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HaachamaShipping

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Everything posted by HaachamaShipping

  1. HaachamaShipping

    Speculation: Operation gives clues about CV rework?

    As you said, this exists in similar form already in other ops (Raptor Rescue, for example, though split up in two ships) and I'd say it doesn't really say much about upcoming CV rework. I'd not read too much into these things overall.
  2. HaachamaShipping

    Hood feels underwhelming

    Gneisenau has the penetration to get citadels, but utterly lacks the accuracy for it beyond very close range. You can get some lucky cits at range, but that's not consistent. The guns reload faster, but you still have worse shell output than a Hood, because you lack a fourth turret and the turret angles are worse. The Gneisenau does have the secondary battery and torps to help compensate, but that relies on someone coming that close. If you don't find the potato that allows a Gneisenau to brawl it, you basically are just a decently armoured BB with 6 main battery guns that make Hood's guns look like sniper rifles. It should also be noted that while Gneisenau has a higher chance of getting citadels on BBs, it also has a higher chance to overpen things and overall both ships at medium range rely mostly on stacking up pens than citadels. It's only at ranges below 8 km, where a Gneisenau can really start to dominate its opposition.
  3. Hey folks, good news amongst the cries about something something Tsushima. IJN buffs. 2.0 sigma Myogi. I'm so glad I rebought it a couple days ago.
  4. HaachamaShipping

    Ships that need a buff

    Load HE. Yorck needs no buffs. Modern AP that doesn't have massive air drag would be nice, Yorck has solid HE, with good penetration values and range, it is maneuverable and at below 10 km, the AP is quite decent. As are 6 torps per side. Also German hydro is quite nice.
  5. HaachamaShipping

    Ashitaka is awesome - can we still buff her a bit?

    Main thing with Kii seems to be, the guns are just a slight bit worse and the armour is bad, but in neither category you are that much away from Amagi. Amagi only is better against ships because turtleback, otherwise she's just as bad there also takes heavy damage from the side. What Kii offers though is an AA suite that is potent and seems to make up for it if you are fond of AA BBs (and she eats less AP bomb cits).
  6. HaachamaShipping

    Ashitaka is awesome - can we still buff her a bit?

    She does give it a gudbote rating though. Also, it'll get a secondary buff with the IJN 10 cm pen buff. But I agree, I'm reluctant on buying Kii, just as I'm reluctant on buying Tirpitz.
  7. tbf, Podvoisky is/was crap. Just not sure if the others needed buffs.
  8. HaachamaShipping

    Core of the problem to the game.

    No. Game is getting dumb enough. We don't need something even dumber. If people find the very concept of the game not to their liking, they should play something else. I'm also not going to the international chess federation and tell them "You know, RTS games seem to be doing much better sales-wise than chess boards, maybe we should rewrite the rules a bit and not make this turn-based with crap graphics." If people wanted that, they'd play something else.
  9. HaachamaShipping

    Yamato/musashi AA buff

    With impractical range.
  10. HaachamaShipping

    Kagero any good?

    Why would you? Even if the guns were longer ranged than Bismarck's secondaries, the amount of damage your guns do a BB (or anything) is absolutely bad. If you have to fire, use smoke. Otherwise, don't and rather try go for a better torping angle without giving your position away by opening up with some of the worst guns tier for tier in the game (tier for tier, only Mutsuki likely sucks more in gunnery among the IJN DDs).
  11. HaachamaShipping

    Ashitaka is awesome - can we still buff her a bit?

    Shinonome was forgotten too.
  12. Emerald needed some love. "defensive and relatively slow destroyers that have wide-radius smoke screens and hydroaccoustic search" I'm very skeptical when a line is defined by consumables instead of armament, as long as WG does a poor job to reward proper condumable usage for team benefit and all.
  13. The 10 cm gun will always benefit from being able to swap the ammo choice, because regardless of pen, the HE shell has just much lower damage per shell. If you just spam HE lazily, due to 33 mm pen, you are still doing less damage then if you were firing AP.
  14. That's situational use of HE. And the better way to deal with bow-tanking Yamato is to flank it or to leave it to others to flank it. Not to spam crap HE from the front like a moron. Montana HE is not Conqueror HE. Or look for better targets than a bow-on Yamato.Wasting your shot of underwhelming HE on a Yamato instead of getting somewhere where your AP is useful is likely already the first mistake.
  15. HaachamaShipping

    Yamato/musashi AA buff

    Basically, get a Yamamoto Kraken and you can get the Type 3 experience...
  16. HaachamaShipping

    10 point american comander

    CE on BBs is for helping disengage. If you have a concealment rating that isn't Fuso-level garbage, you can actually stop firing and fall back and end up undetected. Which would mean noone fires at you anymore and you can repair and wait for any damage control repairs to come off cooldown. Otherwise, even if you end up at low hp and want to pull back for recovery, you'll stay spotted and get killed off likely. Also, on ships with good concealment, you can surprise cruisers. If you do not fire until you are detected from 11 km away, because such may be your detection rate, that can give cruisers a really bad surprise. A Conqueror at that range with AP loaded would likely delete a cruiser that isn't angled.
  17. HaachamaShipping

    Yamato/musashi AA buff

    Unless the base AA and modifier on the guns are utterly crap, it sure as hell would be broken, given that unlike the Hood's rocket AA, the 46 cm guns wouldn't have the limitations of incredibly short range and terrible survival rate (they are likely the most well armoured main turrets in the game). Suddenly, Yamato would eat up planes from 10+ km away and no HE spam will ever degrade that ability.
  18. And this is why Mongqueror gets a reputation almost on the level of infamous Derpitz. This right there... And this is why HE-spamming BBs were a mistake.
  19. HaachamaShipping

    Hood feels underwhelming

    Warspite has less AA than QE. Nothing outstanding at all. Depends on what you compare the guns with. If you compare them to Nagato or Nelson, sure, they have better values. But compared to some others. Gneisenau and Lyon have worse accuracy, which hurts in Gneisenau due to also having less guns, while Lyon compensates with amount of barrels. Hood's guns aren't the greatest. Never claimed such. But as you yourself say, they aren't bad either. And that is basically the point. Often, when it comes to Hood, I see people argue "It is a bad ship, because the guns are basically T6 and cannot pen anything." But imo, neither is the accuracy really abysmal and pen so bad you can't hurt others, nor are the guns just flat out worse at everything. Yes, if you want to break damage records, the Hood is not the go to ship. Nelson likely is a far better pick then. But if I had to for example consider T7 BBs for Ranked or something, Hood wouldn't be out. I'd consider it third place after Nelson and Nagato, due to speed, tankiness and decent guns, more reliable than Gneisenau (lack of accuracy at range), Colorado (21 knots), Lyon (accuracy, lack of overpen, pretty squishy armour, bad angles), Scharnhorst (lack of overpen), KGV/DoY (lack of overpen, kinda squishy) and Ashitaka (just no). Some might argue Lyon is worth it for devastating the cruisers, or Scharnhorst for the flexibility, and neither is really bad, but what is a Scharnhorst going to do against a Hood? If the Hood does not give broadside or offers itself as torp target, the Hood can utterly frustrate the Scharnhorst and likely outslug her. Same with Lyon. And being competitive against most is, imo, not bad. Also, because unlike a Gneisenau, which really depends on closing in and dominating there to be competitive, Hood's decent handling and takiness kind of always benefit your ship, regardless of range, almost regardless of opponent.
  20. HaachamaShipping

    Undo my decission

    Normal screen capture button. Creates a screenshot in the screenshot file in the WoWS files.
  21. HaachamaShipping

    Undo my decission

    Vs T8, yes. Vs T9, doubt it.
  22. As I mostly play Harekaze, I'd rather get RPF. But I guess for the more sluggish Akizuki line, anti-BB duty is now a bit more valid.
  23. OP is talking Warspite and Bismarck. Imo, neither needs a buff.
  24. Either that, or you invest into other skills you didn't have before. Given I consider HE spam on 10 cm just a means to set fires before switching to AP spam vs BB, I'd rather replace the 4 pt IFHE with RPF now.
  25. The only thing that differentiates the Stalingrad from the Spee, tier for tier, is the 32 mm plating allowing bounces. Other than that, the Spee is in a pretty similar situation gun-wise, having ridiculous AP pen potential, but falling flat on dpm and having the hp of a lower tier BB, with repair party. Gunnery-wise, the Spee is actually better than the Stalingrad tier for tier in most things other than range. But with Spee-like dispersion (which it now kinda got), good luck trying to nail ships at 20 km range. Spee could citadel a same-tier cruiser from almost any angle, because of overmatch (except another Spee). A Stalingrad cannot go boast that against other T10s, except the CLs. If you don't care about overmatch, why care about the Stalingrad? The most BB-like thing the Stalingrad has is the 32 mm armour, which prevents overmatch. In all other respects, it is a cruiser with a bit more hp, a bit more alpha, very bad dpm, no torps, large target. If you really want to take overmatch out of the equation, against broadside targets, the Moskva beats Stalingrad in dpm while having similar range, Russian ballistics and actual cruiser accuracy (instead of the middle ground). The 305 mm guns only give it more damage per salvo, but they have no special qualities that make them any better than the 240s and 220s and 203s already in use. Even their HE dpm and fire-starting potential is not good (it has ok HE pen though, at Hindenburg level).
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