Jump to content
Forum Shutdown 28/7/2023 Read more... ×

creamgravy

Players
  • Content Сount

    2,780
  • Joined

  • Last visited

  • Battles

    17292

Everything posted by creamgravy

  1. I'm glad they're removing it. Edit: Where did my post go? Ah well.
  2. creamgravy

    Where are the Christmas convoy missions?

    I'm surprised WG EU didn't remove the 'Honourable Service' campaign and put Shinonome in the premium shop.
  3. Is it possible to create a new account + play on the US or Asia server without downloading the client/game again. Messing about with scripts_config.xml or something?
  4. With the addition of containers I'm stockpiling lot's useless signal flags. Isn't it about time we had the option of junking them for a few creds?
  5. creamgravy

    Where are the Christmas convoy missions?

    Ah well. I was planning on buying Spee and enjoying the Christmas convoy missions, they looked much more interesting than <play X games>
  6. creamgravy

    Time to sell those worthless Signal Flags

    I use them on all my HE spamming ships but just collect way way more than I use.
  7. creamgravy

    Where are the Christmas convoy missions?

    They should get Dasha to dress up in a scrooge outfit next year ...and say the EU server won't be getting any rewards <3 WG EU
  8. creamgravy

    Where are the Christmas convoy missions?

    http://forum.worldofwarships.eu/index.php?/topic/69204-end-of-year-achievement-marathon/ WG EU are just trolling us. 8/10 for editing the video chaps
  9. creamgravy

    About the Graf Spee

    The campaigns aren't region specific like missions, EU gets the same tasks. The real grind is going to be from the 9th to the 18th. I calculate a half decent f2p player will need to play 6-10 games a day to get everything (task 4/Graf Spee then the 54+ pins needed for Tirpitz camo) These are the rewards.
  10. creamgravy

    About the Graf Spee

    For everyone! (who grinds out a bunch of missions)
  11. creamgravy

    About the Graf Spee

    Ooooh nice. Free tier 6 Christmas premium camo for Graf Spee, Leander, Farragut, Budyonny, Fuso and Bayern
  12. creamgravy

    RN Destroyers..

    Ah yes, it's all those damn photos showing CPXIX mounts pointing in every direction. Shame they don't rotate 360 like the single X mountings. In that case your right! It would be excellent to offer different mid-train positions between the group, even if the J/K were set to dead astern in the 40s. Nice one J/K class = dead ahead (great for charging) N class = dead astern (great for the wiggle retreat)
  13. creamgravy

    Clemson alternative armament or new ship

    A 4 x 5"/51 Clemson would make a great reward/premium ship. I'd go for USS Kane.
  14. creamgravy

    RN Destroyers..

    There's plenty of photos showing the J/K X turret pointing directly backwards with a clear line of sight. A wiki/urban myth because the X turret can rotate 360 and point forwards? Maybe the author got it confused with the L/M class where the 4" X turret couldn't shoot backwards. Kelly. Lance with 4" guns. Note: All J/K/L/M/N classes are going to be AMAZING for hunting down other destroyers with 6 guns that rotate around the front with great arcs.
  15. creamgravy

    What third row skill should I pick on Shiratsuyu

    Torpedo Acceleration is a great choice, there's a free captain reset coming soon so don't worry taking the wrong skills too much. Here's my full strike scout setup. She's a beast!
  16. creamgravy

    RN Destroyers..

    Only with the training AP A smallish destroyer with 10 RP 52 mounts would be my ultimate ship.
  17. creamgravy

    Admiral Graf Spee

    Shouldn't it be 2. Maybe it was buffed to 3 for balance?
  18. creamgravy

    RN Destroyers..

    10 gun Tribal designs would be a perfect for T10. The Weapon Class is very interesting, always loved this pic of Scorpion. Here's a fun comparison to a 3x4 Akizuki build, her closest rival at tier 8. You trade AA and gun power for better torpedoes, looks fun! Destroyer Captain build (18 point) Turret rotation time (s) HE DPM Fires per minute Torpedo Torpedo Range (km) Torpedo time to Target (s) Reaction time + vigilance (s) Potential torpedo DPM Potential strike damage AA DPS (c/m/l) Akizuki 3x4 support 11.3 21,333* 4.3 Type93 mod. 2 10 37 12.2 45,000 83,868* 0/91/202 Weapon 3x4 support 12 15,000* 3.2 Mk IX** 10 42 10.0 77,665 155,330 0/90/128 Notes: I'm using 1250 HE damage per shell for the 4" (1500 is OP) and 15 deg train rate for the mounts. *HE DPM varies greatly depending on target. No Torpedo Armament Expertise for a 3x4 build, torpedo DPM would be more in a standard build. Mid range AA is 5.2km for Weapon and 4.4km for Akizuki, base values from Belfast and Neptune. (Aki and Weapon have the best AA at tier 8 by miles)
  19. That's always been the case with destroyers and cruisers.
  20. creamgravy

    Ships you want

    HMS Amethyst - A premium Black Swan (with real ammo) ...and Teazer.
  21. creamgravy

    south dakota-class Battleship alabama is coming

    Can I have the Iwaki Alpha too? Here's what I'd do with US treaty BBs. North Carolina: 1st line tech tree. South Dakota: 2nd line tech tree. Massachusetts: Always in premium shop. Code can be purchased at Battleship Cove that gives you Massachusetts with a special flag, camo and 'I was here' WOWS T-shirt. Alabama: Rare premium. Code can be purchased at Battleship Memorial Park that gives you Alabama with a special flag, camo and 'I was here' WOWS T-shirt. Indiana: Reward ship for super testers. Washington: Rare premium sold once a year.
  22. creamgravy

    Perth Needs a Buff

    Arethusa class cruiser confirmed for tier 5? ...with Perth smoke?
  23. creamgravy

    RN Destroyers..

    The J class is a nice fit between Benson and Kagero when you add torpedoes, a good all rounder. Destroyer HE DPM (vs T8 DD) Fires per minute Torpedo Torpedo Range (km) Torpedo time to target (s) Reaction time + vigilance (s) Potential strike damage Potential torpedo DPM Kagero 10,800 1.2 Type93 mod. 2 10 33 12.2 167,736 90,000 Akizuki ~8500 2.7 Type93 mod. 2 10 37 12.2 83,868* 45,000 Z-23* 9,900 1.4 G7 Schildbutt 9.5 38 10.2 115,640 77,000 J Class* 11,900 1.7 Mk IX** 10 39 10.0 155,330 86,294 Benson B 14,800 1.5 Mk15 mod.3 9.2 43 9.6 166,330 81,000 Tashkent 13,440 2.7 53-36 mod. 2 8 56 9.6 129,600 108,000 S/T Class at tier 7, a great scout with huge torp strike potential. Destroyer Speed (knots) HE DPM Fires per minute Torpedo Torpedo Range (km) Torpedo time to Target (s) Reaction time + vigilance (s) Potential torpedo DPM Potential strike damage Shiratsuyu 34 9,000 1 Type 90 mod. 1 (TA) 8 35.5 11.4 82,000 275,728* S Class 36.5 8,000 1.2 Mk IX** (TA) 8 36.0 9.3 86,294 124,264 Leberecht Maass 37 12,500 1.7 G7 Steinbarch 8.5 41.9 9.6 76,800 115,200 Akatsuki 38 11,000 1.2 Type 8 mod. 2 10 44.4 12.2 139,500 146,403 Leningrad 43 11,000 1.8 53-51 8 44.7 9.6 79,000 120,800 Błyskawica 39 12,500 1.9 Mk X 8 48.4 10.1 82,000 86,400 Mahan 35 13,000 1.4 Mk15 9.2 50.9 9.6 107,000 92,800 Sims 38.5 12,500 1.3 Mk7 9.2 54.7 9.8 63,000 68,000 Kiev 42.5 13,500 2.9 53-39 mod.1 4 NA 9.6 NA 151,000 Edit: Here's another fun comparison. Heida DDE 215 vs Sims. Both fully upgraded for AA support. Destroyer Speed (knots) HE DPM Fires per minute Torpedo Torpedo Range (km) Potential torpedo DPM Potential strike damage AA DPS (2km/5km/7km) Sims 38.5 12,500 1.3 Mk7 9.2 63,000 68,000 27/0/104 Heida DDE 215 36.5 12,500 1.8 Mk IX** 10 43,147 62,132 0/57/120 They're surprisingly comparable. Heida gets a total of 172 AA DPS from 5km, nice! Imagine that with defensive fire.... (Data from Belfast and DM)
×