

GulvkluderGuld
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[HEROZ]
About GulvkluderGuld
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Rank
Commander
- Birthday 07/11/1986
- Profile on the website GulvkluderGuld
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Good post. Will be missing you and the forum. No way I move to the cesspool that is discord. Thanks for many good discussions over the years. Game has changed too and the game i loved playing has already died and I already quit, but was keeping up here hoping or better times. well, RIP. Likely my last post, so thank you all the fish!
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WoWs Forum shutdown (on July 28th) !?!?!?
GulvkluderGuld replied to Leo_Apollo11's topic in General Discussion
Doing this with 3 days warning in the middle of summer holidays...very similar to how politicians showes down unpopular legislation under the radar. Not cool. Secondly how are we supposed to access the development blog? Isn't that part of the forum? Third - Goodbye. Been here since the beginning and the forum turned into the best and most interesting way to keep up with the game and have a laugh. With that gone I'm not expecting to keep the game either. Over the last year or two it also stopped being a battleship game like the old days so maybe it is for the better. The game I liked already died. RIP WOWs. -
Play tier 8 instead, its comparatively better now. Or Ranked. I still played my asashio occasionally before simply quit playing.Tier 9 being ruined was a major contributor to why i quit. No reason to complain in so many words when WG only understand €€€ reasons.
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Looking forward to see how WG will solve this one.... WGs protected class getting oneshot on droves? WG patented sledgehammer response: NERF THE CULPRIT!!! Dev: But sir, we're not allowed to nerf CVs! WG: then....BUFF CVs!! Oh wait....
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Already exists in the form of Operation Defense of Newport station. It doesn't surivive a reality check with the playerbase. Old style / hard mode had an Izumo or Lexington as the final boss accompagnied by tier 8 and 9s. From sheer stubbornness I remember playing it 30-40 times and winning....once vs the Izumo. The lexington ran to the corner and was impossible to sink with a tier 6 CV.
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[Poll] Why are you here? Why do you (still) play?
GulvkluderGuld replied to herrjott's topic in General Discussion
I stopped playing, but watching this slow motion trainwreck unfold on the forum is more entertaining anyway -
The shafting of wows economy, 2023 edition...
GulvkluderGuld replied to Andrewbassg's topic in General Discussion
You really should direct your attention to the second part of the post which was the relevant to the topic and part of the reason I dont care. Nonetheless I'll answer your curiousity if that is what it is - it is possible to keep track of a game that you dont currently enjoy without it having gotten under your skin. I spent a lot of time and money on WoWs and might still return if the meta would change (unlikely but possible). The forum (dev blog) is a good source of information (and fun sarcastic topics) about the current state of the game. -
The shafting of wows economy, 2023 edition...
GulvkluderGuld replied to Andrewbassg's topic in General Discussion
Luckily I've stopped caring and quit playing. That said, 1-5% sounds pretty neglectible. -
Update 12.2 and cruiser Cherbourg
GulvkluderGuld replied to Northern_Nightowl's topic in General Discussion
Basically the platform is so overpowered it's nearly a poor mans Jean Bart at tier 8, but in a cruiser slot. On a tier where cruisers dont get heals, Cherbourgh gets one. Of course that requires some pretty extreme balancing of the offensive potential. Thus the awful sigma, dps and traverse. Doesnt make it anymore fun to play than a Colorado line BB (good armor and guns, terrible mobility) -
Akisuki torps. Now that's a lot of Damage.
GulvkluderGuld replied to SeaWolf7's topic in General Discussion
You wish. That perk is only available to cruisers. -
Skyrim Crusader Kings Borderlands games Just to mention af few of the more fun and good games out there. Sure its not warships, but they're fun. Didnt even notice its been 1-2 months since i played more than a couple WoWs games. Sorry, not maybe not what you want to hear.
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Forfeit any battle that a CV is in It
GulvkluderGuld replied to anonym_qI15sboVYl2H's topic in General Discussion
Since 9 in 10 games is infected by CoVid and half the remaining games are infested with submerged parasites, you waste your time friend. I already quit playing anything higher than tier 8 about half a year ago. And I've not played WoWs for a month or two now. The only thing left I enjoyed was ranked. When WG forced you to grind through tier 5 bronze to get to the fun silver, I quit that too. I rather play randoms with 1-2 subs than being forced to play through bronzehell on tier 5. And now WG allows CVs and Subs in Ranked, the surface ships will be reduced to targets competing for the record time in a "just dodge" minigame. I play other games now instead. Fun games. You should try that for a while too. -
Couldnt agree more. But I do expect it to get worse for DDs. If only WG will make subs not go faster than 30 knots submerged. They're already rediculous. And just maybe make it possible to dodge torps (it is presently, but alliance looks like too much). They already have made dodging impossible and wouldnt surprise me if russian and french SS when added will go 40-50 knots and actually outrun some torpedoes!
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A single volley did enough damage to oneshot a DD and apparently the reload is around 30s. That sounds like an overestimate or do you think I'm still underestimating that SS? Classic WG. Create a problem, sell the solution 2 years later - WG will sell premium DDs with hydrophone "radar" that can actually spot subs. Kinda doubt DD players will drop so hard. They're still too fun to play and subs too one-dimensional (although with Alliance I can see myself being tempted by the Dark Side). If WG succeeds in creating many more games without any DD (its already quite common), nobody will spot or cap anymore. Your average sub player like to camp behind allies afterall.
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Bug report on Detonation, being on 93% and then detonated
GulvkluderGuld replied to Brinckie's topic in General Discussion
This is all beside the point. My point is the the detonation protection is a joke and might aswell be removed. It is bad implementation. I dont care if they remove the system og make a single volley that hits within say 1 second unable to detonate a ship, but if such a system is put into the game, it should be an effective system that is easy to understand. Then again it's not the only such system in the game, its almost as if WG have a track record: Karma system, AA mechanics, Sub detection mechanics just to mention a few. Introduce a problem - sell the solution.