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Shloonz

Players
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    297

Everything posted by Shloonz

  1. Shloonz

    Broken stealth DDs needs hotfix

    BBs that ate capable of oneshotting a DD or disabling any engine/rudder/etc. is broken and needs to be looked at ASAP. I have no problem with them using autopilot for sailing but some are capable of steering while reloading in plain sea without any zoom screen. That is not OK.
  2. Hi, i like the game so far but why should i buy next tier ships? When i "upgrade"(buy new ship) my DD from Tier 5 to 6 i get: Less range (4km less, 40% less), less damage, slower turning guns, slower ship, slower maneuverability, worse concealment. It only costs 3 million credits. It's just not rewarding gameplay wise and not even looks-wise so why bother upgrading? I feel like selling my motorcycle and getting a scooter which can only drive 50km/h... then calling it an upgrade in Tier.... also paying 4 times the price than my motorcycle would cost. Would you buy a scooter 4 times the price of a yamaha or harley davidson? If so, just tell me i gladly make up a nice price for you, maybe i charge you only 35k instead of 40k for the scooter
  3. I often get killed by that hilarious ammunition explotions on my ship or oneshotted by a BB salvo as a DD.
  4. Shloonz

    Ship Balance and Matchmaking Changes (Round 2)

    The higher tier Japanese destroyers are very unfun to play, Since reload time get up and you have way more air coverage by carriers. This makes you not only easier to spot but also torpedoes harder to aim, since you don't have a second chance for another 2 minutes. In those 2 minutes i can do basically nothing to have an impact on the match. Secondly i would like to have a map indicator where my smoke is so that friendly ships see on the map that there is an opportunity to escape. At last i wanted to state that the current system for disabling engine, rudder, etc is far too harsh for destroyers. In higher tiers players usually have much experience aiming and a cruiser captain can predict shots pretty well. Every second shot gets some vital system disabled, rudder or engine. This is the main reason i die. With so much air coverage i get spotted often and can not escape. With several plane squads, spotting planes and 2 carriers i get zoned from half of the map and can not ambush/play my role. All i can do is show up to the enemy, get me spottet and hope they are scared enough and turn away. It would be great to have more impact or "things to do" while those 2 minutes.
  5. Shloonz

    Torpedo Bombers need to be changed!

    Please no RL comparison. In RL i would park 300-400km away and then launch aircraft as a carrier.
  6. I know it's a profit oriented company. I already have premium and it does not change anything if you set the things in relation. Sure when using premium you spend less time with bare ships/without hull upgrades but percentage wise i spend the same amount with ships that suck as a free player does. I just got premium cause i don't have much time to play... still i probably spend 50% of my game time with ships that suck(same as every other DD player) For example WG could make the XP grind a bit tougher but in exchange let ships of a higher tier be better than previous tier. I am not complaining about having to farm your xp but that next tier ships are just worse than the current one.
  7. I already thought about just playing till tier 4-5 and then not levelling up. Also i would cancel premium then cause why level up when the other ships are worse. no need for xp then.
  8. Shloonz

    Overpowered DDs

    One hit and engine or rudder is disabled. then you repair it. after 1 or 2 hits you are on fire and get destroyed. Minekaze is a good ship but all other ships are nearly the same HP so there is no good scaling in DDs of higher tier... and they are worse than Minekaze.
  9. Shloonz

    24/7 Rudder/Engine Crit

    It is obvious that the DDs get disabled rudder, engines much more often than other ships types. Usually the first or second hit of a cruiser or battleship on T4 gets me disabled. If the enemy is lucky and gets a second shot i am either dead or disabled again. This happens so often despite zig zagging. With the low health of destroyers it is hard to take a second hit and stay alive. Every other ship gets increased HP. but my tier 2 has 9k while i am currently using T4 10k HP... what an upgrade. As a DD I want to disable the whole BB with one salvo, too so he has to use the repair tool. I also want to shoot my torps to disable the BB over mountains and make them travel within 12 seconds to target. right now it's off balance. Please don't make this game a World of Battleships
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