hgbn_dk
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Everything posted by hgbn_dk
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No fun factor in CV any more... How do they want to attract more players to play CV's and simultaneously at the same time kill any fun playing them??? Low flood chance of air dropped torpedoes, rockets arming distance to long that they are only useful attacking cruisers and BB's. Leaving no defence for CV snipping DD's. And now stealth AA cruisers where do you draw the line??? I have been pro rework from day one... Now I'm not so sure, I mean if the game is supposed to be enjoyed playing CV is surely have failed with the latest swing with the nerf bat. Just one question WHERE IS THE FUN??? If anyone knows where to find it please say so.
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They might as well remove the rocket fighters, arming distance is beyond a joke... How are you suppose to kill anything charging you???
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In a way I tend to agree.. Problem starts when you're a lets say Tier-VI CV facing a Kidd , just to make an example, but then again it wouldn't be fair for the Kidd to be spotted from 6 km. Just hope they'll find the proper balance soon
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No ship should have more AA range than detection range from air period.
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Or you just want to be always right and better knowing... Yeah right think what you will I don't care Dosen't change the fact of Stealth AA cruiser tomorrow and this discussion is about the changes for tomorrow
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I have been talking about tomorrow and in the future the whole time, not today..
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I'm not failing you are.... Its just like stealth radar same mechanic
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No I just used my head... And you can't deny that tomorrow the detection range by air is going to be 20% less than today.... Every Minotaur or Worchester will select zone to enhance and turn of their AA until they are plane spotted... Perferct way to deny spotting from the air until those cruisers are located... Its not today but Tomorrow
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@ForlornSailor @DFens_666
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7,4 km air detection range on mino today and -20% tomorrow you can do the math yourself
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Except you won't spot them before being well inside their AA range. Turn off AA and wait until getting air detected and you pulverise the entire squadron
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If the goal was to get more play CV's then it is going to fail... Every hot fix is done with the big nerf bat.. You're already struggling when being up tiered in CV's and now this. makes no sense
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Aircraft Carriers - Plans for the near future!
hgbn_dk replied to MrConway's topic in Development Blog
This! -
Can I open up a tinfoil hat shop here?? Seems to be a good spot.
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Personally I'll only go for the first two.. To be honest don't think the last two is particular realistic effort compared to reward. But each to his own after all its free stuff.
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First 2 tasks seems reasonable enough effort compared to the rewards. But minimum 40 x 7,5-10 minute co-op battles in mission part 2, that's between 5-7 hours of continuous playing, providing you're skilled enough to to be in top 2 in every match, for 1 day of premium and some flags. Don't add up at all. Not in my book at least.
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Well only time will tell I'll guess
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Except it is probably required to unlock part 3.. Still minimum 40 matches
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Just scrap the thing....... Not much use anyhow... Really toxic and threatening players can be dealt with at customer service..
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Is it just me or is part 2 & 3 of this mission not a lot of work for a very small reward?
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Rules of the "Fly! Strike! Win!" Event
hgbn_dk replied to The_EURL_Guy's topic in News & Announcements
post No.10 -
Rules of the "Fly! Strike! Win!" Event
hgbn_dk replied to The_EURL_Guy's topic in News & Announcements
Why should I lie? -
Rules of the "Fly! Strike! Win!" Event
hgbn_dk replied to The_EURL_Guy's topic in News & Announcements
Well I got doubloons for Dreadnaught when that event ran -
Rules of the "Fly! Strike! Win!" Event
hgbn_dk replied to The_EURL_Guy's topic in News & Announcements
The same reason I asked, it would be of no interest dishing out money for something you can get for free just by playing -
I'm considering to get my CV's refunded, So I can play the lines from a fresh start. Now I'm wondering if the stats of these ships get wiped since I already have played most of them since the rework was launched? If they don't I see no reason to get rid of them. Anyone who knows?
