hgbn_dk
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[DC_DK]
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Everything posted by hgbn_dk
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It would be nice if the CC comunity spent more time in lower and mid tiers
hgbn_dk replied to Butterdoll's topic in General Discussion
Try Whiskey gaming lounge... How to play series. He goes through all tiers a line of the time. https://www.youtube.com/channel/UCxCRnJcVb_CGvKHAOsHNd2g/videos -
Besides that its actually not a bonus but a savings account being paid out.
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Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
Various things you can spend it on in the future..... Guess what that is why you get a bonus as a clan member... Actually this is not a bonus. It is something you actually have been saving up and now you get it paid out..... WG is not giving us anything other than the value of our savings done by gathering oil for our clan. -
To be honest I think. This is just a storm in a glass of water! Said bonus is negligible in the big picture of Arsenal and the cost of items in said warehouse. I could understand the fuzz about it IF it was steel they handed out exclusively for clan members. Coal is going to be the least valuable resource in there
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Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
You are not going to get shafted.. All you had to do was to read that oil is going to valuable and make a choice. Clan or no clan -
You can't fire your guns under water.. Tried it in this situation while being fully submerged
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To be honest yes. WG still want to limit those ships somehow. Otherwise why introduce two sets of currency? They could just have put a ridiculous high price in coal on these ship if it was meant they should be generally available for everyone.
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Except that those containers only yield coal... And Flint, Black and Stalingrad cost steel. So no need to worry dude
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Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
It will only make sense if its the total in your personal wallet. -
Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
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Why is there a limitation on the number of economy and special signals you can mount on your ship ?
hgbn_dk replied to TheRockSA's topic in General Discussion
Or just like every other thing in life. You can't get it all so you have to choose. And balance. -
Except that you're not collecting any oil at all outside a clan. so zero still means zero
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Stalingrad, Coal and steel, but only if your in a clan
hgbn_dk replied to cookiemonster66's topic in General Discussion
Nothing different than taking part in a lottery. You only get a chance to get the prize if you participate -
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Read paragraph 4 and compare with the pink text.
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On the other hand read the pink text..... Clearly saying you will not get anything if you're not a member of a clan. @MrFingers
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Thinks if it really should be a fair give away of coal it should be based on amount of battles this way everyone would get something. Clan member or not
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Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
I know... If a average clan member get 50.000 coal it roughly equals the T-V BB or just short of it.....Not a huge advantage over someone not being a clan member. -
Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
Don't think you should worry to much since they can only be purchased for steel, not coal -
Tighter grouping of shells from same turret?
hgbn_dk replied to Crowarior's topic in General Discussion
No not direct damage, But knocking out modules and severely handicapping you for a while even with last stand, making it easier to hit in the next salvo's.. That was what I meant. Damaged modules is technical still damage even though it don't show up in the damage counter. Or it is at least how I interpreter it. -
Why using oil as a gauge to determine how much coal/steel a player should get is quite a poor method & strategy.
hgbn_dk replied to MrFingers's topic in General Discussion
Think the coal amount most will get is peanuts compared to the actual costs in the arsenal. Probably not worth the fuzz about it. -
Tighter grouping of shells from same turret?
hgbn_dk replied to Crowarior's topic in General Discussion
You never played a DD getting its engine knocked out by a near miss Bomb or Artillery?? -
Unless tracking of oil only starts when you join a clan. Make sense why keep track of a otherwise unusable resource?? When they created the oil stuff they might not have foreseen additional use of this resource.
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I think the decision is based on the fact that everybody can buy otherwise exclusive reward ships. So giving those who played for those or at least tried a head start. Might be wrong though
