Jump to content

thelastholdout

Players
  • Content Сount

    12
  • Joined

  • Last visited

About thelastholdout

  1. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    In what way is giving IJN CVs more fighter squadrons a "nerf?" It mitigates the "air superiority" role that USN CVs are supposed to play, since they now have to get through more fighters just to make a dent in the enemy bomber squadrons. In fact, if the IJN CVs choose to run their own 'air superiority" mode, they have the exact same amount of fighters as USN CVs do in their own "air superiority" mode and STILL have more anti ship firepower. And oh my god, they're nerfing a couple of obviously overpowered IJN ships and buffing one of the few truly bad ones. They're also buffing IJN DD guns, and I've covered about 3 times now why the USN DD "buff" is terrible and worthless, because it ONCE AGAIN requires that USN DDs expose themselves constantly to take advantage of it, which makes them a HUGE FRACKING TARGET for anyone within range!
  2. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Except...the stats actually back me up. Everyone's drifting away from USN DDs, and IJN CVs stomp all over USN CVs in statistical analysis.
  3. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Except, especially in endgame scenarios, exactly what I've described HAS happened, multiple times. There are many times where the lack of speed and range of a USN BB I'm driving has absolutely destroyed any chance I've had of killing the final enemy players and winning the game. As for airplanes detecting DDs, sure, that can and does happen. I'm one of those CV drivers who happily lights up enemy DDs, because if I don't it's pretty inevitable that they'll come and kill me. In fact, DDs are a priority target for me when I'm flying air superiority with my dive bombers (mostly because DBs are pretty useless against virtually everything else, and will be until their damage output is fixed-oh look, yet another area where the IJN is tops over the USN, because the USN CV can't do what WG intends for it to do without sacrificing major anti ship potential!) However, you have to find the enemy DDs to begin with, and their detection range is low, and these maps are pretty big. And it's not like there's any spotting damage mechanic in the game, so I don't get any credit for keeping my fighters over a DD and praying that my teammates won't ignore it.
  4. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    I *am* from the NA server. I'm only here because WG is too lazy to provide a topic thread for 0.4.1 feedback on the NA forum. And yes, the USN is being shat on all over by WG's idea of "balance." Fine, USN BBs are effective. I've loved them so far. However, IJN CVs totally outclass USN CVs (this is backed up by statistics) and USN DDs can't use their torps without A) being really suicidal or B) being really lucky. In the meantime, their guns are all right, but they're still pop guns, and still take forever to do any real damage. In the meantime, one good salvo from an enemy ship completely wrecks a USN DD. Designing the class to be so fragile that it relies on not being shot at or hit to survive, then making it so it's impossible to do damage without being shot at and inevitably hit is so completely counter-intuitive that it's ridiculous. And WG even admits that US DDs have seen a huge decline in popularity as a result. So what is their solution? Give them a "buff" that requires them to expose themselves even MORE! This does absolutely NOTHING to fix what's actually wrong with USN DDs, which is that they can't do any good in a battle without putting themselves at extreme risk of death, while IJN DDs are relatively safe from reprisals.
  5. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Yes, because it's an uninformed opinion that IJN BBs have way better range and speed than half the US BB line, which means they can stay out of range of USN BBs' guns and continually pound them into submission, or force a draw. It's also a wild assumption that IJN DDs, which can stay completely out of sight and therefore safe from enemy fire while spamming torpedoes at enemy ships, are better than USN DDs, which WG seems to be doing everything they can in order to force USN DDs to be constantly exposed. "Buffing" them by making them AA platforms? Are you kidding me? What DD captain is going to risk his ship coming under enemy ship fire by turning on his AA and giving his position away in the first place? The only buff that would make sense and make US DDs equivalent to IJN DDs is to make them able to fire their guns while remaining unspotted. Any "buff" which forces a USN DD to stay exposed to take advantage of it is actually a nerf, since that'll get a USN DD killed quicker than spit.
  6. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    So out of 10 tiers, USN DDs get two tiers where they are *possibly* better than the IJN DDs? Oh, the humanity. And re: speed and range being lower on BBs: does it really need to be explained to you why this is a problem? 1) they can't keep up as well with fights, 2) in endgame scenarios other ships can simply outrun them and stay out of range, making it impossible for the US BB to win. I mean, it's pretty obvious why these are major deficiencies.
  7. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    And USN DDs are still terrible compared to IJN DDs. And USN BBs still have terrible range and speed compared to IJN BBs, at least through tier 6. I'll grant that USN cruisers are more balanced against their IJN counterparts than the DDs and CVs, but still, the IJN cruisers get some significant advantages.
  8. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Can anyone confirm whether this test broke the balance between the USN and IJN CVs even more?
  9. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    All right, let me spell it out for you: 1) US DDs versus IJN DDs: IJN DDs get super long range torps that they can launch before they're detected, which makes it impossible for practically any other ship type to win against them if it comes down to, say, a BB versus an IJN DD in a late game scenario, since the IJN DD can just dance around out of view and spam torpedoes until the other ship can't outmaneuver the spreads anymore. This has happened to me several times. In the meantime, USN DDs are supposed to be gunboats, but whether using their guns or torps have to expose themselves every time. And since they're just as fragile as IJN DDs (perhaps more so) and because everyone targets DDs first if they're visible, being visible is a death sentence. If they made it so US DDs could fire their guns and not be detected the same way IJN DDs can fire their torps and remain undetected, this difference would be acceptable. However, that doesn't seem to be the case. In fact, the "buff" that US DDs are supposed to get in this test is that they're being made into AA platforms which, you guessed it, means that they have to expose themselves even MORE in order to perform their intended roles. Any DD captain worth his or her salt turns off AA guns at the beginning of every match, so WG seems to be working hard to make US DDs as unstealthy and vulnerable as possible. 2) US CAs/CLs versus IJN CAs/CLs: The key advantages that US Cruisers are supposed to get here are DPM and AA. However, AA was nerfed a lot a while back, and after the Cleveland and until the Des Moines, the consensus seems to be that US CAs just completely suck. In the meantime, almost all IJN CLs and CAs get torpedoes in addition to big, high damage guns, and frankly seem more durable and harder to hit. 3) US CVs versus IJN CVs: Possibly the biggest joke in the game. IJN CVs get so many squadrons of planes that they can swarm a US CV at the start of every match and sink it with almost no problem. And because intelligent US CVs know this, they have to keep their fighters close to stay alive, which means that the IJN CV can simply choose to hit other targets before the US CV has a chance to react. US CV fighters don't have the DPM to effectively counter the 20 freaking squadrons of planes IJN CVs have at once, and they certainly don't have the ammo. And since IJN CVs have a quick turnaround time, they can get more planes in the air and wipe out the US CV before the US CV is finished reloading (or hit other targets). Incredibly, even though it seems Wargaming has admitted that IJN CVs get ridiculously good stats compared to US CVs, they're buffing them EVEN MORE in this test by giving them better fighter loadouts, while keeping US CV loadouts the same. In the meantime, not only do US CVs lose out in anti ship damage if they try to go with air superiority (which is the only way they have a prayer against an IJN CV) but they lose out majorly in xp as well. The most XP I've ever gotten in a match with a fighter loadout Bogue was something like 1000, and that was after shooting down over 40 planes AND getting some damage on enemy ships with the (mostly useless) dive bombers. 4) US BBs versus IJN BBs: This is probably the most balanced the game is between the two nations. I admittedly haven't gotten to the higher tiers yet, but it appears that yes, some US BBs are better than their IJN counterparts, and vice versa. However, the IJN BBs in the early to mid tiers still have a major range and speed advantage over US BBs. US BBs up through the New Mexico just can't keep up with a fight the same way IJN BBs can. Is that enough factual information for you?
  10. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Considering how every other branch of the IJN line has ridiculous advantages over the US line, can you really not live with one BB from the IJN side being weaker than one BB from the USN side?
  11. thelastholdout

    Aviation Changes (Round 1)

    This sounds terrible. It seems to me like Wargaming is working hard to make US CVs completely irrelevant and unplayable.
  12. thelastholdout

    Ship Balance and Matchmaking Changes (Round 1)

    Is it true that IJN CVs got a buff to their fighter loadouts without any kind of equivalent buff to US CVs? If so, WTH WG? You acknowledge that IJN CVs are already OP as heck, and you go ahead and remove the one advantage that US CVs are supposed to have over them?!
×