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HaachamaShipping

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Everything posted by HaachamaShipping

  1. HaachamaShipping

    Any possibility of a Dive Bomber 'buff' for the Graf Zeppelin?

    The state of GZ DBs... At least the rockets got 40 mm pen.
  2. HaachamaShipping

    The Mighty Hood

    I guess we don't consider then factors such as ability to overmatch when compared to Scharnhorst or the ability to tank and move around compared to Nelson. Nelson vs overmatch has to try bait on the belt, because any non short-fuze AP that overmatches the 25 mm bow has an easy time entering the massive citadel and the repair party doesn't do anything to repair that. Vs Scharnhorst, Hood has much more hp, overmatch guns that don't bounce off T8 and T9 cruisers and improved ricochet angles, making it much more capable at deleting cruisers when uptiered compared to Scharnhorst. At same tier, Scharnhorst basically has no means of overmatching other BBs, so a kiting Sinop, Lyon, Gneisenau or even a kiting Nagato just shits on it, given Scharnhorst has the HE dpm of a New Orleans. It is unreasonable to compare these BBs, because they are conceptually different designs. They are all BBs, but when you basically just go and compare the guns of them without considering anything else (or even some major aspect of the guns like overmatch), your comparison is just inadequate.
  3. HaachamaShipping

    Best Cruiser for new player

    Yorck is in line with Hipper, Roon and Hindenburg. The buff to the AP rounds made it a proper proto-Hipper with better HE dpm than Hipper and similar AP performance. I consider it tier for tier a much better ship even. Overall, I will always recommend German line as first cruiser line, because they are lines that stay rather no-nonsense with gimmicks that are low-key help and don't impact general cruiser gameplay. Improved pen helps save captain points at first and later just makes pens more reliable, but doesn't change gameplay. Better hydro most of the time is useful, but you still won't play around it like you'd play around radar and every cruiser line currently gets hydro. HE and AP damage also do not change the usability of the rounds (unlike pen angles for example), though at least they teach something about using AP properly. It's thus a decent line for those starting out, while for people who play through the line later, it might feel rather boring and underwhelming. Grinding this line first thus also helps prevent that.
  4. HaachamaShipping

    ST - Luigi Sansonetti, Odin, Siliwangi

    Torps are rear mounted like Graf Spee. for better or worse.
  5. HaachamaShipping

    A proposal to WG

    Why would I want 3x2 Kongou guns instead? Like, even if you give them cruiser accuracy, at no point ever will they be as good as the current main battery. Pen difference is not much, HE alpha is 34k vs Yoshino's current 46k and AP alpha is 61k vs Yoshino's current 78k. Given Yoshino has great accuracy at short range and not too much worse at mid range, with long range being a bit worse (but 3 shells more), you'd likely be looking at a supercruiser that requires either some bonkers extra mechanics on the shells (like improved pen angles) or lulzy reload of ~15s to not be uncompetitive garbage. And taking away half the torp tubes makes it even less appetizing, while 12 mm more belt mean pretty much nothing. At high tiers, the Yoshino belt works by bouncng shells due to angling and the 12 mm won't make a meaningful difference. Lowering the citadel makes some difference, but even then, I'd say that unless it's on Alaska level with non-overmatchable cit deck, you won't get much brawling out of this and at that point, it's basically an idiot-proof design for torp rushes.
  6. HaachamaShipping

    Is GK getting a buff?

    I hope you mean the +1 repair party, because recent reload buff actually is useful. Not gamechanging, but at least I take it over the secondary buffs for Germans, which not just are not meta, but unless you spec into it, they also are not useful. Like, lowering USN cits, buffing RN repairs or adding reload booster to French cruisers is useful pretty much regardless of how you play (unless you are a complete moron, then British cit gets you murdered now), but German secondaries just further worse the issue that you spec into a meme build that is not meta or you stick with meta, but forsake the buff. Heck, German BBs could use the extra repair party more than the cruisers for sure.
  7. HaachamaShipping

    Any possibility of a Dive Bomber 'buff' for the Graf Zeppelin?

    This. I take British carpet bombers over the GZ DBs. Because even if the job they do is kinda underwhelming, they at least do their job. GZ DBs are basically there when you ran out of everything else or if you need to sacrifice something to despawn an enemy fighter, because these things are absolutely horrendous: Their low number of bombs per drop make them RNG reliant. They dive very fast, so you have minimal time to aim before they pull up and you basically drop sideways. I heard you could potentially full pen DDs or drop sideways, but that's even more RNG and not worth it compared to reliably being able to drop like a normal CV. The aiming circle cares not about approach, but it's inaccurate regardless of how you go in. Given how the dive is modelled, unlike any other bomber, you get no real damage mitigation on the way in. Other bombers can start the attack sequence earlier and thus have an easier time with their run. GZ has to start ontop the ship. Bombs fall fast and there is almost no window of immunity, so you won't slingshot anything with these things. Sometimes bombs get thrown outside the reticule, making you wonder what the point is. Even when the stars align and you actually get a hit, the alpha per drop is pitiful, with 14k for two cits and 700 for an overpen. Even if you are an idiot and only hit one out of three torps, you at least get 2.5k damage on the most well-protected target and up to 15+k max damage if you hit three torps on something with no protection, which isn't up to pure RNG. GZ was already underwhelming when it was rereleased in its reworked form and I said that the best buff would be to allow the DBs to drop three bombs per drop, instead of just two, but instead WG "buffed" the drop to basically make it absolute garbage. Good thing they buffed the torp alpha (which was just a fix to retain the torpedo dpm after speed nerf), so this ship basically plays as a torp spammer, which is kind of braindead and still makes it the worst T8 CV. It can only be hoped that one day the GZ DBs get a rework of their own to be actually functional. Till then, the GZ DBs are imo the best testament to WGs incompetence when it comes to understanding their own CV mechanics.
  8. HaachamaShipping

    The Mighty Hood

    Yes, the removal of short fuze was not a buff, even if some claim that. The buff is a raise in sigma from 1.8 to 1.9. Comparing Hood to Scharnhorst, Nelson and Sinop is a bit silly, given Scharn has smaller guns (so you'd expect something for the lack of overmatch), Nelson is a slow ship reliant on super heal to keep it afloat and the Sinop is Russian bias. The defAA was kind of lulzy back in the day, but as you know, against good CV it still was not a lifesaver. Now it's just useless in line with other defAA. On the upside, the +50% Hood gets no longer is inferior to the +50% every cruiser gets (except Stalingrad at +25%). And compared to T7 cruisers, you still are a better AA platform, as a CV won't just murder you with rockets as they can with Atlanta. While at it, please give my Hindenburg AP that is more short fuze improved pen angle like the British get. Much appreciated. /s You know, sometimes ships are supposed to have downsides. It is called balance. Even the Sinop at least has a slow turret traverse.
  9. HaachamaShipping

    Disadvantage Enterprise

    Well, maybe they just put it on the USN CVs, when they nerfed their spread inside the target area.
  10. HaachamaShipping

    Disadvantage Enterprise

    Originally it was only Enterprise, before they applied that to all HE DBs too. Maneuvering doesn't reduce accuracy. The ellipsis also is pretty large, but 6 bombs, so it's some RNG anyway.
  11. HaachamaShipping

    Disadvantage Enterprise

    If the CV bombs from side, yes, but if they manage to turn the target elipsis around (which costs nothing in accuracy, because balance), they can still bomb effectively. Rockets don't care too much about whether you go from side or not.
  12. HaachamaShipping

    The Mighty Hood

    Hood is perfectly fine for the tier she sits at. her penetration isn't great, but that is mostly due to what she fights against, where the British 15 inch gun starts showing its age (Vanguard's AP penetration had to be brought to Monarch's performance with the more modern 15 inch design to keep it relevant). And while you call the British 15 inch gun one of the most powerful weapon systems ever shipped, it's unrealistic to expect it to perform on a level with the modern 15 inch guns of WWII or the 16 and 18 inch guns that were introduced later. They didn't perform on the same level IRL either. Yes, they put holes into enemy BBs, but that they also do ingame when properly used. As far as ingame performance is concerned though, hood is perfectly serviceable T7 BB, certainly not a weak option when played properly and also is one of the T7 BBs that uptiers best. Hood has improved ricochet angles. Also very accurate guns, good firing angles and an overmatch caliber for T7. Give it penetration and it'd be bltantly OP. Hood ingame originally was extremely tanky with okish guns, but now is an allround good ship with accurate guns, great mobility and great survivability. Just because some people either have no clue how to properly play current Hood or think it doesn't fit their patriotic narrative of Hood needing to somehow be OP doesn't mean Hood really has any issues ingame.
  13. HaachamaShipping

    CV Rework Discussion

    RN planes overall have decent maneuverability and RN TBs have short aim time, arming time and decent damage, with a converging spread, so if you find someone camping somewhere, it's easy to hit pretty much all torps even on a smaller ship. Bombers are weak, because if you take IJN AP DBs, they delete ships with ctadel outright, USN HE DBs have enough accuracy to land a good number of bombs and wreck ships with alpha. The RN carpet bombers are easy to aim but have target areas that are BB sized and unless you go perfectly over the length of a BB, you won't hit most of the bombs. The individual bomb is also kinda crap with low pen, low damage and low fire chance, though in exchange, the amount is larger. Thus, these bombers are more suited to set multiple fires on a BB than for deleting small ships. This obviously leaves them lacking in terms of impact. Shortening is valid option if you fly into high AA. Plane restoration time is usually 1.5-2 minutes per plane. In exchange, you get good hp. Also, I have played Hermes, Furious and Implacable, not sure if I want to go on to Audacious really. The targetting area of the bombers really is BB sized, but for a BB of their respective tiers, with Furious being Fuso-sized, Implacable being more NC-sized and Audacious being GK-sized (I think Ark Royal's small area might be due to being based on the Hermes still). For the most part, I consider the line fun, though you really have to watch out how you deal damage and how you use planes, because against a skilled Shokaku or Enterprise, you really have to fight to the best of your abilities to have anywhere as much impact. I hope they don't nerf them to make up for this. Because if they start being worse at killing surface ships than they are currently, killing subs won't make up for that.
  14. HaachamaShipping

    What Were Your Greatest Gaming Achievements Today ?

    After a week away, played Ark Royal again. Note the difference between Furious hiding behind the farthest away island and Ark Royal, actually moving around to shorten flight times. Witherer, Arsonist, AA defense expert, Confederate. Just abuse damage control and have fun... Also, obviously CV only for last few minutes.
  15. HaachamaShipping

    CV Rework Discussion

    Equip school bus camo and play "Yellow Submarine"?
  16. HaachamaShipping

    CV Rework Discussion

    Honestly, from a pure intra-class balance, it'd be not too terrible if the RN CVs get something to up their impact, given how currently they are pretty so-so, mostly useful for damage farming in long games. Deleting subs would add that impact. And you don't need dedicated ASW if something like Ark Royal likely will be among the most brutal sub counters among CVs, given it has a more narrow spread than Furious and needs less distance to aim and drop (with less gravity-defying bombs). Surfaced subs likely can just be deleted by anyone with semi-decent rockets.
  17. HaachamaShipping

    Disadvantage Enterprise

    It's hard to also get the AL captain and skin for it outside collab times. Other than that, not really much you can complain about: Rocket fighters are silly powerful against lightly armoured targets, AP DBs delete cruisers and half the BB population, TBs have potent alpha, good maneuverability, arming time and aim time. All planes have decent hp and okish speed. Fighter squad is 10 planes to wreck even oversized Kaga squads and prevent getting countered by enemy fighter, hull is decently fast, decently sneaky and has likely some of the best T8 AA.
  18. HaachamaShipping

    CV Rework Discussion

    iChase already pointed that out a bit earlier. And given this is Furious, good lord, anything with any kind of precision must delete them hard.
  19. HaachamaShipping

    Monarch is utter trash!

    That worst accuracy isn't supported by anything, you know. Meanwhile: https://proships.ru/stat/ru/ships/3232,4013/ https://proships.ru/stat/ru/ships/3232,3314/ As you'd expect from same sigma, but superior dispersion formula.
  20. HaachamaShipping

    CV Rework Discussion

  21. HaachamaShipping

    Educate me on AA please!?!

    I take a Dallas more serious, tier for tier, because it actually gets a fighter.
  22. HaachamaShipping

    CV Rework Discussion

    How much more valuable are even just 4k on a T6 DD compared to 10k on a BB? That's how much more time I'm willing to spend finding a DD.
  23. HaachamaShipping

    The Mighty Hood

    The fact that I didn't think of it is to me already one sign, that not all people are familiar with the old testament might also be a reason.
  24. HaachamaShipping

    The Mighty Hood

    Yamato and Iowa are good ships for their tiers, but so is Hood. All three are competitive and in that regard, so claiming there's preferential treatment for the IJN or USN is a joke. If you want to argue about Iowa and Yamato outshining Hood in absolute performance, well, yeah, because they are WWII designs of the last generation of battleships, not a WWI legacy battlecruiser with some modernisations.
  25. HaachamaShipping

    The Mighty Hood

    Titanic is most famous ship in the world. So, let's just ignore RL performance, equip it with some Pobeda guns, give it Kurfürst armour and Conkek conceal and heal and that should do the ship justice, right?
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