Nevarran
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[AMMO]
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Everything posted by Nevarran
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How good is game with CVs and subs... ??!!
Nevarran replied to Krikkio82's topic in General Discussion
Returned when the subs were gone. Double CV + sub match was enough to make me quit again. Supership CV + sub is also very enjoyable btw. The ultimate tier IX experience -
Adressing Great Naval Battles Event Feedback
Nevarran replied to MrConway's topic in General Discussion
Idea was good. Collect some diamonds earn some prizes. Personally went for 1000/1000 cuz the 100x camo gives an additional 20% credits, which is a reasonable extra. Unfortunately I am also one of the people stuck at 980 diamonds and a witness to the weekly 100k xp removal from the site. Low blow... seriously WG. Below the belt. But craphappens, still got some rewards out of it. In the future though... address the opinions and feedback listed by players in the topic here. Mine is simply clarity. Plan and let us players know what you are up to. For example:' if there are no more missions in the last week inform us before the event starts', don't apologize after the forum is flooded with angry and surprised players counting on them. Honestly in my opinion the GNB event was interesting, but the signs of poor planning and weak execution were all over the place. -
Well we must have been playing together about an hour ago... One DD in the cap circle. 2 cruisers and a BB, all 3 below 30% health. So the scenario is 3 vs 1 but no one entered the cap and stopped the timer because of torp fear. Result.. another loss in the books. The problem isn't DDs, it's the balls to engage. Most people keep away from the smoke screen afraid of the torps. Imo the best move is steering towards it, If torps are aimed for you, then you don't get hammered by them too much. (if not at all) Besides most DDs will make the run to safety rather than gamble it all and go for an all out charge followed by an undodgeable torp carpet. Their limited health prevents them to think twice of doing so and I assume you played your ships, thus knowing how too dmg them should give them more consideration. A simple thing you could do is make the DDs your priority target, if one pops up and he/she is sailing somewhat broadside leave your original target and fire on the DD. Easier to miss, but hits result in way more xp (not sure but probably more credits as well) than endless salvos on BBs. You should go and play DD look how people react to your smokescreen and copy what works for you.
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WG should add ranked battles for divisions. I don't think I have to explain why... I llitteraly steamrolled to rank 15 and then I got pooled in teams that were decent/good or teams that followed other interests than winning. Winrate around 78% drops to 55%, fluctuating between rank 17-15 while almost all of the time finishing with top 3 xp earned and objective orientated playstyle. Avg xp around 1600 per battle, without premium around 1100. So it ain't that bad, before everyone here labels me noob. The ranked battles are actually just random battles with smaller teams opposing each other. People spamming the chat with noob if the battle is close to lost, whining over tier difference etc. etc. Teamwork consists only of who goes where in the beginning of the battle. Imo there should be ranked battles for divisions. Equal teams in numbers of ship type. 1 CV, 2BB, 1 or 2 DD and 3 or 2 Cruisers. MM based on CV tier. Should be possible and much more interesting and fun to play.
