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HaachamaShipping

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Everything posted by HaachamaShipping

  1. HaachamaShipping

    Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)

    Oh hey, the last Jedi the actual York (not CptBarney's "Yorkie") gets a retrofit. Interesting.
  2. HaachamaShipping

    Question about German DD shells

    12.8 cm can pen most cruisers and mid-tier BBs with that.
  3. HaachamaShipping

    Question about German DD shells

    What contrast? This is basically true across the board that German HE has pitiful damage and fire chance and the AP got better damage.
  4. HaachamaShipping

    Were the buffs to Hipper and Eugen enough?

    I think in general, it is dumb to balance a ship around a strength that isn't a real strength. Hipper (as well as Eugen and by extension Roon) armour is their approach to survivability, the same way other cruisers have stuff like speed, concealment, maneuverability, vision control (smoke) or have to rely on terrain, but in exchange get other strengths. Just, for all these other ships, these strengths work universally. Being able to easily dodge or stealthy with a smoke works just as much against a Yamato as it works against an Alsace or a Hindenburg with spotter plane. Having 27 mm armour does not. Insofar, reliance on insufficient amounts of armour is to me far less an advantage and far more just the most silly and inefficxient approach to survivability there is. Atago at least gets the armouring approach right by armouring one part properly that matters and none of the rest. It thus does not get balanced around the premise "Well, this ship got survivability, thus it needs no dpm". I mean, even when playing Bismarck, a Hipper is maybe able to pen me with HE, but if that means the enemy is worse off in the cap fight or it's not some Charles Martel or Atago that sets me on fire all the time while dodging return salvos, I take it. It's to me about as silly as the recent Roon/Hindenburg buff with an extra repair party charge. In effect, it's 3 freed up captain points. But how many 3 point perks are you going to take on your Roon/Hindenburg anyway? Like, I guess you can now take BoS and DE. At that point, why not just buff the fire chance on the shells by 2% instead? But
  5. HaachamaShipping

    World of HE Games

    Yes, potential. Guess what, if AP's potential was easily achieved, then it'd be the only ammunition in use. If I could rely on my Hindenburg AP to do the damage advertised, I'd never ever fire HE again, because the AP potential is over twice the HE amount. A good AP salvo can actually take out half or even a full T10 cruiser if it lands enough cits. Obviously it is not going to be something you can always do. If you never use it, sure, your choice or that of your clan mates. But fact is, if you look at CB, if you look at tournaments, at anything where people play organised competitive and not just load the HE in their Musashi because they are idiots, the two ways to die is getting focused down by HE spam from 3+ ships or getting flanked by even just one ship with decent AP. The reason then for HE to be "potent" is when one team can basically keep up the focus fire on one ship long enough and intensive enough that HE whittles it down. In any case though, these are usually situations where a flank could have been possibly more devastating or, often more likely when looking at better teams, a flank was not easily achieveable. The next question is, if HE damage was universally nerfed by 15%, would it change the meta? Yeah, lolno. If my AP bounces for 0 damage, even just 85% of my current damage in HE is more damage than 0 from a bounce. Which is why I stated that any argument that HE needs a damage decrease to not be the new AP is utter BS. It already rarely oneshots ships (like, Orion can at T4), but HE mostly appears to be ultrapotent when people play properly and avoid being easy targets for AP blaps and thus create the illusion that AP is utterly crap and HE is way OP. If you want to look at how utterly crap HE is vs AP against anything that doesn't just bounce your shells, fire AP at a Republique's side and measure the time before it goes down vs fire HE at it and measure the time.
  6. HaachamaShipping

    Perth Appreciation Thread

    No idea.
  7. HaachamaShipping

    Perth Appreciation Thread

  8. HaachamaShipping

    A few noob questions...

    I guess Orion is a cruiser too, right? And Iron Duke. It's not like the AP doesn't work... Wyoming has less hp, it has 26 mm more belt armour (203 vs 229 mm, which are both at the lower ends of T4 BB belt, but miles above low tier cruisers), which in practice means if a BB gets its broadside it can delete it just as easily. What Wyoming does not have is this... Only BB HE will pen this deck, making Ishizuchi far more resistant than Wyoming to HE spam, which is fairly common at low tiers (a general trend among low and mid tier IJN vs USN BB). Ishizuchi also has a reinforced lower bow, which is not terribly useful, but at least offers slightly more protection than the complete 19 mm bow Wyoming has. So, might be my opinion, but it is founded on actual stats. Because it has 305 mm guns just like Wyoming, 10 guns vs 12, but 25 second reload and 2.0 sigma. In a BB vs BB fight, Ishizuchi also has no issue taking a Wyoming apart with AP.
  9. HaachamaShipping

    A few noob questions...

    It's a battleship. You might look at it and say IRL it was planned as a battlecruiser and all, but it fills a battleship spot and for T4 it is undoubtedly a battleship and definitely not a cruiser. It looks like a battleship, it plays like a battleship, not like a cruiser. It is tankier than Wyoming and craps on cruisers harder than Wyoming.
  10. HaachamaShipping

    Were the buffs to Hipper and Eugen enough?

    I take Atago with 41 mm deck armour that can bounce Musashi shells over Hipper any day, range or not. Hipper would likely not take 7 shells for not even 2k per shell average when hit on the deck from behind. Originally I wanted to make a thread gushing about Atago and how much I grew to like this ship, but I decided to scratch that idea, as it felt like it wouldn't contribute much and instead I thought I'd address CAs that imo are actually garbage. Like, Atago can tank, Atago effectively has far more hp than Hipper, Atago is faster and more maneuverable, it can play at those ranges without easily getting deleted and with concealment and heavy HE broadside you can give an impact on DD fights even without radar by just blapping a DD for large chunks of hp that can decide these knife fights. Its sustained dpm isn't great, but it can make those salvos count. Hipper/Eugen struggle much more to do that which is why I consider Atago a much better execution of a low dpm cruiser than the Germans. And even for AP play I prefer this ship, because frankly, the accuracy, 10 gun broadside and having almost the same concealment as Edinburgh do make it much more useful for deleting unsuspecting cruisers with AP than Hipper (as that Neptune up there found out the hard way). I hand it to the German sisters that as @El2aZeR stated, they have much better AA, but I doubt that not getting deleted by a CV once in 20 matches or so is going to make up for being a much better ship in the other 19. As for the UI, that's Azur Lane Enchant by @Compass_Rose. I started using it a while ago and you haven't even seen the loading screens, result screens, port UI, etc.
  11. HaachamaShipping

    Yamato- How to position?

    But muh secondaries! No, but really, the most important part is to be in a position where you aren't in any immediate danger to get flanked and have an exit plan for when it is about to happen. If you don't eat cits/torps, even 10 km away from a target is just fine, unless it's a Moskva or Stalingrad. And the only reason those two are not fine is because those suckers might actually go for the ram and you can't kill them. But some Hindenburg, Zao, Des Moines, you can delete from any angle. Obviously, 10-15 km is a bit more forgiving in getting away though. 20+ km is more like that opportunity shot at the other flank, because they sure wouldn't expect that.
  12. HaachamaShipping

    Were the buffs to Hipper and Eugen enough?

    It's basically how I felt this ship had to be used, till the moment when you trade hp for some decisive torp rush play. I would say though that Charles Martel with barely less range, better mobility and much better damage output and fire chance is all-round better at the role unless all you fire at are German BBs, Roma, Yamato and Russian T10 cruisers. Chapayev admittedly does not have the same excellent mobility, but offers better dpm at similar range and a stealth radar for cap control impact if you need it. AA is solid, but lacks range. It's good when you are isolated though due to your long-range kiting, thus inviting carrier strikes. Still, that's assuming the CV has nothing better to strike than a Hipper. I'd call the armour overhyped and barely worth it if you don't play against some poor T6 Warspite, Bayern or QE. I mean, it's a bot, but with that armour effectiveness, unless it literally comes around a corner at 4 km and dumps all torps, you can just demolish it with normal pens or even citadels. Not to mention, anything that has its impact late-game is basically already at a disadvantage, because by then most matches are either already won or thrown. Hipper/Prinz Eugen alone are unlikely to save them. And this assuming you are up against a BB lategame, not some cruiser or DD, both where all you got going is a good hp pool.
  13. HaachamaShipping

    World of HE Games

    Not really. as is, HE has far less potential damage. What you are whining about is that it is easier to use. Guess what, 15% less damage won't change that. And on a good few ships, it changes almost nothing. Yamato for example already takes lulzy amounts of damage from HE hits, except the anaemic German HE and is more likely to lose its hp to fires (like most BBs that have 50 mm plating or more). But fire chance isn't what you want nerfed, It's the direct damage.
  14. HaachamaShipping

    Russian Battleship Line

    Ah yeah, OR isn't already decent at T5. Nikolai isn't already OP at T4. We need such a monstrosity at T3 now. Also, what better way to fill T5 than to take the most OP T5 and give it a Russian refit? Meanwhile T7 is basically on the level of a Fuso. Honestly, this so unbalanced, even WG would notice it within half a year of release.
  15. HaachamaShipping

    World of HE Games

    Let's be real here. HE already has way less potential damage than AP. So, people who argue it basically is AP with added DoT without taking the damage difference into account basically would complain even with 15% less damage.
  16. HaachamaShipping

    Perth Appreciation Thread

    Haida as a DD is faster. In Perth I usually don't have that issue. Also, the main issue with Perth back in the day, I guess, was that there existed ships like Cleveland that just brought massively more at T6. Now, with that one gone and replaced by more modest Dallas, Perth can shine a bit more. Also, the smoke duration isn't too short, but the crawling smoke does mean that there are long durations inbetween smokes where you need to find an island to hug. Leander is overall a vastly more forgiving, albeit also more limited CL, with normal smoke and repair party allowing you to be more consistently smoked up if someone else spots for you.
  17. HaachamaShipping

    World of HE Games

    Ah yeah, I underestimated it. Clearly, a must have skill then, given how hard Yamato would derp on you with its guns if it had its turrets still.
  18. HaachamaShipping

    World of HE Games

    Cleveland and Worcester. Atago above magazines. Cleveland, Worcester have 127 mm, Mogami and Ibuki have 140 mm above magazines. Atago has 127 mm above magazines. Ibuki and Atago have torpedo bulges above that area though, which would cause 0 damage pen (and knock out half the modules on the ship). Edinburgh has 114 mm. So, you end up with the ability to citpen 3 extra ships with HE and one ship (Mogami) gets citadelled at a broader area. Worth 4 captain points? Hell no. Load AP, Cleveland, Edinburgh and Mogami basically get overmatched everywhere and you got a much better chance at citadelling them with that. Worcester gets overmatched everywhere except the deck.
  19. HaachamaShipping

    World of HE Games

    On KGV it has negligible benefits. On Conqueror it has none. 419/4=104.75 meaning 104 mm HE pen 419/4x1.3=136.175 meaning 135 mm HE pen 457/4=114.25 meaning 113 mm HE pen 457/4x1.3=148.525 meaning 148 mm HE pen Go point me at the T8-10 armour plates that are in the 105-135 mm or 114-148 mm area. These are the areas you can now penetrate additionally. This is an absolute waste of a 4 captain points. And please don't say that "it worked on KGV", when your results in one of the strongest T7 BBs are in the utter red.
  20. HaachamaShipping

    New life for Tier 2 to Tier 4 Premium ships

    Honestly, T5 ranked should have shown what it means to have low tier events. Getting absolutely murdered by people who moved on long ago and now all come back in masses to screw over the normal T5 folks. If you don't feel incentivised to play loads of low tier ships, then frankly, I think that's the system working as it should. This way, most people play maybe 1 low tier match a month and that's a pretty manageable level of sealclubbing. Also, low tier premiums usually cost a pittance, so even if you don't play hundreds of games, you easily get your money's worth out of them. I think I got Ishizuchi for 4-6 Euro or so and I play it rarely. I don't think it'd be a good idea if there was an actual incentive beyond wanting to play ultra casual to take my high tier IJN BB captain and get serious.
  21. HaachamaShipping

    Good DD players - Asashio - yes or no?

    No, you aren't harder to hit. If that black makes you harder to hit, then the one shooting must be terrible to begin with. While in general it is rather hard to have a camo that actually obscures your ship in any meaningful way (given attentive people have no issue shooting you with any camo), I'd say regular IJN blue camo is more useful (and that's situational still). For comparison: Neither of these is especially hard to hit when spotted, but blue is at least blending in somewhat better than black. Also, needless to say, Asashio looks almost identical to Kagero and A-hull Harekaze.
  22. HaachamaShipping

    Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)

    I hope those 12 episodes will be better than KC anime at least. Also, please let Leander be in there as more than just random shipgirl in the background #5.
  23. A Kongo cannot tank even a Wyoming. Getting overmatched at the bow is normal regardless what tier the ship faces. The thing about Kongo though, is that it has the midship section armoured enough to not be overmatched as easily and so you bait shots on that and bounce. That's what you can try in most of these low and mid-tier ships and is the skill that gets lost in high tier. It's also what keeps you mobile, because a stationary BB can have its bow sniped, a wiggling BB is far less likely to get hit directly at the bow. That is for example apparant in Nelson, where only dumb Nelsons start bowcamping in front of overmatching BBs, just to then get a citadel through the bow. Your main issue seems to be with Nagato, which indeed has a large area of 25 mm armour. But that's a Nagato thing that it lacks tankiness vs overmatching ships (and instead has a large hp pool). If you wanted a reliable tank at T7, get a Gneisenau. In exchange, Nagato has some of the best T7 BB guns.
  24. That assumes that the ability to just bowtank shells is to be promoted and isn't just a cause of BBs sitting stationary with only their front guns in use. WV did nothing to change overmatch at T6. Mutsu already existed. Even disregarding Mutsu, the only thing WV overmatches that Bayern/QE/Warspite don't overmatch are Hipper/Prinz Eugen and Baltimore. Three T8 cruisers. For something like a Kongo, it doesn't matter whether it's a WV or a Warspite, both are dangerous. Heck, a Fuso can overmatch a Kongo and rip it apart with the best dpm at T6. Musashi similarly does not redefine overmatch in its MM spread. The only thing at T7 that really has 32 mm armour is Nelson. One single ship. against everything else, it overmatches just as much as every other T9. Even Alsace can overmatch Nagato. Let's look at it this way: Tier 3 - 22 mm (shatters up to 134 mm HE/104 mm IFHE) Tier 4 - 22 mm (shatters up to 134 mm HE/104 mm IFHE) Tier 5 - 25 mm (shatters up to 153 mm HE/118 mm IFHE) Tier 6 - 27mm (shatters up to 165 mm HE/126 mm IFHE) Tier 7 - 27 mm (shatters up to 165 mm HE/126 mm IFHE) Tier 8 - 32 mm (shatters up to 189 mm HE/149 mm IFHE) Tier 9 - 32 mm (shatters up to 189 mm HE/149 mm IFHE) Tier 10 - 32 mm (shatters up to 189 mm HE/149 mm IFHE) At T3 and 4, any cruiser with guns smaller than 152 becomes basically reliant on IFHE to deal damage. At T5, Furutaka, Kirov and Königsberg will be the only remaining cruisers able to deal damage without IFHE or fire RNG. There's a reason these ships have the armour they have and not more and they shouldn't get more armour. Unless we expect every Omaha to run an IFHE build already to not be utter garbage.
  25. HaachamaShipping

    Asashio power

    35 Euro buys you a ship. It does not buy you skill...
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