famous Pro-WG colonels can claim that "All is right with the World" - but realistically if you want the missions you have to pay real money. -
Can we have 4/5 secs to esc from a Battle queue?
Admiral_H_Nelson replied to RedOnly's topic in General Discussion
Yes to all this. In which case, the best thing to do is to remove the "Leave Queue" button from the waiting screen altogether. When I make a mistake (which us potatoes often do) it is far easier on the temper to just "go with it", rather than to see a "Leave Queue" button which you cannot use because you have been put straight into battle. At the moment, that button is just there to create frustration. Either make the damn "Leave Queue" useable - or just remove it. I say remove it. -
Credit where credit is due: Wargaming containers
Admiral_H_Nelson replied to Uglesett's topic in General Discussion
+1 Credit where it is due - that is a good move by Wargaming! -
Fantastic craftsmanship from the modelling team - who always do a great job! Why, the ship looks exatly like it did in real life! .....err......wait......what do you mean : "Only Blueprints"? Way too many paper ships in this game for my taste. YMMV of course.
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Georgia/Ohio topkek thread
Admiral_H_Nelson replied to ___V_E_N_O_M___'s topic in General Discussion
So, in summary, they are both free, but one is "free-er" than the other. -
There are a couple of major drawbacks with that plan, regardless of any other advantages it has. a) Ranked battles at tier 10 b) Clan battles at tier 10 Lots of players will react angily at having to pay to take part in ranked and clan battles, and refuse to play. The major thrust of all the competiitions and rewards from Wargaming is to get people to play more, so such a move runs totally contrary to what they want to achieve.
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The "Victory" Competition: Time Is Running Out!
Admiral_H_Nelson replied to The_EURL_Guy's topic in News & Announcements
A man decided to learn English as a foreign language. He made very good progress, but felt that he needed to go to England to practice what he had learned. So he booked a flight to London and landed on a typical June day - heavy rain was falling. As he got off the plane he said to the Stewardess "Is this what you call 'Raining Cats and Dogs'?" (Proud of his new-found knowledge of common English phrases). "No Sir", replied the Steardess, "This is what we call 'summer'!" ### Good luck on the High Seas Captain! -
Is this how CVs are intended to be "balanced"?
Admiral_H_Nelson replied to KielYourself's topic in General Discussion
Good point! And isn't it sad that we had to wait for LittleWhiteMouse to explain how AA really worked, rather than Wargaming themselves, who persist in hiding VITAL INFORMATION from the players. -
Is this how CVs are intended to be "balanced"?
Admiral_H_Nelson replied to KielYourself's topic in General Discussion
I apologise for only being able to give just one "like" for such a good post. Your longer posts (especially on the subject of CVs) are extremely good quality IMHO. -
That some sort of threat, Big Man! Colonel - there is a reason why you have arguments with so many people in so many threads. Are you self-aware enough to detect it?
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I never said that Coop WAS meant to farm credit, just agreed with the OP that the earnings had changed. (A ColonelPete strawman special) OK, so YOU PERSONALLY have not noticed anything different. But that does not mean it is not there. According to stats on the WG website you have played 212 Coop battles (as opposed to 10,295 in Random battles where you have a fine record ) The OP and myself have played 10,758 and 11,505 coop battles respectively. This is one of the rare occasions when I suggest that we are in a better position to offer impressions of changes in credit income than your good self.
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Well I want the delay after you press the "Return to Port" button INCREASED! After viewing the post-battle statistics I like to have a three course meal. I've only got time for the first two courses before the port screen finally returns after pressing the "Return to Port" button. Please increase the delay and give me time to eat my desert course.
