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Everything posted by creamgravy
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USS Kidd, tier 8 Fletcher class destroyer coming soon.
creamgravy replied to creamgravy's topic in General Discussion
Bump with leaked stats. > https://sea-group.org/?p=2789&lang=en It's got standard tier 8 consumables and torpedoes (55 knot/16k damage) Nothing fancy. -
I think Bayern guns are a bit more consistent than the modern 38cm. The 305mm guns are real gems. Big D will be fantastic at any tier, can't wait.
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[0.64 update] Tirpitz getting Bismarck secondaries
creamgravy replied to PseudoMi's topic in General Discussion
Didn't NC get a huge buff recently with 2.0 sigma guns etc? It always seems to be the BB of choice with Amagi for team battles. Here's my most recent random battle BB stats for anyone interested (experienced BB noob ) -
Take Black Swan into the training room and try it out for yourself.
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Yes please. S Class premiums for everyone! Saumarez and HNoMS Stord are instant buys for me.
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[0.64 update] Tirpitz getting Bismarck secondaries
creamgravy replied to PseudoMi's topic in General Discussion
Ishizuchi is better that Tirpitz right now. (no joke) -
[0.64 update] Tirpitz getting Bismarck secondaries
creamgravy replied to PseudoMi's topic in General Discussion
They're not buffing AA range, just secondaries. The 105-мм L/65 has a 4.5km AA range for all ships. Gneisenau is still AA king. Tirpitz has the worst guns in the game per tier and average damage stats are very low for a T8 BB. -
Akatsuki advie please: last 2 undistributed skill points
creamgravy replied to Assenoff's topic in Destroyers
Expert marksman by miles! -
Speed is all you need agasint torpedoes. Low damage reduction could be national flavour. Does this look familiar? Will Hood be the next campaign reward ship?
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It's only a 1.5 - 2 second reaction time difference and they're just as good or a bit better with all the sonar and spotter planes around. Play the ships you enjoy
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USS Kidd, tier 8 Fletcher class destroyer coming soon.
creamgravy replied to creamgravy's topic in General Discussion
Here's the AA probability for shooting down a Nakajima B6N plane (1,806 HP) per second. -
No way man, that was ****** awesome! 10 camo? Gutted there isn't a big secret for this event.
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A SAP shell with 2300 alpha would balance it out and offer a different play style, almost like the old IJN DDs when they had that 2200 HE shell. Much more interesting than giving it 15 RPM to compete with all the other HE spammers. No idea on XI hit rates so this is with a 100% accuracy (25% compartment damage average) HE DPM Kagero 23,000 L/M Class (6 x SAP 10 rpm) 34,500 Benson B 40,000 Khabarovsk 45,500 L.90 (8 x SAP 10 rpm) 46,000 Gearing 54,000
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That was the best part!
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The Mk XII has a 18 second turret traverse (14.4s with EM) which is good enough to track at full lock. 1x4 Mk IX torpedoes is arguably preferable the setup found on Sims and Blyska, it's not a big handicap. A destroyer with 8 guns, ~4 second reload (BFT/AR) and HE that pens everything it should just seems oppressive for tier 7.
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Fixed.
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Tribal outguns tier 9 Fletcher even if they have the same ballistics ...and that's bad news?!? A premium tier 7 Cossack will be totally balanced because it has rubbish AA and only 4 torpedoes right? Can't wait! Ships with Mk IX and XII guns are fine. The Mk XI is interesting. HE damage will always be on the low side but SAP performance would be very tasty, especially with a good air drag rating.
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Petition. I beg you WG, to return to the old gameplay mode! ;~(
creamgravy replied to XANTmc's topic in General Discussion
Tiers 2 - 6 is still fun. Small maps and no radar. -
10 camo hype!
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Awesome update! L.70 is in the support line, it shouldn't have high gun DPM to compete with gunboats. I quite like the idea of giving them 'air search radar' over dAAF. High tier squads usually get spotted by destroyers at 5km, using this consumable to counter that stealth advantage might be more fun than skill-less dAAF. It could buff your team mates AA a bit too, this line should reward team play. Looking at the direction WG is taking RU DDs how about a county class as the tier 10? https://en.wikipedia.org/wiki/County-class_destroyer
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Here's some quick and dirty calcs for DM. Ship Ammo Damage per minute* With potential fire damage* Des Moines vs T10 BB HE + DE 20,618 88,618 Des Moines vs US BB IFHE + DE 34,364 85,364 Des Moines vs T10 BB HE 20,618 76,718 Des Moines vs T10 BB IFHE + DE 20,618 71,618 *50% hit rate agasint a tier 10 ship with Damage Control System Modification 1. (I don't own a DM and have no idea if you can sustain a 50% hit rate without getting blown up) If you want to wreck US BBs with 203mm guns then IFHE is the truth.
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Do you upgrade your Fire contoll for non RU DDs
creamgravy replied to Spellfire40's topic in General Discussion
Yeah, I've downgraded a few. Mahan, Shiratsuyu, Kagero, Benson. -
This is my old one for tier 8+ ships (could do with updating) 102mm to 114mm = Almost essential. 120mm to 130mm = Niche. Only if you like spamming HE at heavy cruisers. 150mm to 180mm = Almost essential. 203mm = Niche. Only in a US BB heavy meta.
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Yes please, those Hydro upgrades are great for for KM destroyers and RN CLs.
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Yes, just don't take it over concealment expert first IFHE is a valid choice in a US BB heavy meta and your shells often plunge on the deck (DM, Balti = yes, Zao = ???)
