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TB_Infidel

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About TB_Infidel

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    Able Seaman
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  1. TB_Infidel

    Battleship vs Destroyer

    So guess what will happen? Everyone flocks to be DD's and dominate the game. They just power over to the CA's, use smoke as cover, then torp the hell out of it. GG, best game ever where one class dominates.
  2. TB_Infidel

    Battleship vs Destroyer

  3. TB_Infidel

    Torpedoes dropped impossible angle

    Oh by all means do tell everyone here what my "highest" rated destroyer is, and the stats of the only other DD I have which I played more with.
  4. TB_Infidel

    Torpedoes dropped impossible angle

    No really? Ships take time to turn and I haven't been saying that all along and that BBs take about a year to turn? Actually read what I have said rather than spouting utter rubbish....again. I think you need to check out the low tiers, because tier 2 DD has a 5km range torps, and tier 3 has 7km. Plus they only take about 3 seconds to do a 180 turn, so yea, try leading that Sure, I could have avoided some deaths. But a lot are garbage, either from invis-torp alphas or absurd tiering. And as I said, clearly most people who have played this game agree, or are people leaving en masse due to its superb quality? Ha
  5. TB_Infidel

    Torpedoes dropped impossible angle

    Oh what utter rubbish and you know it. Anyone who says "...your negativity..." it just grasping at straws rather than saying "Yup, I got it wrong". Lead works if the ship is going in the same direction...at the same speed. So, as I clearly said in the last post, if the DD player isn't some half baked moron then they can just change course every few seconds. How did you miss that or are you one of those DD players who doesn't get that bit? You have a time limit and objective points...and ships that go invisible, along with torps that only appear about 1km out. So saying "you always know" is a hell of a leap in logic and presumptions. Anf of course if the DD is again, a half decent player, they can set themselves up to stop you from doing anything. But of course your entire argument is assuming DD players are dimwits who mash at their keyboards with their tongue. Escorted...at what tier? Again, you assume these are all high end matches Yes, you have 700+ which means you are playing with the hardcore player base at endgame/higher content, ergo has sod all to do with what the majority of people are experiencing - huge imbalance lower down the chain. But hey, why does that matter as that doesn't put new comers off the game.....oh wait. And the game isn't hard. It is very easy and horribly imbalanced in ship class and the match making system. But hey, you can argue otherwise until you go blue but I think myself and everyone else who has fled this game sums it up.
  6. TB_Infidel

    Torpedoes dropped impossible angle

    New Mexico is pure sex! No, they do disappear at that range. It's been mentioned in other posts so hell knows if its a bug or just stupid imbalancing - nothing would be a shock from these devs. Torps appear at 2km+ with skills, and if the player in the DD isn't a moron then with how slow Battleships turn you can always guarantee a hit if you come in at the right angle and range. Also you people always talk about higher level games...implying people actually bother sticking with this game until then. BB's require planning?! Hahahahaha, yes, because the DD will be in the same place after the 5+ seconds travel time...if played by an idiot. If the DD player has any sense about them, then they can merrily dodge your slow traveling shots until they are only a few km away (which takes about 1 reload session for the BB). Oh, and the "you have a team" comment made my day. Because trying to find a half decent team on any online game has never been a problem....*facepalm
  7. TB_Infidel

    Battleship vs Destroyer

    All DDs just vanish atm. Not sure if its a bug or intended. BBs can't insta sink, especially at lower tiers. ANd like hell I'm sticking with this game until tier 6. I already uninstalled this junk (and from the looks of the dwindling player base, I'm not the only one).
  8. TB_Infidel

    Battleship vs Destroyer

    Delusion at its finest. You say a ship that pops in and out of visinibilty at 5km, is very hard to hit due to its size and speed, and has the ability to insta sink any other ship if sailed by a half decent player is not OP. Ok, then I want a Ticonderoga cruiser as that would fit in perfectly with the cloaking ship.
  9. TB_Infidel

    Torpedoes dropped impossible angle

    Yet you play a ship with also torps. The main issue is torps, and no - in a BB you are screwed if torps are anywhere near your ship due to how slow they turn. Now you might say "Position yourself better", but that isn't possible when said DD randomly go invisible at 5km out, or that torps only appear at about 1km out (you cant even see the animation of them being fired which is a joke). Because.....? Please do elaborate rather than standard forum retorts.
  10. TB_Infidel

    Battleship vs Destroyer

    At what tier? (rhetorical) So you are saying you are screwed until such a point. But planes don't help with torps anyway. Sorry, you can't say "That class is dead unless you have another class to counter". That means the ship is OP against BBs and to rely on other people in any online game is always a bad idea.
  11. TB_Infidel

    Torpedoes dropped impossible angle

    If you think destroyers don't need a nerf then you simply need to play better with one. They are horribly, insanely OP at the moment due to torps. What other ship can get numerous easy hits which do such huge damage? Oh right, none.
  12. TB_Infidel

    Invisible Destroyer's (Not a Rant!)

    Yup, another moronic decision by the devs. Destroyers are already nippy and small targets, so why the hell they decided to give them cloaking devices is beyond reason. But torps are also far from fine. They are horribly OP (played with and against them).
  13. TB_Infidel

    Torpedoes dropped impossible angle

    The torps in this game are horribly unrealistic, from rate of fire, unlimited volume, arming range, making the carrying ship not anymore vulnerable (totally rookie mistake from the devs), etc. They need to be reworked tbh.
  14. TB_Infidel

    Why are Battleships so insanely weak ?

    It's a good point and the balance of the game is way out. To make BB's work then their damage needs to go up, along with resistance to torps (which are currently an OP joke) and AA fire. until then, they are just bigger targets to hit.
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