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HaachamaShipping

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Everything posted by HaachamaShipping

  1. HaachamaShipping

    WG, why did you nerf Ägir's secondary guns?

    The what?
  2. HaachamaShipping

    State of BBs

    And DDs and cruisers are just too stupid to ever learn, thus they die, I guess?
  3. HaachamaShipping

    State of BBs

    Which is why DDs are likely mostly dead after 5 minutes and BB are often the ones left in late game. And certainly BBs never survive the turn, while no cruiser ever gets absolutely destroyed in it. Can I just laugh?
  4. HaachamaShipping

    WG, why did you nerf Ägir's secondary guns?

    Comparing a six gun BB with mediocre accuracy for a BB to a supercruiser with 9 guns that have also supercruiser accuracy. Also, apart from the fact that a supercruiser being worse against DDs than a regular cruiser is part of its balancing, supercruisers are far from impotent against DDs. Obviously, Ägir isn't the prime supercruiser against DDs (Alaska brings radar, Yoshino and Azuma bring way better HE and better accuracy), but it's far from impotent, especially when you consider that given the hp pool of DDs, even just hitting a few shells hurts a lot. And if you consistently miss a DD on a paralel course in Ägir, that's an aiming issue really, not a gun accuracy one.
  5. HaachamaShipping

    State of BBs

    I'm not even sure this dumpsterfire deserves to be called a discussion anymore. Alright, let's assume T1-6 cruisers are way more popular. So what? Are you going to say low and mid tier cruisers need balance changes?
  6. HaachamaShipping

    State of BBs

    Destroyers get annihilated by cruisers if they are careless. Cruisers get annihilated by BBs if they are careless. The game has some slight rock-paper-scissors dynamic, but that is not a hard rule, as it'd be frustrating as hell. Same reason why some destroyers can absolutely crap on some cruisers if played well. Also, you have 80% chance for paper to win against scissor? or are you claiming you only have 40% chance to win against scissor as rock?
  7. HaachamaShipping

    WG we need DM.Donskoi only MM pls

    No. If we get rid of all the players that have no idea how to play their ship with crap conceal and crap turning circle, my Ägir has a harder time farming cit hits. That'd suck. Then I'd need to make do with nimble Ibukis or goddamn Brindisi...
  8. HaachamaShipping

    WG, why did you nerf Ägir's secondary guns?

    The issue is not Aegir being so OP it needs no skill, it's the skill floor being so low every moron can get something out of yolo plays. If you just rush in, you are likely to die, question is, how hard is it to kill your ship and how much will it accomplish before it dies. Secondary focus on the flip side is garbage for skill ceiling, because you only get so far with it...
  9. HaachamaShipping

    WG, why did you nerf Ägir's secondary guns?

    Why make a supercruiser if you just ignore the one aspect setting it apart, the large caliber guns? Could one tweak it to be less generic, maybe. So far, the one thing Aegir and Siegfried have going for them is a set of torps at T9. Youare no Tirpitz, but you certainly can do things others cannot.
  10. HaachamaShipping

    WG, why did you nerf Ägir's secondary guns?

    Secondary cruiser not just is not meta, it's a dumb concept. Designing a ship around an automated armament type is a silly idea and I'm absolutely 100% glad WG scrapped that idea on Aegir, because I cannot envision how disgusted and furious I'd get if they add a ship where every potato could just yolo forward in their more survivable than normal cruiser, not need any aiming skills, because secondaries and then die after throwing out all torps, getting way more out of it than they ever should. If Aegir now is lacking, well, one can think of things to improve on it, but the secondaries, hell no. And personally, while the guns aren't great, the ship overall seems good enough for a T9. Kind of like Azuma, not powercreeping the tech tree ships. Youknow, the way it should be.
  11. HaachamaShipping

    Ägir Heavy German Cruiser Review Guide + Build

    Would not recommend Kronshtadt over Alaska. You can already make convincing cases as to why Azuma or Aegir can outperform Kron, given Kronshtadt's lack of accuracy makes it pretty poor. And sure, you can slap broadsiders at range, but without special bounce angles, against cruisers, every other CB has sufficient pen to do the same, but with better accuracy, while against BBs, it's the one niche the ship has, while if the enemy is angled, you are competing with Aegir and Siegfried in being worst HE spammers, just they struggle with alpha, Kron struggles with hitting decent amounts of shells. Tankiness-wise, Kron is great, but Germans are no slouches either, concealment on the Germans is great and while no radar, they do get torps. Kronshtadt is in a league with the other T9 CBs not named Alaska.
  12. HaachamaShipping

    Ägir Heavy German Cruiser Review Guide + Build

    Quite unimpressive and certainly not something anyone should ever recommend over Alaska, but it holds its own at least against the average T9 cruiser. Don't yolo in and it does well. Concealment is on a level with the Japanese, as is maneuverability and with the armour, if you do stay properly angled, you can tank a lot. Just offensively, the guns are pretty poor. I got it for free exp and I'm basically just going to say, the guns are quite poor, but the ship handling at least is comfortable enough that I can forgive it for a few meme games every so often. Also, playing it atm pits you against a flood of Donskois that have little clue how to Donskoi.
  13. HaachamaShipping

    Mainz vs Bayard

    Issue is, you only have so many MBRBs that go on CD at some points too. None of that with Mainz. And sure, Bayard's MBRB is a very very powerful tool and Bayard is a good cruiser that has more carrying power than a Mainz most of the time, but Mainz' damage dealing abilities are still first grade, just much better against larger ships, especially Americans.
  14. HaachamaShipping

    Mainz vs Bayard

    This looks on paper closer than it is in reality though. 38 mm is a treshold, so falling just short of that means a lot. Similarly, yes, Bayard has 2% less fire chance per shell on an IFHE build, but also a shell output of 96 shells per minute, vs Mainz' 120 s/m, meaning not just does Bayard have about 82% of the fire setting capability per salvo, but also fires only 80% as many salvos in a minute. Bayard can compensate somewhat with MBRB, but in pure constant fire setting, Mainz is only surpassed at T8 by CLs that drop IFHE.
  15. HaachamaShipping

    Anyway to disable dockyard?

    Was it terrible behaviour on WGs part? Sure. But if it makes you feel that bad to see the dockyard as a concept still and you can't just ignore it, I feel you should maybe think about how you approach the game and to what degree you want to be emotionally invested. Because there's more important things to care about than this and I don't think it's reasonable to get this invested if all it does is frustrate the hell out of you.
  16. HaachamaShipping

    Mainz vs Bayard

    Kirov was a real ship. Has twice the reported rate of fire. Things don't have to be blueprint only for WG to make up stats...
  17. HaachamaShipping

    The best Tier V Russian premium cruiser

    I played Mikoyan a bit. Feels like absolute trash. Sorry. hp pool is a joke, the armour is a joke. A Königsberg can HE citpen your ship. The guns would be good, but their accuracy at range is crap. Unsurprising given Russian dispersion model. If you hit, you get easy cits, provided you hit the right part, but if not, well, sucks. If you have to use HE, you might as well just quit, because 6 slow reload guns with poor long range dispersion is basically just piss poor. If I had to consider the strongest T5 Soviet cruiser, I'd say Krasny Krim. Best armour, decent dpm and accuracy. Between Kirov and Molotov, Kirov gets the better rating from me, because it doesn't meet 8 ever, so the 30 mm HE pen is always great.
  18. HaachamaShipping

    Mainz vs Bayard

    Mostly is based on amount and performance compared to real life parameters. When Russia has 5 T10 cruisers for the smallest of the big navies represented in the game, as well as 5 T8 cruisers, with some being incredibly powerful for their tier due to unrealistically propped up stats you shouldn't be surprised if some people are irked, while Germany has actually quite few premium cruisers with Mainz being the third, while the previous cruisers are one T2 premium and the T8 Prinz Eugen that ranks among the most impotent T8 cruisers (still better than Hipper). Obviously there is also a good few who overreact on the "Russian bias", but just from a numbers point of view. Just to put ship numbers in perspective, not counting Diana Lima, Russia has 17 premium or reward cruisers now. Germany has 5 (with two being released in the latest update).
  19. HaachamaShipping

    Mainz vs Bayard

    tbf, the Mainz and München are based on actual blueprints that make actual sense. They are less fake than the GK and, having an actually new model, München is certainly less reused assets than most of the new stuff at high tiers.
  20. HaachamaShipping

    Azur+Hololive Collab with WoWs

    I'm not Conway, but I would bet it's only the DMM part that's exclusive. Mostly based on the fact that it even gets mentioned on other servers and that I can't see why either side would restrict it. WoWS in general has tried to make such collabs global, while Hololive might mostly be in Asia, but is not unaware of having fans outside of it and things such as Hololive USA are being worked on. But I might be wrong.
  21. HaachamaShipping

    Mainz vs Bayard

    And soon there will be München as the speedy teenage version.
  22. HaachamaShipping

    American VS Japanese carriers.

    But in true playerbase fashion, some manage to still fail at it. Or drop DDs with them. Audacious is actually decent? Maybe I should actually grind the last few exp on my Implacable for it then. Planes are slow, hp pool is large but offset by worst regen times. If you take for example Lexington, planes are slightly less beefy, but even if a couple die (which inevitably will happen if you aren't just attacking ships with literally no AA), the Lexington can sustain losses. An Implacable cannot. Which makes stuff like fighter planes an even worse threat to their performance than for any other CV line. And sure, carpet bombers might hit a DD in smoke with one bomb, but that's totally RNG based and you might as well miss a DD that is out of the smoke. Obviously if you are actually trying to kill the DD, not just reset caps, the bombers are woefully inadequate compared to actual HE dive bombers. Thankfully the rocket planes are decent vs DDs, so the real issue with the carpet bombers then is, that their pen is poor, the rocket pen is poor, making the TBs the most reliable damage dealers and in their role overtaxed for slowly regenerating planes (not to mention that they aren't even really better than the others) and you are left with farming DoT damage. RN CVs are CVs, but they are as a tech tree line the worst of the bunch with the lowest impact on game outcome. US line has the advantage that as long as you have planes, you can literally hurt anything. With high pen rockets and high pen HE bombs as well as decent torps, USN can easily cycle through plane types and never run out of planes.
  23. HaachamaShipping

    Mainz vs Bayard

    Don't own Bayard, but I can understand why'd people consider it over Mainz. Bayard has more tools going for it with speed boost, reload boost and torp range, making it overall a more versatile ship. Mainz is the more consistent damage farmer. Mainz is basically like a Chapa, but instead of radar you get fire chance and a bit more tankiness, so you sit somewhere safe and just burn down whatever gets in range. Mainz is basically T8 HE spam incarnate, with its combination of pen, dpm and fire chance and the psychological intimidation factor of a ship that throws out more shells per minute than anything else at T6 (including Cleveland and Akizuki, can be surpassed for a brief time by MBRB Bayard, but Mainz has that shell output permanently till it dies). Overall, Mainz isn't crazy good, but if you get fed up and just want to have a lulzy time watching BBs melt, it can be solid. Mainz has respectable HE dpm too, which is more of its thing than the AP dpm. It's like a small Hindenburg, in that it will always have good dpm, but if you show broadside you die extra fast. And the extra pen makes it reliable damage. USN BBs hate dug in Mainz. 8 torps per side.
  24. HaachamaShipping

    You Gon done it again.... Dockyard/Sub battles

    If they care, yes. Not sure about that. I expect them to claim it was a resounding success and subs on average performed within acceptable parameters. Nevermind that you usually had teams of mostly subs and DDs and 3 bot BBs per side, hardly representative of randoms.
  25. HaachamaShipping

    Thunderer availability

    It's a solid heal still though. Yes, not super heal, but when you heal 20% more than a normal heal would, with only 3/4 of the CD and able to repair up to 20% more pen damage and over 3 times the citadel damage, it's certainly not "anemic". Nor is the survivability of the ship, given you have topkek rudder shift and concealment to help you get away if you ever get focused. Just don't yolo in.
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