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Everything posted by GarrusBrutus
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What do you think of my progress so far?
GarrusBrutus replied to ___V_E_N_O_M___'s topic in General Discussion
@HMS_Argosax Please, before you play any more battles take a little bit of time to read some stuff here: It will significantly improve your basic understanding of the game and at the same time you will improve as a player. May I also suggest to watch some youtube videos about the game. Personally I've learned a lot from watching Flamu --> https://www.youtube.com/channel/UC6jZ3uNWJKtJokkJxPLA88g Every ship in the game, you can watch a "How to play" video from on youtube. There are also guides on maptactics, tips and tricks, what not to do, how not to be a potato, etc., etc., either on the forum or on youtube. -
What do you think of my progress so far?
GarrusBrutus replied to ___V_E_N_O_M___'s topic in General Discussion
OP is a troll right?....RIGHT? -
Despite all the changes in the past weeks and months in regards to MM, maplayout, etc. Matches tend to become more and more onesided. I don't know if the one free cap per team actually helped in this, since I've seen quite a lot of people being reluctant to even try to cap another one because "we already have a cap" < epic facepalm. Maybe they should turn things around completely. Lets give each team a lot more points and let them bleed out until the team caps. And having one cap slows the bleed, having two stops it and with three they accumulate points. It would probably give the team a greater incentive to risk some for a cap. Offtopic: Has there ever been a team death match test in wows? E.g. no caps just ships to kill? I know, I know... it Will be boring as hell with two sides camping in spawn but I'm just curious if it has ever been tested.
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Great idea! Ive played a lot of Battlefield games and there it has been implemented (The possibility of post battle chatting). It would be great to be able to speak to your team after the match. Ofcourse there will be flaming from time to time but I think it would be a great addition to the game.
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What Were Your Greatest Gaming Achievements Today ?
GarrusBrutus replied to Hanszeehock's topic in General Discussion
Needed a break after the Ranked shenanigans. Yea h T4... I know, I know... -
Puns on point.
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Funny and sad game situations shown with map screenshots.
GarrusBrutus replied to albinbino's topic in General Discussion
@FishDogFoodShack Lol I was bored so I searched for all the players on your team of that particular match and 7 are abysmal, 2 are terrible, 2 are average and then there is you. -
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"Its the way they say things" Read your own comments and then think about the reactions people give. Maybe if your attitude was different you'd get different reactions. But hey, what do I know right? Youre the expert here.
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Wow, just wow. How can one be so *edited* No matter how many guys tell you otherwise you will always believe you are right.
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Your low tier Winratio is excellent at 60% (well done!) but your higher tiers winrates (although youre only at T8 atm)are abysmal. Maybe you should take it a little bit more slow going up in tiers since at 400 games you still have a lot to learn in the lower tiers. People in higher tiers (8-10) are most of the times a lot more experienced at the game and hence they can be quite demanding of their teammates which results in toxic chat. Im sure once you get more experience and you can actually pull your weight at the high tiers in stead of putting your team at a disadvantage the level of toxicity will drop significantly.
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That is why you should stop (undetected that is) before smoking up. If you are detected dont ever stop in a RN CL because everyone and their mother will wait for you to almost come to a halt before firing their shot and 10/10 times you will get badly damaged at the least. Instead, make your way to the nearest piece of cover. In my personal experience it has been a good trainer for me to play the RN CLs with radar equiped and not smoke. It trained me to stop relying on my smoke to keep me safe and instead use my concealment and the terrain. Also I play them a bit like I would Des Moines, hug islands and shoot over them or peek them wherever possible. The RN CLs accelerate really fast and decelerate really slow, so for example when youre planning on peeking an island or go into a cap you want to be able to get out off quickly, go in backwards. That way you ensure you can get out quickly and dodge incoming salvos more efficient.
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If you get spotted, smoke up and sit completely still untill you get blapped it is your own fault. If you either keep on the move in your smoke (dont sit broadsided stationary but instead angle and move forwards and backwards ALL THE TIME) it is nearly impossible to hit a target shooting from smoke. Or use an island to conceal your position (people need line of sight in order to shoot at you, only exception being spotter plane but with that one you dont even need the x-marks-teh-spot-mod) you will never get devastated. Either way, the addition of this mod to the game will not change anything except for those windowlickers that sit completely still in their smoke.
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@ThinderChief I know this is one of the hardest things to do in life but I think it would be wise to atleast try it:
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What a bunch of crybaby [edited]. Git gud scrub
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Hahaha classic. 20km Shima player complaining about radar. Funny thing you havent started about cvs yet because they can actually make your life in a shima hard without you being able to do anything about it. Atleast radars you can avoid.
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As said before: To give them an incentive to join a clan. And if they dont want to join a clan then they have no right to moan and [edited] about it.
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@Tubit101 I dont think it is bad game design to give clanmembers the option to work together for some extra % of credit and xp income and I think we will never agree with each other on this subject. I would still be in a clan even if it cost me money. Because I couldn't care less about the extra xp and credit income it gives me, I care about the people I socialize and play with. I care about reaching goals together with those people in for example clanbattles. I care about helping each other out grinding new ships and getting higher winrates. That's what I care about. Yes I think clans are one of the best features implemented into this game and I think all players should join a clan just because it makes the game more fun for everyone. More people communicating means more teamwork means better quality gameplay. The extra income is an incentive for some players to join one and in my opinion that is great. I seriously do not understand why it is such a bad thing to join a clan since it has zero, nada, niente, nul consequences.
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Okay, so lets imagine you're a game dev. How would you create the whole clan and benefits system?
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Why is "just join a clan" not an argument? You want the goodies, join a clan. How is that difficult to understand? Okay, you dont *want* to join a clan for various reasons. Well, that is fine but also a whole other topic. There are plenty of clans out there just for people like you which do not ask any commitment or anything just so you can get the goodies. Me going to buy a new tv at shop "TV&co". Shop owner: Hey if you become a member of my shop you get this and this discount, cost you nothing. Me: No I do not want to be a member of your shop but I do however want the discount. Shop guy: Sorry to disappoint you but that is not how it works.
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What Were Your Greatest Gaming Achievements Today ?
GarrusBrutus replied to Hanszeehock's topic in General Discussion
Not mine actually but what I just whitnessed... it had to be shared here.... holy....s h i t -
I agree that there should be a button or whatnot to disable certain camos but to say the game lacks atmosphere? I disagree. Although I dont know about you guys but with visual settings maxed out and with a decent headset this game is atmospheric AF. If you want more atmosphere you should try skyrim. It is and always will be an arcade naval warfare game.
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Cruiserplayer so yeah... ;)
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Yes and then I whip out the V-25 and wreck some crap at T2. Makes me laugh every. It is just hilarious.
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Yeah or 15-20 sec long vids when you unlock a new ship. With some quick info and advice. For example: "You've just unlocked the New Orleans, she has radar and excellent manoeuvrability and good detection range, use her close to caps to make the most of those qualities. But be careful though, she is a squishy ship so you better make use of island cover. Also the gun arcs make her perfect for lobbing shells over cover." Something along those lines, this is the first that came into my mind. But if only people saw something like this before they started playing their ship you would maybe have less people playing their ship the wrong way. For example, running and gunning minekazes and sniping FdG's.
